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The Week in Computer Music #3

Thursday, September 23rd, 2010

It’s time for another weekly recap on what’s been rocking our world of late. Let’s start with some good old trumpet-blowing. First off, the number of fans of our Facebook page sailed past the 4000 mark. We also kicked off The CM Factor, a new weekly event that gives you the chance to get your music on the cm DVD – check it out and take part! Oh, and we pumped out a couple more titles for you: Computer Music 157, Autumn issue and Ableton Live: The Ultimate Guide. Anyway, enough with the backslapping…

Ableton finally launched The Bridge but also took us by surprise with Amp for Live. It’s a guitar amp sim with modelling technology from Swedish DSP boffins Softube. The official demo video is notable for its distinct lack of blues-rock gurning and heavy metal heroics – what a letdown!

Compact keyboards seem to be all the rage, and this week we’ve taken delivery of some of the latest efforts. There’s Arturia’s The Player, which is impressively robust (and rather heavy); Korg’s microKEY, being a lightweight portable device with two USB ports for plugging in more gear; and Akai’s novel iPhone-ready SynthStation 25. ESI also released the Keycontrol 25 XT, but we haven’t got one yet.

Elsewhere, digital DJs could drool over Faderfox’s titanic 4midiloop. Steinberg released WaveLab 7, finally making this splendid audio editor Mac-compatible too. And Novation released the UltraNova, an impressively spec’ed synth – disappointingly, however, it’s one of those despicable hardware contraptions that only the likes of our sister magazine Future Music could appreciate! We’re holding out for a plug-in equivalent, a la V-Station and Bass Station. How about it, Novation?

Finally, check out this video of the amazin’ Photosounder, demonstrating a new technique that the developer calls “melody flattening”. This is some far out stuff, to be sure!

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See the article here:
The Week in Computer Music #3

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Ableton Live: The Ultimate Guide available now!

Thursday, September 23rd, 2010

Ableton Live: The Ultimate Guide brings you 132 pages of lavishly produced tutorials on Ableton’s amazing music production/performance package, taken from the archives of Computer Music magazine and Computer Music Specials.

Divided into four main sections – ‘Live Essentials’, ‘Live Masterclasses’, ‘Get Creative’ and ‘Quick Guides’ – The Ultimate Guide covers a hugely diverse range of subjects, including using Live’s built-in effects and instruments, getting started with Max For Live, meta-recording, live performance, sound design, arrangement, mixing and much, much more.

Also included is a DVD-ROM packed with exclusive royalty-free samples from some of the biggest names in the soundware industry, free plug-ins, tutorial files and audio examples.

Ableton Live: The Ultimate Guide is available in UK newsagents now, and can be ordered online at MyFavouriteMagazines. Overseas dates are roughly: USA + 4 weeks after UK / Australia +8 weeks / Europe +2 weeks / South Africa +6 weeks / Canada +4 weeks. Alternatively, order online at www.myfavouritemagazines.co.uk

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Ableton Live: The Ultimate Guide available now!

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Max for Live Solutions: Full Control Surface Support, Mac Trackpad as Controller

Tuesday, September 21st, 2010

There’s not much to say about this news: if it’s the kind of thing you’ve been anxiously awaiting, you’ll know you’re in luck just from the screenshots.

First, for anyone with a recent MacBook and a copy of Max for Live, Juan Pablo Carrascal has come up with a lovely solution for on-the-go production. Using the trackpad’s multitouch input support, his Max patch transforms your laptop into a MIDI control device, for those times when you don’t have a controller handy. (See also a great, open source Mac touchpad tool.) I don’t have a compatible Mac on which to test this, but it looks great. And because it is a Max for Live patch, you could use this as a basis for other, similar tools.

Juan Pablo writes a detailed look at how he put the patch together and how to use it:

Macbook trackpad as controller for Ableton Live (with Max for Live)

You just need an external mouse, since this will take over the use of your trackpad. It could also be handy for adding an extra touch controller in a live performance (especially in cramped performance spaces).

