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East West/Quantum Leap Hollywood Strings

Wednesday, September 22nd, 2010

Recorded at EastWest’s studios on Sunset Boulevard, Hollywood Strings is its latest instrument. It runs standalone or as a plug-in, with 312GB of sample content preinstalled on a hard drive.

Hollywood Strings ships on a bare internal hard drive, conveniently bypassing many hours of DVD copying. However, EastWest is quite keen to point out that this is really a transportation medium, and you should be copying this disk onto a fast drive (7200rpm minimum). It recommends in preference a solid-state drive (SSD).

It’s also worth noting that the drive itself is only covered by a limited 30-day replacement warranty, although EastWest will always resupply the data itself should you lose it. Either way, you’d probably be wise to back up or transfer the data in some way.

Finally, you’ll need to specify your platform (Mac or PC) so that EastWest can supply the correct type of drive. Having said all of the above, our Mac-specified review version arrived on a perfectly usable 500GB Western Digital Caviar Black – a premium (though maybe not server-class) performance drive.

Spread across almost 4000 articulation-specific and keyswitching patches for violin (first and second), viola, cello and bass sections, all typical styles are covered. These are complemented by script-based performance modes including legato, portamento and con sordino.

Much like EastWest’s Symphonic Orchestra, Hollywood Strings presents the instruments as multi-mic setups, enabling you to roll your own blend. The five options are main pickup (Decca Tree), mid pickup (auditorium front row), close pickup, surround (rear of recording space) and vintage ribbon surround (the surround options are mutually exclusive).

One interesting new feature is finger position. A number of violin, viola and cello long-bowed patches include control of string choice via finger position, so you can take advantage of the mellower bridge sound, for example.

Further articulations include bow change, up bow, down bow, played effects (tremolo and trill) and a number of prerecorded and playable runs in patch form.

However, one of the biggest features is actually quite subtle: sample crossfading. For vibrato and loudness (including the accompanying timbre), you can morph between playing intensities using MIDI CCs.

RAM it down

Given the potentially stressful CPU and RAM demands, it’s a relief that some patches offer a ‘lite’ version too. As far as patch selection is concerned, the key to success is in learning their abbreviations (BC for ‘bow change’, for example). With such large sample sets to load, you’ll want to pick the right one first time.

Onto the sound, and, unsurprisingly, it’s excellent. Importantly, it’s very consistent, but there are also real subtleties worth mentioning. For legato patches, velocity affects transition speed rather than volume, so playing harder means a quicker transition.

Next, some legato patches combine articulations and use a tempo-detection script to switch between them. With skill, further subtleties can be achieved using finger position (FP) patches and, in some instances, MIDI CCs (portamento speed).

Finally, it’s worth saying that Hollywood Strings is purely section-based, so there are no solo instruments. However, EastWest have included full folders of ‘divisi’-style patches captured concurrently using close mics to the left and right of each section. In practice, these can be useful for adding part clarity as well as producing traditional divisi (split) parts.

All told, Hollywood Strings is an incredibly impressive but demanding instrument, both in terms of system resources and your own mental faculties. However, if you produce soundtrack music professionally and/or seriously, you’ll be used to that. This is highly recommended.

Listen to our audio demo to hear:

Violin section: A single melody line played using the bow change, slur and portamento patch from the legato powerful system folder. In the first example playing tempo affects use of bow change samples, and velocity affects use of slur or portamento.

Violin section: Using the same patch and performance this time we’re using expression (CC#11) to control the loudness and timbre throughout, and mod wheel (CC#1) to control vibrato depth on held notes.

Cello divisi: Here we’re playing a part on a round robin Cello divisi patch first left (A) then right (B) perspective.

Full strings: This part is played using the full string patch, each time we hear a different set of mics. Close, Mid, Main, Surround and finally Surround Vintage.



See more here:
East West/Quantum Leap Hollywood Strings

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Reformat the Planet, Feature-Length Chip Music Documentary, Arrives on DVD

Wednesday, August 25th, 2010

REFORMAT THE PLANET trailer from 2 Player Productions on Vimeo.

The journey to complete and release a documentary is a long one, but Reformat the Planet, a feature-length documentary on the chip music scene, has reached the other side. Focused on the hub of artists in New York and the Blip Festival, Reformat the Planet has had some significant success out on the festival circuit, and it’s the product of a talented team of producers called 2 Player Productions, who do some really lovely work. (Staking out a corner of the indie game world, they also have worked on the Penny Arcade video series.)

The DVD represents a more finished vision of the film, with a new cut, a new short (RTP “1.5″, excerpted below, with additional interviews from the past couple of years), a new audio mix, and bonus content.

The DVD set is US$15 and available from Fangamer. Sadly, no VHS or LaserDisc (and I’ve just heard from my sister that the family LaserDisc is working perfectly). Fangamer will also happily relieve you of the burden of additional cash and replace it with posters, pins, and other goodies.

http://fangamer.net/products/rtp-dvd

Reformat the Planet 1.5 clip from 2 Player Productions on Vimeo.

Follow this link:
Reformat the Planet, Feature-Length Chip Music Documentary, Arrives on DVD

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CM readers get 50% off FXpansion Guru!

Tuesday, August 10th, 2010

If you’re been enjoying Guru CM, available only on issue 155′s cover DVD, you’ll no doubt be interested in picking up the full version of this amazing virtual drum machine, which includes tons of extra sounds and audio engines, amongst other things.

Well now’s the time to take the plunge, because FXpansion //link// are offering an upgrade to the full version for an absurdly bargainous £64.00/€99.00/$124.00 – a whopping 50% off the retail price. To take advantage of this offer, simply register your Guru CM serial number and you’ll receive an upgrade offer via email direct from FXpanion. It’s a truly superb piece of software, so get your copy of CM155 while you still can from www.myfavouritemagazines.co.uk.

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CM readers get 50% off FXpansion Guru!

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Apogee GiO

Friday, July 16th, 2010

Almost a year ago the team at MusicRadar’s sister magazine, Future Music, were summoned to Apple HQ for a sneak peak in to all things Logic Studio. That day focused on Logic 9, yet our insiders also came back with reports that an intriguing shiny silver box lay on the floor in front of their demonstrator – through which he recorded his guitar and controlled Logic’s then new PedalBoard plug-in.

10 months later and the same box is now in our studio. The device in question is the Apogee GiO interface and control surface, which has been built especially for Apple’s countless guitar-based producers and composers and which offers audio I/O alongside a controller optimised for axe-wielders.

Getting started GiO’s rear-panel provides its I/O options, with a USB port for connection to your computer, a quarter-inch ‘Instrument In’ for your guitar, an output to send to your speakers and an optional MIDI expression pedal.

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GiO features a high-impedance input for your instrument but doesn’t feature a gain dial, with input levels set via the ‘Sound’ panel within Apple’s System Preferences. A/D conversion is provided at 44.1 or 48 kHz and at 24-bit and, as you’d expect from Apogee’s proud history, sound quality is great.

Installation of GiO is simple – a DVD gives you access to the installer, which requires your details for authorisation via entry of the serial number and your email address.

Pedal to the metal

GiO’s control surface is simple, yet very effective. At the top of the unit five transport buttons provide Record, Return to Zero, Rewind, Fast Forward and Play/Stop stomp buttons so that you’ve got easy-to-access control over Logic while wearing your guitar.

Below this row, another of five wait, with on/off bypass switches which are principally designed for integration with Logic’s PedalBoard plug-ins.

Above each of these ‘foot-buttons’ a bold LED gives you a colour indication of any PedalBoard effects you set up. Step on one of the Bypass buttons and the LED ‘mutes’ with the plug-in. If you pick up your mouse and re-order your effects, the lights instantly re-order too.

By now you’re probably thinking ‘well, that still means you’re spending as much time with the mouse as you are with the interface’ and you’d be right. Except, GiO’s final two buttons allow you to step to the ‘Next’ or ‘Previous’ plug-in preset, so provided you’re happy to either step through Logic’s own vast library of plug-in possibilities or to spend some time configuring your own, it should pretty quickly be the case that you’re free to record, stop, go back to the top and punch in and out the effects you want.

Automation and effects

Provided you’ve thrown Logic’s Automation into one of the ‘record’ modes like Latch, any stomp pedal on/off action you produce during recording will be written along with your audio.

(2 pages; go to page: 2)



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Apogee GiO

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Computer Music 154, August issue – On sale now!

