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Part 2 of 3: Ableton Sound Design – Two Samples One Track

Tuesday, January 3rd, 2012

www.pointblankonline.net

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Bremmers Audio Design releases MultitrackStudio v7.0 – Adds Mac Version

Wednesday, December 21st, 2011

Read the full story @ KVR Audio
Bremmers Audio Design has released version 7.0 of MultitrackStudio, which includes the release of the first Mac version. The Mac version supports all the features of the Windows version except touch [Read More]
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Yuroun Sound Design releases Sapphire Dream Pads for Alchemy

Sunday, November 27th, 2011

Read the full story @ KVR Audio
Yuroun Sound Design has released Sapphire Dream Pads, a new sound library for Camel Audio’s Alchemy inspired by minerals. YSD says “As a mineral can be warm or cold, dark and light, so are the Sapphi [Read More]
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VRSonic releases VibeStudio Designer 2.8 3D Audio Design Software Suite for Mac and Win

Saturday, November 26th, 2011

Read the full story @ KVR Audio
VRSonic has announced the release of VibeStudio Designer version 2.8 for the Macintosh and Windows platforms. VibeStudio Designer is the professional 3D audio design suite that provides the ability to [Read More]
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Tangible Music: The Reactable and Interactive Instrument Design, in Videos

Tuesday, November 22nd, 2011

Dig into humanity’s past, and alongside the earliest tools, you’ll find some of the earliest instruments. Designing objects for expression seems to be an essential part of civilization.

Martin Kaltenbrunner, a co-designer of the Reactable tangible music interface, is also a professor in Interface Culture at the Linz University of Arts in Austria. There, in the land of Mozart and Haydn, he works with students to explore what interface design is.

So, when I got to spend some time with Martin in New York in September, I was interested in more than just the flashy coolness of the Reactable, the futuristic table-with-blocks interface for music. We got a chance to talk about instrument design generally. The funny thing about the Reactable is that it is closer to the experience of working with a modular synthesizer and oscilloscope than anything else, with the sense of physical connections of sound to object you’d get from classic synths. It is something unique, truly, but that’s its pedigree.

Martin and I got to give a talk together at the Austrian Cultural Forum New York, a terrific hub in which Austrian artists frequently are paired with New York-based folks, all in a lean, tall modern landmark building in Midtown. We also performed together, which for me was a real pleasure; Martin claims not to be a musician as such, but was good fun as an improvisation partner.

The next day, we headed to Manhattan music education center Dubspot, where Martin’s creation quickly attracted crowds of interested students and educators. Dubspot filmed our encounter for the video at top. Amusingly, the prominent synth sounds you hear at the beginning are not the Reactable, but our own MeeBlip open source synth, which I brought along to illustrate conventional tangible instrument design with switches and knobs. (If you’ve been impatiently waiting for news on the MeeBlip, believe me, I’m even more impatient – more announcements on that this week and next, following a production quality issue with a contractor that required us to reboot the run of new instruments.)

Reactable Live @ Dubspot! Interactive Sound Design Workshop Video Recap [Dubspot Blog]

YouTube commenters, that subtle and thoughtful bunch, are complaining that the tangible Reactable will set you back thousands of Euros. But at ACF and Dubspot, I was also equipped with the far more economical and portable alternative: Reactable Mobile runs on both Android and iOS. (I was pleasantly surprised to discover the app runs perfectly on a Galaxy Tab 10.1 from Samsung; I’m still a long, long way from being able to recommend buying an Android tablet, but if you’ve got one, I can certainly recommend this app.) Now, don’t get me wrong: the experience was nowhere near as fun as using the table. On the other hand, you can’t fit the table into a seat-back pocket on easyJet, and the savings in cash is proportional to the sacrifice in experience. What impresses me is that the design of the physical Reactable “flattens” so nicely onto the screen; I think it’s a user experience triumph that you can make that translation. And I was able to load up a few loops of my own music and jam along with the MeeBlip and Martin on the (real) Reactable.

Looking beyond the Reactable, Martin addressed these larger issues of tangible interface design at TEDx Vienna – a fitting locale for talking the history and future of music. His whole presentation, and a sweeping concept map of what he discussed, is available.

Martin Kaltenbrunner: Tangible Music

If you just want to get your Reactable on and can’t afford the table, see Reactable Mobile below. (Seen here on an iPad 2, but I’ve run successfully on the original iPad and the Galaxy Tab – the experience is more or less identical, thanks to portable code.)