Second, for Max for Live developers, Peter aka ShelLuser on the Live forums has come up with a patch entitled LOM.Navigator that gives you full access to every single function provided by Live’s internal control surface support. It’d be nice if Ableton had designed that control surface object in a more logical, consistent way, or properly documented it. (ahem) But Live hacker to the rescue: LOM.Navigator lets you explore all the capabilities Max for Live can control, opening up lots of possibilities for live performance. Full message thread:

LOM.Navigator v1.0 – With *full* control surface support. [Ableton forum; thanks, Mudo!]

Continued here:
Max for Live Solutions: Full Control Surface Support, Mac Trackpad as Controller

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The Week in Computer Music #2

Wednesday, September 15th, 2010

Welcome to the second instalment of The Week in Computer Music, an off-the-cuff rundown of the stuff that’s caught our eye over the last week or so…

Aalto is a brand new soft synth from relative unknowns Madrona Labs, and it really stands out with its fantastically forward-thinking feedback-providing interface. What we’ve heard from it sounds rather good too – we can’t wait to subject it to some serious sonic experiments in the CM labs. For now, enjoy this video:

A few weeks back, Avid launched a bunch of Pro Tools|HD stuff – specifically, new interfaces and the HEAT mixer plug-in. That’s already old news, of course, but Avid have landed a knockout one-two combo by immediately following up with the Mbox 3 range, announced just yesterday. Oof! Also new from the Avid stable is the range of M-Audio-branded GSR PA speakers – we didn’t see that one coming.

We’ve been getting into touchAble in a big way recently. It’s an iPad app that’s designed to control Ableton Live 8. Check out some of the features in this video.

Other notable recent releases include bx_shredspread from Brainworx, which is a stereo widener designed for guitars; Blue Cat Audio’s MB-5 Dynamix multiband dynamics plug-in; and yet more plug-ins from the unstoppable MeldaProduction, who are this time tempting us with MMultiBandConvolution and MRhythmizer.

Finally, here’s the brand new trailer for Frozen Synapse, a nail-bitingly exciting strategic snipe-’em-up from Mode 7 Games. In CM153, we had a behind-the-scenes feature on the game’s soundtrack, which is composed by Mode 7′s nervous_testpilot, AKA Paul Taylor, who also happens to be a CM contributor. Paul, you’ve done us proud, lad!

More:
The Week in Computer Music #2

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Big name DAWs at Producer Sessions Live!

Monday, September 6th, 2010

Computer Music’s awesome Producer Sessions Live event is only a few weeks away, and tickets are selling fast. Now there’s another reason to book your ticket today: the people behind the biggest DAWs in the world are going to be delivering sessions on your favourite software.

Featured DAWs include Cubase, Sonar, Reason, Logic, Pro Tools, Ableton Live and PreSonus Studio One, so there really is something for everyone. Check out the Producer Sessions Live site for more info and tickets.

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Big name DAWs at Producer Sessions Live!

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More on MB Control, Custom iPad Ableton Live Controller Focused on Studio Work

Thursday, August 26th, 2010

With the iPad available now and more touch-enabled devices likely coming soon, we finally have hardware that can be both display and controller, visual feedback and input device. While tactile control will maintain its place, these devices can augment performance controls, acting as compositional brains, and can serve as studio creation tools.

Yesterday, we got a glimpse of something called “MB Control,” a custom Ableton Live controller that got a number of people excited for its eminently-practical control layouts. Today, I have more details on that project from co-creator Bjorn, who has long been a maker of wonderful tutorials and devices for Ableton at The Covert Operators and works here with Uruguay’s International Feel. The bad news is, for now, this isn’t something you’ll be able to get your hands on – it’s not for sale because it’s so particular to the needs of its creators. But the good news is, it demonstrates a number of useful techniques, and at least some devices are on their way. (It’s also further evidence that a runtime for Max for Live could set this community on fire, if Ableton and Cycling ’74 were to decide to go in that direction.)

The project is powered by TouchOSC, the iPad’s apparent killer-app OSC touch controller, and Max for Live.