Wednesday, June 30th, 2010

COVER FEATURE
Make a track for FREE!
• Create a thumping electro house track for absolutely nowt using only the software on the cover DVD and our easy step-by-step guide

ON THE 7.7GB DISC
Synapse Audio Junglist: Massive-sounding PC synth, as originally sold for $69!
• 2,001 24-bit Carnival Rave samples
• Producer Masterclass tutorial and video: Blame


IN THE MAG
Reason 5 and Record 1.5: Exclusive hands-on preview
Make music on your iPad: How to use iElectribe, iSequence and more
• Hard times: Integrate hardware with your DAW
• CM Focus: All about scratching
• Interview: UNKLE
• Reviews: XILS-lab PolyKB – Line 6 POD Farm 2 Platinum – Universal Audio Precision Enhancer Hz – Softube Valley People Dyna-mite – BBE Sound Stomp Ware – BBE Sound Sonic Sweet – MeldaProduction MMultibandHarmonizer – MeldaProduction MMultibandTransient – Loomer Sequent – MOTU Ethno Instrument 2 – Iced Audio AudioFinder 5 – Synchro Arts VocALign Project 3 – and more

…AND MUCH MORE!


CM154 is on sale now in the UK. Overseas dates are roughly: USA + 4 weeks after UK / Australia +8 weeks / Europe +2 weeks / South Africa +6 weeks / Canada +4 weeks. Alternatively, order online at www.myfavouritemagazines.co.uk

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Computer Music 154, August issue – On sale now!

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Korg microStation

Wednesday, May 19th, 2010

Those old enough to remember the arrival of Korg’s legendary M1 will know that the ‘Workstation’ tag it gave birth to is an accolade Korg only applies to keyboards which combine synthesis and sequencing – in other words, those instruments they consider a one-stop shop for track creation.

Fast forward to the here and now and Korg has developed a second series of instruments, the ‘micro’ range, which includes the microKorg and microKorg XL synths/vocoders and the microSampler, all of which combine serious sound-making potential with ease of use and a fun factor.

Combine the two concepts and you end up with something pretty exciting – an instrument capable of producing tracks and editing sounds ‘internally’, while also offering immediacy and an intuitive approach without bogging the user down in endless menus. Enter the microStation – Korg’s latest addition to both its workstation and micro ranges, which promises to do all of the above and more besides.

Overview

Appearance-wise, the microStation has a foot more firmly planted in the micro camp than it does in that of its workstation big brothers. It’s a slimline, lightweight instrument, featuring 61 mini keys and a remarkably shallow depth – about the same as the length of a DVD case.

The top surface features a central two-line LCD display in the middle, with a sound ‘ladder’ to the left to display which category of sound you’re currently playing, with the internal sequencer transport buttons below. To the right, a series of small grey buttons and corresponding LEDs keep you in touch with selected timbres, while to the left, a matrix of three rows of four parameters can be manipulated in real-time by four prominent rotary dials, with a selection button to jump from one row to the next to their left.

A pitch-bend/modulation joystick lies in the top-left-hand corner while, round the back, you’ll find stereo outputs, MIDI I/O, a USB connector for instant plug-and-play MIDI transmission to your DAW and an SD card slot for data load/save.

Korg microstation

All in all, the compact nature of the instrument is both a success and a frustration – there’s a lot packed into a slender space to complement the other micro products, but we’re yet to find a keyboard player who likes mini keys. If there had to be a compromise here, we’d have preferred an octave fewer notes in favour of full-size keys but, as gripes go, it’s by no means a deal-breaker.

Sounds

As previously mentioned, sounds are organised into nine categories, from synths to basses to leads to drums and so on. These all employ Korg’s EDS-i sound engine and there are 480 presets in total awaiting you when you switch on, with room for 512 sounds in total.

(4 pages; go to page: 2 3 4)

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Korg microStation

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The ultimate songwriting lesson

Monday, May 17th, 2010

Big congrats to CM Producer Masterclass guest artist King Charles, who has just scooped this year’s Grand Prize in the prestigious International Songwriting Competition (ISC).

The highest honour in the annual event went to the Brit musician/producer for his song Love Lust, which beat 15,000 other entries from across the globe to bring home the big-bucks prize. The judges praised it for its “originality, ambitious and innovative arrangement, hooky melody, and poetic lyrics”.

To see and hear exactly how this award-winning track came about, pick up a copy of Computer Music Special 41: Producer Masterclass Collection. In his featured video (which originally appeared in CM145), King Charles shows you how the rough sketch for Love Lust was created in his home studio, then taken to a pro studio to be transformed into a polished final production.

The track was unanimously selected by the ISC judging panel, whose members this year included Kings of Leon, Timbaland, Robert Smith, Robbie Williams, Sasha, John Digweed, DJ Tiesto, and Steve Lillywhite.

Computer Music Special 41: Producer Masterclass Collection (vol 2): 15 hours of exclusive video tutorials from King Charles and 21 other cutting-edge electronic artists.

Onsale dates*:
UK/Europe/North America/online – available now
ROW – 26 May

Magazine + DVD £6. If you want one, don’t delay – supplies are strictly limited!
*Overseas dates are approximate due to factors beyond our control.

Computer Music Specials are available from selected WH Smith, Barnes & Noble, Chapters and independent newsagents, or from our online shop here.

Questions? Problems? Contact us at computermusic.special@futurenet.com

Read the rest here:
The ultimate songwriting lesson

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Pro Audio DSP Dynamic Spectrum Mapper

Thursday, May 6th, 2010

With its separate dynamics and EQ sections, you might at first glance be mistaken into thinking that the Dynamic Spectrum Mapper is a multi-band compressor, and in some ways, it’s potentially the simplest multi-band you have ever used. But, how it processes goes way beyond how most multi-bands work.

The big difference between the DSM and everything else is the magic Capture button. Press this with audio playing through and the DSM analyses the frequency and dynamic spectrum of the source. It then processes the sound dynamically in relation to the audio spectrum you captured.

As it’s working with lots of compression bands and a map of the material, you can use really extreme settings without pumping effects, and then make radical changes to the overall sound without losing its inherent character. For sound sources that have problems like sibilance or bass boom you just capture a good passage and then apply it to the whole thing.

As you work more with the DSM you build up a library of your own presets that you can then call up when you have a similar need.

Pro audio dsp dsm

In use

First up, let’s consider sibilance. De-essing can be time consuming and pretty tedious. With the DSM, it’s a simple matter of inserting the plug, loading a preset and curing the problem. This spoken word example provided on the DVD sounds pretty nasty but all we did to correct it was exactly that.

Vocal before

Vocal after

When you have a complete vocal take which contains some nasty sibilant moments all you do is hit the Capture button during a non-sibilant passage. When you apply this to the vocal any frequency that goes above the captured curve is compressed by the DSM, removing any sibilant peaks, but retaining the basic character of the vocal sound because it was created from it.

(3 pages; go to page: 2 3)



Link:
Pro Audio DSP Dynamic Spectrum Mapper

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Wave Editor Competition Lives, with WaveLab 7 for PC … and Mac

Thursday, March 25th, 2010

Let’s get this out of the way right at the beginning: dedicated audio editors are important. For sound design, for tweaking audio assets, and for just getting close to your sounds, editing waveforms in a DAW often doesn’t cut it.

That’s made a lot of Mac users unhappy, because it’s one of the few areas where the Mac platform lags seriously behind Windows in available choice. Windows users have been spoiled by choices like Sound Forge (now Sony), Adobe Audition, and Steinberg WaveLab, all three excellent editors that are functional and fast to work with. The Mac, meanwhile, has been all about BIAS Peak. And Peak has been divisive: some users love it, but others want an alternative. Possible choices like Adobe Soundbooth and Apple Soundtrack Pro, while useful in their own workflows, haven’t caught on with audio editors. (One notable “underground” choice is the favorite of many CDM readers – Audiofile Engineering’s Wave Editor – a smaller name, but I doubt WaveLab will shake the loyalty of its devoted users.)

Steinberg bringing WaveLab to the Mac is already turning a few heads, particularly among recent PC-to-Mac converts. (Even on Windows, with Adobe Audition having fallen behind, WaveLab may gain some ground.)

Don’t think it’s big news? Have a look at recent Facebook and Twitter activity and other chatter over the announcement. Amongst the elite sound design lovers, WaveLab is the news of the week. That’s a small group of people (as any of the developers of these apps will readily tell you), but they also have a big impact on the sound of media today.

The reworked interface still has a last-generation feel, but on the other hand, it’s functionality over form that defines this category. I’m still waiting to see some more material details, but Steinberg at least has a preview of what’s new in 7. Wading through their PR materials, I translate that to include:

WaveLab’s new multi-window, dockable interface and toolbar – though, uh, naturally I expect you wouldn’t open all these windows at once. (I can only imagine what would happen if Steinberg submitted this screenshot to my editor at Macworld.
  • A new workspace UI built around dockable, scalable multiple windows and customizable toolbar. (I hate toolbars, so I may customize it by … turning it off. To each their own, though.)
  • “Ground-up” re-engineering effort to support cross-platform Mac and Windows code (based on past experience, that may benefit the engineering on the Windows side, too)
  • New VST3 restoration tools developed by Sonnox, including DeNoizer, DeBuzzer, DeClicker, and plug-ins gathered from Steinberg’s pro audio line, including the Nuendo Post Filter.
  • New CD and DVD-A burning engine.

The inclusion of mastering and burning materials really puts this right opposite Peak – and for those of you who didn’t even bother with Peak, could fill in some key gaps in suites like Logic Studio (in case you aren’t a fan of Apple’s editor and burning tools).

I’m not a WaveLab user, though it’s always been a program I respected from a distance. So if you are an old-hat WaveLab lover, do get in touch; we may need to you to review the new release when it ships.

WaveLab 7 preview at Steinberg

Go here to read the rest:
Wave Editor Competition Lives, with WaveLab 7 for PC … and Mac

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Wave Editor Competition Lives, with WaveLab 7 for PC … and Mac

Thursday, March 25th, 2010

Let’s get this out of the way right at the beginning: dedicated audio editors are important. For sound design, for tweaking audio assets, and for just getting close to your sounds, editing waveforms in a DAW often doesn’t cut it.

That’s made a lot of Mac users unhappy, because it’s one of the few areas where the Mac platform lags seriously behind Windows in available choice. Windows users have been spoiled by choices like Sound Forge (now Sony), Adobe Audition, and Steinberg WaveLab, all three excellent editors that are functional and fast to work with. The Mac, meanwhile, has been all about BIAS Peak. And Peak has been divisive: some users love it, but others want an alternative. Possible choices like Adobe Soundbooth and Apple Soundtrack Pro, while useful in their own workflows, haven’t caught on with audio editors. (One notable “underground” choice is the favorite of many CDM readers – Audiofile Engineering’s Wave Editor – a smaller name, but I doubt WaveLab will shake the loyalty of its devoted users.)

Steinberg bringing WaveLab to the Mac is already turning a few heads, particularly among recent PC-to-Mac converts. (Even on Windows, with Adobe Audition having fallen behind, WaveLab may gain some ground.)

Don’t think it’s big news? Have a look at recent Facebook and Twitter activity and other chatter over the announcement. Amongst the elite sound design lovers, WaveLab is the news of the week. That’s a small group of people (as any of the developers of these apps will readily tell you), but they also have a big impact on the sound of media today.

The reworked interface still has a last-generation feel, but on the other hand, it’s functionality over form that defines this category. I’m still waiting to see some more material details, but Steinberg at least has a preview of what’s new in 7. Wading through their PR materials, I translate that to include:

WaveLab’s new multi-window, dockable interface and toolbar – though, uh, naturally I expect you wouldn’t open all these windows at once. (I can only imagine what would happen if Steinberg submitted this screenshot to my editor at Macworld.
  • A new workspace UI built around dockable, scalable multiple windows and customizable toolbar. (I hate toolbars, so I may customize it by … turning it off. To each their own, though.)
  • “Ground-up” re-engineering effort to support cross-platform Mac and Windows code (based on past experience, that may benefit the engineering on the Windows side, too)
  • New VST3 restoration tools developed by Sonnox, including DeNoizer, DeBuzzer, DeClicker, and plug-ins gathered from Steinberg’s pro audio line, including the Nuendo Post Filter.
  • New CD and DVD-A burning engine.

The inclusion of mastering and burning materials really puts this right opposite Peak – and for those of you who didn’t even bother with Peak, could fill in some key gaps in suites like Logic Studio (in case you aren’t a fan of Apple’s editor and burning tools).

I’m not a WaveLab user, though it’s always been a program I respected from a distance. So if you are an old-hat WaveLab lover, do get in touch; we may need to you to review the new release when it ships.

WaveLab 7 preview at Steinberg

Visit link:
Wave Editor Competition Lives, with WaveLab 7 for PC … and Mac

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