Learn To Make Hip Hop

...Learn to make hip hop music. become a true beatmaker today.

current

...now browsing by tag

 
 

Roger Linn AdrenaLinn Sync v2

Monday, September 20th, 2010

It was around 1980 when Roger Linn became a ‘name’ in music technology with his LM-1 sample-based drum machine, the sounds of which featured on countless hits.

Fast forward to 2002 and Roger founded his current venture, Roger Linn Design, this time focusing on guitar floor effects units with the AdrenaLinn series, which combine sequenced digital multieffects with a drum machine and amp modeller. Plug-in AdrenaLinn Sync v2 is based on the company’s most recent pedal, AdrenaLinn III. It’s currently Mac-only, but a Windows VST is imminent.

The internal drum machine, amp modelling, stereo reverb and guitar tuner of the hardware version are all absent. Presumably the idea is that these are all better catered for by other plug-ins, and we’d have to concur.

The plug-in one-ups the pedal in a number of ways, however, featuring dual modulation paths and stereo tempo-synced delay up to 32 seconds long. The top half of the GUI comprises the Filter, Distort, Limiter, Volume/Pan and Delay sections, which run in series, in that order (with an option to place the distortion before the filter module).

Worthy of special mention are the very smooth analogue-modelled filters courtesy of Way Out Ware, who handled the coding and DSP aspects of the plug-in. The filters come in low-, band- and high-pass varieties, as well as flanger and phaser modes.

The frequency parameter is set in semitones, so you can tune the filters to musical values. With the Snap To Scale option activated, the notes will always be in the selected scale, too. Noise can also be added to the filter input, which can create some neat percussive sounds.

It’s a setup

We found AdrenaLinn Sync’s presets to be so good that you need never delve into creating your own patches. They’re well labelled, too, with some of the note-like resonant filter patches including the musical key in the name.

What’s more, there are some cool replications of the AdrenaLinn settings used by famous artists, including John Mayer and Green Day.

100 new presets have been added since v1, all of which have been designed to take advantage of the new analogue-style filters found in v2. There are also 28 slots for saving your own patches.

Our only minor gripe is that every time you choose a preset, adjust a parameter and then decide to try another patch, a nag screen comes up reminding you that you haven’t saved the current settings. This holds you up when you want to quickly try things out and see what the parameters are doing to the sound.

That syncing feeling

The tempo-synced LFO and 32-step Sequencer can modulate the filter frequency, volume and panning. The highlight has to be the Sequencer, which has beat divisions in 1/8 or 1/16 in straight, triplet, half-swung and swung variations. On a per-step basis, you can set not just the level but also the mode of a two-stage (attack/decay) envelope generator, which can be used to cause transitions between certain steps (or turned off for normal stepped operation).

AdrenaLinn Sync can generate everything from burbling tremolo, through auto-wah or envelope filtering, to complex resonant filter sequences. Used for real-time guitar processing, the excellent modulation capabilities make you rethink how to play your instrument.

Less is more with this plug-in, as it provides most of the rhythmic variation and can generate note changes through resonant filter sequencing. The simplest ideas can give rise to interesting phrases or chord sequences.

We strongly recommend that axe-wielding computer musicians consider AdrenaLinn Sync v2, as it has a highly adaptable and inspirational sound. And if synths or sampled instruments are closer to your heart, it can just as easily transform a tepid tinkle on the ivories into a rhythmical slice of genius.

Check out our audio demos to hear what the AdrenaLinn Sync v2 can do:

8th Power Groove Synth

16th Triplet Spikes Synth

DA da da DA! Da da DAAAA Guitar

Up & Down Filter Sequence Guitar



Follow this link:
Roger Linn AdrenaLinn Sync v2

Tell others about us:
  • Twitter
  • Digg
  • StumbleUpon
  • MySpace
  • Reddit
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks

Free Generative MIDI with Cellular Automata, Built in AIR

Thursday, July 29th, 2010

Cellular AutoMidi is a generative music making app, making use of a modified version of the ever-popular Cellular Automata algorithm – a simple evolutionary model on a grid that works nicely for sequencers. (See, among many others, Lazyfish’s legendary NEWSCHOOL for Reaktor, and Audio Damage’s Automaton.)

Cellular Automata is nothing new, but here, you get to see it as an AIR/Flash app, which means a modular CA-based creation you can drop anywhere. (More on the cross-platform details after the jump.) And hey, if we can have countless step sequencers, why not countless cellular automata step sequencers? The project is developed by Leeds, England-based Flash developer Lawrie Cape.