Bjorn writes:

This project is a customized Ableton Live studio controller made with Max For Live devices for Mark from International Feel Recordings.

http://soundcloud.com/international-feel/

After trying various control solutions ranging from Lemur Clip Launchers to ST8′s LiveControl, there still was a need for a customizable studio controller solution. Most of the solutions currently available are focused on Live Performance. There’s isn’t really anything out there to jam an arrangement with that works in a practical musical sense for studio heads.

In Mark’s case, he was looking for a Clip Launcher that could display 1 Scene of 40 Tracks wide. A change like that isn’t so easily made to a python script.
He also wanted 3 types of sequencers. That would definitely get tricky with python scripts and 3rd party MIDI drivers. So the project ended up being a customized version of ST8′s LiveControl, but entirely built in Max For Live.

MB Control Features:

  • A Drum Sequencer that can be dropped onto any MIDI Track in Live. Up to 8 instances are supported which can be selected and controlled from the iPad. It has all the features of a basic X0X sequencer (and more besides). You can change the Rate/Range/Direction/Length/Velocity/Pitch of any sequencer lane individually, you can control all the lanes at once and you can even control all the sequencers at once. There is a randomization feature that allows you to specify the density of a randomized pattern.
  • A Melodic Sequencer. Its almost identical to the Drum Sequencer. It also supports up to 8 instances and it has a feature to lock the pitches of all the lanes to the transposition features of the Bouncer Sequencer. It also allows various melodic scales to be selected.
  • A Bouncer Sequencer like people know from on the tenori-on. Its supports 2 times 8 notes with 16 steps. There are a few extra buttons to transpose the sequence to a different pitch. The Melodic Sequencers have a Transpose Lock buttons that allows them to follow the transposition of this sequencer.
  • 48 Track Clip Launcher of 1 Scene deep. A very useful Clip Launcher if you have lots of tracks and want to control all clips on a scene individually. Has a feature that shows how many clips are in any given track. It also supports group tracks and allows folding/unfolding on the clip slot of the group track. A button underneath each Clip Slot allows control over Arm/Solo/Mute and Stop Clip.
  • A Mixer with control over the Volume/Pan/Send A/Send B/Arm/Solo/Mute. The Mixer follows whatever Clip was triggered last. If you trigger a clip on track 9, the Mixer will display track 9 to 18 automatically.
  • Device Controller. Its like Automap with 16 Sliders. You can select any device and control all of its parameters. Devices can also be hidden if required.
  • 16 Macros Device. Its like Macros in a Rack but there are 16 of them. And they can be assigned to any device regardless of which track they’re in. This device is integrated in the Device Controller page as a simple switch and allows users to personally tailor their multi device control onto one screen, thus keeping it in line with the ‘arrangement jamming’ principle.
  • XY Controller. 5 XY Pads to control multiple device parameters.
  • Drum Pads. A MIDI Device that can be dropped on any MIDI Track you wish to play on.
  • Keys. A Keyboard that can be dropped on any MIDI Track you wish to play on, with velocity, Octave buttons, modwheel and Pitch Bend.
  • Arturia Moog Editor. A custom controller layout for the [Arturia Moog emulation] VST. It is a device that converts the incoming OSC to CC data that the VST accepts.
  • Most pages have global controls like Overdub/Record/Transport and switching MIDI Quantization between Off and 1/16ths.

The Drum Sequencer instrument, a custom Max for Live device, communicates with the iPad controller via WiFi. It’s possible individual devices may be released, but the rig itself – catering to the particular needs of this duo – is currently unavailable for sale. Click for larger version.

This project is finished as far as Mark is concerned. He has the controller he wished for and it works entirely to his specifications. It’s all running very smooth in Max For Live and the response on the iPad is great. TouchOSC keeps improving so that means that eventually we’ll have more than 7 colors to work with and lots of cool little features surely to come. The day this project was finished, TouchOSC 1.6 came out with the ability to change colors and hide objects. Something that’ll be off great use for making customizable interfaces.

MB Control (in it’s current form), is not for sale.

It is far too personalized to be useful to everybody. I will release some of the devices individually soon. As for the core ‘brain’ patch that controls everything, I will keep improving on that until I’ve got a device that supports Clip Launchers of all sizes. Regardless of how many tracks/scenes you want to display. All you should need is ANY OSC controller, configure it to your liking, type in your IP somewhere and never have to set it up again.

Once a M4L runtime is available then we will definitely consider making this (and possibly different versions of it) available commerically.

Thanks to Bjorn for all this great info.

By way of comparison, below is a video of the LiveControl project, which now has a new homepage:
http://livecontrol.q3f.org/livecontrol/

As you can see, there are a variety of approaches to how to make the controller – software setup useful for music.

LiveControl for the iPad/iPod from ST8 on Vimeo.

Originally posted here:
More on MB Control, Custom iPad Ableton Live Controller Focused on Studio Work

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Subscribe to Computer Music Specials and save!

Thursday, August 26th, 2010

Computer Music Special is the bi-monthly spin-off of Computer Music magazine, and we’re now offering you the chance to subscribe to it and save up to 20% off the cover price!

Dedicated to helping you make better music with your PC or Mac, each issue focuses in-depth on a particular topic or music production software package, with step-by-step tutorials, advice and a disc packed with samples and software. Previous CM Specials have covered: Mixing, Ableton Live, Propellerhead Reason, Dance Music, Synthesis and Recording.

Why Subscribe?
• Save 20% off the shop price and pay only £7.20 every three months!
• Never miss a Computer Music Special
• Six issues per year delivered free to your door

Simply click here and subscribe today to save 20% and never miss a CM Special again!

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Subscribe to Computer Music Specials and save!

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Save 20% when you subscribe to CM Specials!

Thursday, August 26th, 2010

Computer Music Special is the bi-monthly spin-off of Computer Music magazine, and we’re now offering you the chance to subscribe to it and save 20% off the cover price!

Dedicated to helping you make better music with your PC or Mac, each issue focuses in-depth on a particular topic or music production software package, with step-by-step tutorials, advice and a disc packed with samples and software. Previous CM Specials have covered: Mixing, Ableton Live, Propellerhead Reason, Dance Music, Synthesis and Recording.

Why Subscribe?
• Save 20% off the shop price!
• Never miss a Computer Music Special
• Six issues per year delivered free to your door for only £7.20 every three months

Simply click here and subscribe today to save 20% and never miss a CM Special again!

Overseas subscribers: Please click here for subscription prices in your region.

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Save 20% when you subscribe to CM Specials!

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iPhone, iPad for Wild Performances: Nonstandard Sequencing, Ableton, Gestures

Wednesday, August 25th, 2010

Whatever the platform, you can expect musicians to do weird things and make noise. (It is, after all, our raison d’être.) In this case, while the input controller is an iPad or iPhone, the emphasis remains on running sound from additional gear, whether an inexpensive hardware synth in the form of a Korg monotron or the ubiquitous Ableton Live.

From the iOS inbox this week…

Top: nonstandard sequencing. Developer Franz Keller’s Radarhead 19 is one of the more unusual creations I’ve seen on iOS, a somewhat inexplicable (in a good way) alternative sequencer. It’s available now on iTunes.

Give it a try, after a short while some rather unique situations can emerge!
(In the hands of a real musician, or an untrained explorer.)
More complicated apps for musical experimentation are in the works now.

Interestingly, many control applications use Ableton Live as the sound source.

Via Vincent (something-wicked @ SoundCloud, Denkitribe has an Ableton control rig with two iPhones connected to Live wirelessly and gestural control via his n-forcer app, apparently not yet available but coming soon. Seen here in a demo at the Apple Store Ginza, and previously on ever-vigilant MATRIXSYNTH.

Perhaps more practical, Bjorn of Covert Operators and International Feel Recordings add their own custom iPad control layout app for Ableton Live to the various entries competing for your Ableton-controlling attention (including some on the JazzMutant Lemur). MB Control resembles some of the Lemur layouts, focusing on touch-augmented renditions of standard control schemes for triggering, mixing, and parameter adjustment. I still imagine this will fail to impress some people who enjoy tactile hardware controllers, but it does look practical, and there’s no reason you can’t put an iPad next to a box of physical faders.

No other details for now, so I think this qualifies as a “teaser.”

Whether we see similar competition from the Android, Chrome, and Linux and Windows camps I think remains dependent on what touch technology new devices use, and whether it works for control. We should know more as the fall and winter stretch on and some of those devices appear.

Read more from the original source:
iPhone, iPad for Wild Performances: Nonstandard Sequencing, Ableton, Gestures

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Guitars, Mysteries, and Magic: Inside “Tiger Flower Circle Sun” with Christopher Willits

Tuesday, August 24th, 2010

How do you allow musical ideas to flower – technically, creatively, and when finding your musical voice? The floral images reflected in visuals and sound in Christopher Willits’ “Tiger Flower Circle Sun” are evocative imagery, but also an apt metaphor for Willits’ artistic process.

The composer and artist spins unique, organic ambient worlds with layers of sound and pattern, transforming the timbres of his guitar. He’s also known for making custom software to craft his results, a prolific patcher in Max/MSP with a regular series on Ableton Live, Max, Max for Live, guitar recording, touring, and other topics translated to friendly how-tos on XLR8R TV.

I got a chance to talk to Christopher about the technical and inspirational alike, reflecting on the new record.

PK: Let’s talk a bit about your approach to production as a guitarist. Part of what I love about your work, live and in the studio, is the way in which the instrument is interwoven with the music. In this album, what’s the relationship of the input to output? How much is live playing; how much is after-the-fact production work?

CW: When I’m developing new ideas, I’m always playing guitar and processing it, and recording it out … then I either let it be as-is, or develop it further. It’s like throwing out all of these seeds. Some grow into things and others decompose back into the soil and help the others along in a less direct way.

I have no expectation about where things will go when I’m in the experimenting / play phase of working. Sometimes I don’t even know that I’m in it. I’m just playing guitar and then something will stick and begin to resonate.

All of these pieces began through this method. None of the guitars that you hear have been processed after-the-fact; it’s all a live, in-the-moment process of recording the guitars through software. I want the life of those recordings shining through, [rather than it being] overworked.

As far as the guitar itself, any comments on tuning, timbre, and how you handle the instrument itself?

Pretty straight up, standard tuning, A 440. I used my strat mostly and baritone for some depth here and there.

Naturally, I’m interested in your software creations for this record, as you’ve been a vocal advocate of Max patching. What sorts of contraptions are involved here? New Max patches? Using Max standalone, Max for Live, or a combination?

Most of the processed guitars were created before I dug into Max for Live. So these processing patterns were developed through plug-ins I made with Max that I use with Ableton Live, as my mixer and sequencer / workstation.

Just to pull something out timbrally – “Heart Connects to Head” nicely represents some of the juxtoposition of organic and electronic sounds for me, in particular the synth arpeggio with percussion. Can you share some of your sound sources here, or in general how you view the ensemble?

That synth was Operator in Ableton Live, being played by my guitar with a MIDI pickup, an Arpeggiator MIDI effect on it, while the guitar output was running through some spectral smashing-ness.

So the bass synth, and chords are all recorded live in one flow, the guitar triggering the bass and the processed string vibrations together.

There’s a lot of microsampling going on, and percussive elements. Is this reflected in the software? How do you conceive the rhythmic activities of the record?

Some of it is from the Max plugs processing shards of guitar; others are recordings that I made — I EQ’d [them] and adjusted the envelopes into percussive ticks that occupied the right space for the music.

The percussive elements created spinning wheels, often in different directions from other melodic elements. These events for me create an opening into the patterns. Even the simplest triple click low in the mix can rotate and open up more surfaces to feel.

A couple of the tracks seem to burst into vocals; can you talk about what motivated these differently?

I was not attached to any sonic outcome with this record, and there was no plan to even use vocals, but at certain times i heard these big words, multiple people singing them. And it was really important to me that more than two people were singing these parts.

There’s a liquid sense of tonality to me, a sense of harmonic freedom. Can you talk about your harmonic influences, and how these evolve in these tracks compositionally?