And if you can afford the table, you rockstar, uh, can we be your friend?

http://www.reactable.com/products/mobile/
[the awesome table version]
Martin Kaltenbrunner website [with plenty of academic links]


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PRO FX Sound Design in Ableton Live’s Simpler Pt 1

Thursday, November 10th, 2011

Join my mailing list: www.vespers.ca Learn how to create unique, custom effects and atmospherics in Ableton Live’s simpler.
Video Rating: 4 / 5

www.sonicacademy.com In this tutorial we show you how to trigger your synth line with the signal from your bassline using 2 different methods! In the first method, we use the sidechain input from Ableton Live’s gate, and in the second method we reverse the Sidechain function on the compressor to get it pumping your synth line in time with your bassline! Don’t forget to check out our website www.sonicacademy.com for more free tutorials! You can get access to ALL of our interactive video tutorials (100+ and counting; plus sample packs, resources etc) including all of our exclusive Tech Tip Project files and samples, when you become a subscriber to our website for only £59.99 for a FULL year!

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We are looking for Lily/Wiley Jenn Daw Liu owner of KoKo Children/Rosier Design $50 findrs fee.?

Sunday, November 6th, 2011

Question by yp819: We are looking for Lily/Wiley Jenn Daw Liu owner of KoKo Children/Rosier Design findrs fee.?
This company owes me money .Over nitght they closed shop and disappear. Any help in locating Lily (Wiley Jenn Daw Liu) or KoKo Children Inc. or Rosier Design would be appreciated & rewarded.

Best answer:

Answer by HOGHEAD
They are LONG GONE. Lick your wounds and carry on. Be sure to report them to the BBB so maybe the next person won’t get taken.

Give your answer to this question below!

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Yuroun Sound Design releases “Odeon” sound set for Alchemy

Wednesday, October 12th, 2011

Read the full story @ KVR Audio
Yuroun Sound Design has released the Odeon sound set, a 75 preset (with 600 variations) library for Camel Audio’s Alchemy. Odeon offers a world of new sounds for everything from film scores to ambien [Read More]
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(Finished) Conversation on Reactable – Tangible and Mobile – and Interactive Music Design

Tuesday, September 20th, 2011

It’s finished … but Dubspot will have follow-up video of the event soon.

Streaming live from Dubspot in New York, Martin Kaltenbrunner and I are talking about interface design and music, in the context of his Reactable tangible interface. Join us, ask some questions, and stay tuned for more video after the session is done. For his part, Martin has the enviable title of “Professor for Interface Culture.” Tune in now and he’s making music with blocks. I’ll be talking to him, and talking about performing without a computer, with Reactable Mobile running on Android, MIDI out of an iPad, a MeeBlip, and a Korg KAOSS Quad, hopefully as part of our ongoing discussions about mobile and interface design.


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Omnisphere Review for Keyboard: Amidst Gigs of Sounds, Real Creative Sound Design, Too; Videos

Monday, September 12th, 2011

I took a look at Omnisphere 1.5, the synth so big it’ll make your head hurt, for Keyboard in a story out now (and readable now). As I begin the story:

Seeing its six DVDs of sound content, you might be tempted to duct-tape a key down and let Omnisphere finish your film scoring gig. While the director would probably love the results, you’d be missing out on the real fun.

In other words, what I discovered in that review was that Omnisphere, particularly with additions in the new 1.5 update, is a powerful creative sound design tool, not just a preset machine. The highlights:

  • Granular section, pictured, made nicer with the ability to combine with glide and intelligent parameter control design
  • Harmonia, which allows you to control each harmonic component of a sound independently using individual oscillator and synth controls
  • Waveshaper, which can not only add bit-crush-style effects, but work its magic on each element, polyphonically

  • Individual independent arpeggiator, plus MIDI file drag-and-drop
  • An Orb for exploring sonic capabilities – we’ve seen these sort of X/Y controllers before, but here you can even dynamically assign parameters in realtime, and add features like inertia and gesture recording
  • iPad control via a really wonderful controller app

Being able to navigate multiple sonic parameters in real-time with touch, and combining sound-bending, far-reaching sonic tools like Harmonia and the granular features means you can really take sounds far from their original source – and sync them to tempo, if you like, with those MIDI and arp features. I need to pick up the whole tool again after the review and see what new sounds I can make; if there are any other users who wish to share, I’d love to hear what you’re making, as the possibility is really deep.

And yes, they now have done a dubstep bass tutorial, so everybody playing at home should take a shot.

Read the full, detailed review at Keyboard Magazine:

Spectrasonics Omnisphere 1.5 [Review by me for Keyboard]

How does it all work? Here are some relevant videos:


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