It also deserves special mention for some nice sounds made with NI’s Massive synth, using FL Studio as host; see the video.

Cellular AutoMidi – Generative Audio Flash AIR App from Lawrie Cape on Vimeo.

Lawrie writes:

Each cell can be alive or dead. Once in a generation, each cell looks at it’s surrounding cells, and dies if it is lonely or overcrowded. If a dead cell has an optimum amount of neighbors, it will come to life! Each generation, all the cells which have come to life will sound a note. The notes are assigned based on the cell’s y position, and are all in the pentatonic scale.

There’s a few controls at the bottom which change how things work too.

Start/Stop – Starts/Stops the automation.
Load – Loads a pattern from the text box.
Export – Exports the current pattern to the clipboard. You can send it to friends, or save it for later, then load in with the load button.
Clear down – Stop and clear the current pattern.
Law Mode – An error when coding the cell rules gave this other odd mode.
Skip Audio – Just show the cell animations.
Sing Dead – Instead of singing the recently revived notes, sing for the recently deceased.
Note duration – Alter the system speed.
Also, along the top there are banks of preset systems. Click play to start a saved pattern, and click assign to assign the pattern currently displayed to that button. You can also trigger each pattern with the keyboard keys 1-8.

When you press Export, your pattern is automatically copied to the clipboard, so you can save it, or share it with people. Here’s a pattern I made – you can load it by pasting it into the load box, and pressing Load!

I’ve written a post about it on my blog here – http://www.lawriecape.co.uk/theblog/index.php/archives/735

And you can download the app there too.

What about MIDI function on different operating systems (Mac, Windows, Linux)?

Flash Midi Server is Processing based, but I’ve packaged it as Win and Mac apps in the Google Code download at – http://code.google.com/p/flash-midi-server/downloads/list
In the next couple of days, I’ll put together and test a Linux version, and hopefully release the Processing source code too – although as my first Processing project, I’m sure the code is pretty ropey.

So, give it a try, and maybe someone with some Processing MIDI skills can recommend some tweaks to MIDI operation. I think this will be particularly welcome on Linux, where the toolset is a bit leaner.

If you use it, let us know what you think or what you create!

See the original post here:
Free Generative MIDI with Cellular Automata, Built in AIR

Tell others about us:
  • Twitter
  • Digg
  • StumbleUpon
  • MySpace
  • Reddit
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks

MOTU DP Gets Native iPhone, iPod, iPad DAW Control Free

Monday, July 26th, 2010

Mixing, transport, and other shortcuts now appear on Apple mobiles with the newest version of MOTU’s Digital Performer (DP) DAW on Mac. Photos courtesy MOTU.

First-party touch control is finally coming to a big-name DAW. There are plenty of third-party applications that allow control of music software, but until now, we’ve waited to see a major production app developer release their own control tool. Anyone who was betting Apple would be first for GarageBand or Logic, guess again – MOTU Digital Performer now comes with bi-directional mixing, transport, and editing features. (This should come as little surprise after MOTU added native OpenSoundControl support to their flagship Digital Audio Workstation.)

In a wisely generous gesture, MOTU has released the control app for free for customers of DP 7.2 and up.

The app looks quite nice. I doubt that it’ll fully replace motorized control surfaces, but it doesn’t have to – even if you own such a control surface, having a handheld additional controller can be quite convenient.

DP users have expressed a desire to control more than the current OSC API allows, so I expect they’ll be vocal about what should be in a future release of this app. In the meantime, though, there’s access to quite a lot of the functionality you need. From MOTU’s feature list:

  • Real two-way communication: changes made in DP Control are immediately reflected in DP, and vice versa.
  • Editable time counter with selectable format (including real-time, SMPTE time, samples, and marker names).
  • Main transport control and many other transport-related Control Panel functions (click, countoff, memory-cycle, etc.)
  • Page-controlled, scrollable mixer with animated, recordable pan knobs and volume sliders, plus level meters and peak indicators.
  • Solo, Mute, Record-enable, Play automation, Record automation and automation mode settings for each track.
  • Track list for the host DP project, complete with collapsable nested track folders and dynamically linked track organization that matches the currently open DP project on the host Mac.
  • Infinite undo, with the ability to step through the next and previous tasks in the host DP project undo history.
  • Marker creation and naming.
  • New Take, Previous Take, and Next Take functions that operate on all of the record-enabled tracks at once (essential for tracking drums).
  • Take selection, by name, for individual tracks. Also New Take, Delete Take, and Rename Take for the current take on any individual track.
  • Save function for saving changes made to the DP document.