The creative process is mysterious, but I know it does require devotion and love and time, and surrendering control. I feel like the music tells me what to do. I follow my intuition and the music either embraces it or challenges the adjustments / additions / subtractions. It’s an amazing process for me; nothing short of magic, really. With an intention and with some focus, love, and time. these things grow. The harmonic vibrations attract other vibrations and the flow keeps flowing.

Maybe my influences come out in this process, but that is never intentional. There is music I love — like Coltrane, Hendrix, Stereolab, Tortoise, Sun Ra, Steve Reich, Yoruba Andabo — that I can hear relationships to.

Obviously, you work a lot with visual imagery in your work and in your performance, and there are some evocative titles in the tracks and the album itself. Did specific visual images feed into your musical conceptions here?

Yes, definitely — images that were woven into imagining and intuiting what the music was opening up to. I’ve been shooting tons of video and composing video pieces for these sounds. Throughout the rest of the year, I’ll be releasing these videos.

The lastest is for “Flowers Into Stardust.”

nowness.com featured it recently and it’s on my YouTube channel.

What does your hardware rig look like in preparing for this album? What’s your software rig?

Adam at Guitar Geek did a pretty good job last year detailing my hardware setup. it has changed a little, but this is a good overview.

guitargeek | Christopher Willits

Software modules I’m designing, now in Max for Live, are mostly time domain-folding plugs. Sound is recorded in and I index to different locations using delays, jump-cutting buffers, and granular techniques. I also work on weird spectral morphs with convolution techniques, brittle odd and even-harmonic distortion, and different MIDI input from the guitar to alter filtration settings. These seem to be the processing machines that I’m always gravitating towards.

I used these plugs in about 12 audio tracks with input-only monitoring, with both dry guitar input and looped guitar, fed via return tracks. I then added extra tracks in Live for percussion recording and sequencing, vocal recording, baritone, synths, etc.

Guitar Geek examines Christopher’s rig. Image courtesy Christopher Willits; source/(C): Guitar Geek.

Chris’ Ableton Live setup combines live inputs and Max devices to produce his layered sound. Click for full-sized version.

How will you adapt the hardware/software setup for this material for live performance?

The system i use live is very similar to the recording setup, but without the extra tracks for supporting instruments.
The hardware setup will be scaled down for easier traveling.

For live shows right now I’m using:

MacBook Pro
MOTU UltraLite [audio interface]
iPad (for video control)
monome for improvised pattern sequencing
[M-Audio] Trigger Finger (for processing details)
Doepfer Pocket Fader (for controlling processing tracks)
Guitar + Line 6 Pocket Pod, or Korg Pandora (Still in a shoot out for small pre to take; I keep changing my mind)
Diamond compressor
Customized Big Muff (analog distortion)
[Behringer] FCB 1010 when I’m sitting in a chair or standing up while playing.

I’m experimenting a lot with sitting down and standing up in the last few years. Both feel good for different situations.

Some of the material I can play solo; other tracks need the stacked vocals and other elements, so I’ll wait until a band tour is dialed in for that. I’m really interested in playing with percussion lately. I either meet up with different percussionists, bring friends along, recruit audience members, or all of the above. In the last performance I had at twin space in san francisco, [I brought in] eleven audience members.

How do you see this album fitting in with your previous work?

I feel this album is a natural progression from everything I’ve been doing. That growth is not a linear. I’m more interested in creating a bunch of supporting branches of art flowing in a similar direction, rather than one main limb with only a few flowers.

TFCS brings together all of the sounds that I love into one statement, perhaps the most concise that I have made yet. And the really fun thing for me to think about is that I feel like I am just now beginning. After ten years of making records as a solo artist and in collaboration with some of my best friends, I’ve really honed my voice and focus and I can only imagine what the next 10 years is going to bring.

For more information

http://ghostly.com/artists/christopher-willits
http://ghostly.com/releases/tiger-flower-circle-sun
http://christopherwillits.com/

Listen: Christopher has a fantastic, exclusive, free set available via our friends at Percussion Lab. It’s a good taste of what’s on the album:
Christopher Willits Live on Earth Exclusive Mix

See the article here:
Guitars, Mysteries, and Magic: Inside “Tiger Flower Circle Sun” with Christopher Willits

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