Full details:
DP Control App

Of course, it’s one thing to read about software on paper. DP users, let us know how this works in practice, especially since you’ll be able to grab it for free if you own an iPod touch, iPad, or iPhone.

See original here:
MOTU DP Gets Native iPhone, iPod, iPad DAW Control Free

Tell others about us:
  • Twitter
  • Digg
  • StumbleUpon
  • MySpace
  • Reddit
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks

Tim Exile Starts Video Blog, Makes Beatbox Light Art with Reaktor

Thursday, May 20th, 2010

Tim Exile, talented musician, Reaktor guru, and mad genius of interactive live performance, has started a video blog. It’s tough to describe what’s covered in the video, other than to say Tim is starting more or less an open house in his brain, which can only lead to good things. He talks live, music making, and his current plans, including a tasty-sounding open studio series in London. And through the whole thing, he has a Lite-Brite-style visualization he programmed in Reaktor, well beyond what I’ve ever been able to make Reaktor do.

It’s clearly more Tim talking directly to fans than a properly-formatted video blog, but it is starting a conversation, meaning if there’s something you’d like to see Tim do with the medium of video, now’s the time to tell him.

“Interactive music … well, well, well…”

Excerpt from:
Tim Exile Starts Video Blog, Makes Beatbox Light Art with Reaktor

Tell others about us:
  • Twitter
  • Digg
  • StumbleUpon
  • MySpace
  • Reddit
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks

PG Music updates Band-in-a-Box 2010 to Build 295 Beta

Tuesday, February 16th, 2010

16th February 2010: PG Music has updated Band-in-a-Box 2010 to Build 295 BETA. Changes for Build 295: TempoSwapping Improved: There is an additional option to replace the current RealTracks selections with similar on…

Read the original here:
PG Music updates Band-in-a-Box 2010 to Build 295 Beta

Tell others about us:
  • Twitter
  • Digg
  • StumbleUpon
  • MySpace
  • Reddit
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks

Cockos updates REAPER to v3.13

Wednesday, October 21st, 2009

21st October 2009: Cockos has updated REAPER to v3.13. Changes: Action: insert multiple tracks. API: added functions: AddProjectMarker, DeleteProjectMarker. Automation: new volume/pan envelopes display the current tra…

See more here:
Cockos updates REAPER to v3.13

Tell others about us:
  • Twitter
  • Digg
  • StumbleUpon
  • MySpace
  • Reddit
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks

Xylio updates FutureDecks to v1.5.1

Thursday, August 20th, 2009

20th August 2009: Xylio has updated FutureDecks (Lite and Pro) to v1.5.1. Changes: Video full screen fixed (Mac, Linux). Load files from the current list (using the next-song cursor) when Automix list is empty. Minor …

Continue reading here:
Xylio updates FutureDecks to v1.5.1

Tell others about us:
  • Twitter
  • Digg
  • StumbleUpon
  • MySpace
  • Reddit
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks

Loopmasters releases Pure Drum And Bass

Thursday, August 6th, 2009

Loopmasters Pure Drum And Bass

Loopmasters has released Pure Drum And Bass, a fresh collection of heavyweight basses, dirty beats and hardcore dancefloor pressure.

The Pure Drum and Bass sample collection is inspired by the dirtier end of the Drum & Bass musical spectrum – with Beats and Basslines that just make you want to skank and rinse out!

Big sounds and samples inspired by artists including Chase & Status, Danny Byrd, Ed Rush & Optical, Zen, SBS & Drumsound and DJ Fresh amongst many others from the current crop of producers currently re-igniting the worldwide DnB Scene.

Pure Drum And Bass features

  • 901 MB content (705 Samples, 207 Loops): 77 Tearing Drumloops with variations, 150+ Sensational Synth and Instrument loops, 40 Percussive Loops, 70+ Individual Bass Tones and loads of Brockin Bass Lines , along with a consummate collection of over 180 Single Drum Sounds, Pads and SFX.
  • 30 Ready to play patches for Reason NNXT, Halion, Kontakt, EXS, and SFZ.
  • Reason Refill also includes 269 Patches for Reason Instruments.
  • Mac and PC compatible.

Pure Drum And Bass is available for purchase in multiple formats for

Tell others about us:
  • Twitter
  • Digg
  • StumbleUpon
  • MySpace
  • Reddit
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks