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iPhone Developer Limbo, Sonorasaurus, and Music as an Application

Tuesday, November 17th, 2009

sonorasaurus-screen

Yesterday, I talked about two complaints of music developers writing applications for the iPhone. These come from developers who are really iPhone fans, who just want to get their software released and (for many music devs) better categorized on Apple’s store. Pajamahouse Studios, maker of the new Sonorasaurus remix application, follow up with a more detailed explanation of their situation.

These are not rejections; at least rejections are generally accompanied with some sort of suggestion of what would need to be changed. They represent the dreaded iPhone developer “limbo,” in which an application is neither rejected nor approved. For Sonorasaurus, that’s been the state of affairs for over two months. As the developers explain, there seems to be nothing unusual about their app:

  • Library access: It doesn’t access the iPhone/iPod music library. (no application is allowed to do that, which incidentally limits a lot of the DJ app possibilities of the device) Clarification: The status of the music API itself is unclear; some developers report just this sort of approval delay when trying to use it. [Source] Also, access to files inside the media library is not directly possible, which can be compared to the status of Android.
  • File access: A separate http server is provided, with a parallel library, for users to store their own tracks – again, something found on numerous other approved applications. This doesn’t use the included library.
  • Included music / music distribution: Five included songs are for testing only – something found in a number of other, similar applications that have been approved. The application is not an alternative to iTunes for distribution.
  • Media decoding: Custom MP3 decoding technology – something not provided on the iPhone – was separately licensed

Of course, whatever the reason, we’ve seen in past applications suddenly approved after weeks or months, so who knows what will actually happen with this app.

Read the full explanation:

In Limbo Pt. 1 [Sonorasaurus]

While reading that, though, I also have to observe how significant these workarounds are. Without launching into an Android versus iPhone debate – believe me, there are many, many things to criticize about the Android as a platform, especially relative to music –

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Music Devs Want Change at Apple App Store, as DJ Apps Remain Unapproved

Sunday, November 15th, 2009

A powerful DJ application for your iPhone or iPod touch may be a tantalizing prospect. But several would-be candidates aren’t available to you yet. Why? They’re languishing in Apple’s approval process, with no sign of whether they’ll be released or not.

For all the success of Apple’s App Store, some developers and users continue to express frustration at what they believe is a sluggish, unpredictable approval process, restrictive Apple policies, and Apple’s complete control over distribution and categorization. That now leads to two complaints from music developers. A number of music developers want more delineation from Apple’s categories, so that the flood of general music apps don’t drown out powerful, creative tools. Meanwhile, developers of DJ applications claim that Apple is discriminating against DJ apps, which they say has led to delays without explanation.

“Open” development is relative, without question. Game system makers require developers to prove to them why they should be “allowed” to create titles, leading to a tightly-controlled stream of approved titles. But the success of Apple’s relatively open development model has prompted many software creators to hunger for greater freedom. I’ve increasingly heard people enthusiastic about the more flexible distribution model on Google’s Android (and other Linux) platforms, which allow users to install apps they want. I even moderated a mobile music platform panel at the CMJ music conference at which a Verizon representative, no less, talked about wanting to be more open to applications. The benchmark was Apple, for being perceived as overly restrictive.

iPhone/iPod touch developers, however, aren’t simply ranting against Apple. They’re complaining because they’re enthusiastic about the App Store. They want changes from Apple and believe there’s potential to get what they want. That said, I think they also illustrate potential for rivals like Google to outdo Apple – assuming those rivals invest more time and effort into courting these kind of applications.

Is Apple Blocking DJ Apps?

First, some developers believe that Apple is intentionally blocking DJ applications from being approved. Whether intentional or not, a number of potentially ground-breaking applications are unavailable after a significant delay. Kasabian Kasabianmeister writes:

Apple is deliberately not allowing DJ apps to the App Store

Something really strange is going on with the Apple review team. They now seem to approve all kinds of applications, even the ones that have been previously considered “unacceptable”, but there is one kind of applications that are simply kept “in review” stage for months without any explanation.
http://www.youtube.com/watch?v=tVv4PY6st6Y

These are the DJ applications that have been developed with the idea to give the user the ability to mix his own MP3 tracks on the iPhone. Currently, there is no application in the AppStore that has such functionality. Of course, this wasn’t left unnoticed by the developers, but…

At least 3 applications: Touch DJ (www.amidio.com), Sonorasaurus (www.sonorasaurus.com), DJ Player (www.djplayer.fm) are not being approved since the beginning of September, hitting the 2-month “in review” mark. One of the developers even made a video voicing the frustration over the absolutely unacceptable behaviour of Apple:
http://www.youtube.com/watch?v=jDUS_2rcAjw

What is really weird and unprofessional, Apple doesn’t give any reasons whatsoever what is the reason of such delays. The developers are just told to “wait” without any explanations.
Meanwhile, the demand for the DJ apps is so high that people even started an online petition entitled “Apple, Allow DJ apps on the iPhone!”:
http://www.petitionspot.com/petitions/iphonedj

One of the reasons for such attitude could be that Apple is working on its own DJ app, or is waiting for a DJ app from a “senior” player and keeping the possible “competitors” aside. In any case, it is quite possible that we will know the real reason soon.

It’s worth noting that, in the past, Apple’s application process has simply proved to be inconsistent and slow, which can cause people to see intention where there is none. But that doesn’t necessarily excuse Apple’s App Store approval process. The iPhone and iPod touch are popular largely because of Apple’s success at making media playback devices. Apple needs to document what it views as acceptable use of these devices. In the absence of information, developers are jumping to their own conclusions, possibly accurately, possibly not.

Obviously, aside from interest in Apple’s policies, I’m sure many iPhone and iPod touch owners are eager to see these applications, so we’ll certainly be following them to see if any are released.

Do Music Apps Need Better Categorization?

One potential danger of having a centralized store like iTunes and the App Store is giving control of approval to a single company (Apple), as seen in the DJ apps. The other is that such a storefront will simply not be categorized in a way that allows people to discover apps successfully.

Apple has been roundly praised for creating a store that encourages people to consume apps. Now, some developers want Apple to tweak their categorization to allow some of the most creative applications to stay in the forefront. Over the summer, Jokton Strealy, maker of the excellent songvoo music collection management tool, issued a call to fellow developers to try to get better categorization from Cupertino.

Side note: songvoo is just the sort of app that critics of the App Store might assume would be impossible. It replaces the existing playback functionality of the iPod and iPhone, the sort of replacement app that has sometimes earned rejection from Apple. Evidently, if an application is differentiated enough, it can clear Apple’s approval hurdles. (On the other hand, inconsistent policy and overzealous restrictions are at the center of some of those criticisms.)

But Strealy has no complaints about the App Store itself or the approval process. He just wants a more intelligently-organized store. Here’s his open letter from the summer, which has since earned a lot of support from fellow developers:

Recently, the Music section of the App store has gotten very busy with a new type of app — let’s call them Artist Apps or Fan Apps. Some of these Apps are great resources for fans and artists reaching out to their fans and potential fans, and some don’t live up to their potential.

However, they are joining a category that previously moved a lot slower, as the apps that had been populating this category were apps with a lot of development put into them and therefore sold at a higher tier usually- but were released at a slower pace. A look at the top 100 paid music apps illustrates this nicely.

Customers perusing the music section to catch that next great sound generating tool (for example), could check in on the new releases section perhaps once a week or even once a month and have the opportunity to check out all the great new apps that had been released, without worrying that one was missed.

Now however, these newer Artist apps have flooded this category, and great apps are getting lost in the shuffle. On one day last week, there were 21 pages of Artist or Fan apps, with a few “other” apps strewn in the mix here and there, very hard to pick out of the jumble.

I understand that this may be happening in other categories for other reasons, but I only concentrate on the Music section since I am a music producer and music App writer.

I propose that we all get together to come up with some suggested sub-category names for the music category. I will start the list off and hopefully some of you will chime in and give suggestions for other categories or add more definition to a sub-category that is already here.

Once enough input is received, I will compile it into one bug report for Apple. i will then post the bug# for everyone to include with any correspondence with Apple on this issue.

New sub-categories for the Music section of the App store.

Music Creation:
Synthesizers, drum machines, sound generators, scoring and notation, sequencers, DJ apps, recorders (multi track)

Music Utilities:
Lyrics apps, iPod interfaces, visualizers, iPod controllers, song recognizers, concert finders

Learning:
Metronomes, guitar and voice tuners, music slow downers, guitar tutors, chord apps,

Artist Apps/Fan Apps:
iLike apps, Deadmau5 app, PVD App, Underworld App, NIN, etc.

Radio Tuners:
AOL Radio, Pandora, Last.fm, individual radio stations

Please visit the Apple iPhone developer forums and voice your opinion/support!
https://devforums.apple.com/message/107989#107989

Sincerely,
Jokton Strealy., President
Elements2Dance.com

If nothing else, the explosion of development for iPhone and iPod touch is prompting some lively discussions about just what development should look like. A lot of what you hear is praise for the Apple model, but I expect some of the criticism of it – even down to minor details – could be productive, as well. I’ll certainly be watching the development of both of these issues, and we’ll see if Apple responds or not.

More here:
Music Devs Want Change at Apple App Store, as DJ Apps Remain Unapproved

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Rant – Congratulations, Apple: “Syncing” Music Now Means “Using iTunes”

Tuesday, November 3rd, 2009

Photo (CC) Tim Douglas.

Critics frequently attach the phrase “lock-in” to Apple’s iTunes Store – iTunes – iPod/iPhone combination. But, in the post-DRM age, what does that mean, exactly?

First, you have to recall that while for many of us the manual drag-and-drop music management is appealing, it isn’t so for many average consumers. They want sync. That means that music will be stored in iTunes and synced to Apple devices and nothing else. Apple is serious about locking you to their store and their devices, enough so that they frequently update their software with special keys that prevent the use of devices. iTunes is “free,” but Apple determines which mobile devices you can use and which you can’t. And Apple has gone after anyone who dares give you the ability to use your own music software or own devices, including efforts (ironically) to make their iPhone and iPod work with Linux and open source players.

These efforts don’t protect the music or prevent privacy – they protect users of Apple’s software and mobile devices from using anything but Apple’s tools. Yet Apple has used the Digital Millenium Copyright Act to take legal action over anyone who dares to even talk about how to use legally-purchased music and hardware:

OdioWorks v Apple

Perhaps suspecting their case was too thin to defend, Apple eventually backed off that particular claim — after, says the Electronic Frontier Foundation, “7 months of censorship and a lawsuit.”

Apple Withdraws Threats Against Wiki Site

But the software and hardware locks are unchanged. And Apple has won, in my view, an even more important battle: they have a monopoly over mindshare.

Here’s an example from a recent review by Gizmodo of the Android 2.0 mobile operating system from Google, as implemented on the Verizon-distributed Motorola Droid. They have some fair points about Android’s maturity and strong and weak points. But note what they say about music sync:

The only way to get your music and videos on the phone is to manually drag and drop the files. There is no syncing, no easy way to get your music library onto your phone. How are normal people supposed to figure this out? Verizon reps actually joked about how putting music on the Droid is sure to make for a lovely Saturday afternoon. What. The. Shit.

In fact, this is technically accurate, to my knowledge, only if you’re using iTunes. That incompatibility is engineered specifically by Apple. It’s a “feature”: other vendors could make other devices sync with iTunes, but Apple engineers regular updates to prevent them from doing so. In fact, while Apple was conceding defeat in its efforts to censor the Web over its iTunes lock, it was simultaneously busy blocking the Palm Pre from working with iTunes. This should be especially sad to long-time Mac watchers, who saw a Mac community railing against Microsoft’s effective office software and operating system monopolies in the 90s. Those Mac historians should also recall the early development of iTunes and shareware predecessor SoundJam, both of which worked with a variety of hardware. Now, some members of the same Mac community cheer market share numbers and anti-competitive practices by Apple.

But, engineering aside, it’s really the mindshare battle that’s most impressive. Gizmodo, in saying the Android “doesn’t sync,” really means that it “doesn’t sync with iTunes.” And given iTunes’ massive market share, Gizmodo is not alone – I’ve seen similar complaints from other press outlets and, anecdotally, many, many users.

In fact, Android sync is supported by a variety of applications. In my tests, it works with the open-source players Songbird (Mac, Windows, Linux), Banshee (Mac, Linux), Rhythmbox (Linux), Winamp (Windows), Media Monkey (Windows), and yes, even Microsoft’s own Windows Media Player. Microsoft may restrict the use of its Zune media player, but ironically its music playback software is far more open than Apple’s.

androidbanshee

Banshee automatically syncs my Android on Ubuntu Linux. And yes, even normal people, or “human beings” as the Ubuntu folks like to say, can use this. I find myself cursing at iTunes, and have even found this easier.

By “sync,” incidentally, I mean automatically – it’s no harder to use these applications with Google Android than Apple’s iTunes and iPhone/iPod. I personally find most of them more flexible and intuitive than iTunes. And I can show someone in a couple of minutes how to manage their device via the file system, too – even “normal people.” (I definitely don’t count as “normal,” so no argument there. But presumably “normal people” can learn to use the Mac Finder, right? Apple certainly argues they can – then locks users out of that tool when they connect an Apple mobile player.)

This is not a pro-Android argument, despite the screenshot. Any music player or phone that supports normal disk mounting will work the same way.

Why should all of this matter to musicians? The reasons monopolies are a concern in the first place has to do with pricing, and media monopolies add to that control of culture and speech. Even if your music isn’t distributed through iTunes, pricing and consumption patterns, and even the kinds of music people listen to and where they discover it are now being deeply impacted by Apple. Apple, in turn, by convincing users that there are no other options and engineering interoperability out of their products protect that control, just as digital music is growing by leaps and bounds. (For statistical evidence of the resulting trends, see today’s other story, linked below.)

I spoke to the Electronic Frontier Foundation’s Senior Staff Attorney Fred von Lohmann in April about the paper-thin (literally) arguments from Apple, when Apple was trying to prevent websites from talking about the database lock between iTunes and mobile devices:

All Apple has told us about this is in the letter they sent to us in December, as posted on the website as an exhibit to our complaint. Apple simply cites the fact that the iTunesDB page authors said that the obfuscation mechanisms used to create the iTunesDB has “may reside” in the FairPlay DRM code.

…The important thing here is that the iTunesDB pages were simply discussions about what might need to be done to reverse engineer the iTunesDB hashing. There was nothing to indicate that the efforts had succeeded. So even if understanding the iTunesDB hashing mechanism somehow magically unlocked all of FairPlay (which would seem to be far fetched), nothing on the pages suggests that the authors were anywhere near that goal.

Note that at the time, the EFF did not claim Apple lacked the right to make these kind of locks. The EFF told CDM at the time, “They have every right to do – to try to block it. Apple can certainly try to block it. What they can’t do is use inapplicable federal law to use legal threats to get them to stop.” And Apple backed off those claims.

The issue is whether you should invest in a product that limits your freedoms to use it. And the issue for musicians is whether this kind of a behavior from a company with an effective monopoly is limiting the potential power of digital music listeners in the future.

This is not to say that there aren’t reasons to choose to use an Apple device or its iTunes software. As reader “low resolution sunset” says in comments on the previous story:

This is pure conjecture: but I tend to think that slick interface design, trust, and loyalty for the Apple brand identity is what’s winning them the dominant market share of downloads.

Indeed. So, why not rely on that design, trust, and natural loyalty? Why force loyalty through engineering? And even given these qualities, isn’t there a danger when one company becomes so dominant that people don’t so much as consider alternatives? What’s to keep Apple competitive on good design if they have no competitors?

I certainly can’t answer those questions. And in the meantime, I’m looking to other alternatives, alternatives that have made me quite happy.

More on what this can actually mean:

Digital Sales Up, But is Apple Monopoly the Price? NPD, Mint Data, Editorial Analysis

Continued here:
Rant – Congratulations, Apple: “Syncing” Music Now Means “Using iTunes”

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Short links for September 18th, 2009

Friday, September 18th, 2009

Waveformless Neubauten

Some interesting things I found recently:

# Waveformless: Free Sample Friday: Metallic Hits
Tom Shear of Waveformless has a lovely collection of samples as a free download.

As a thanks to my readers, here are 30 metal hits all coming from the unlikely source of one of those gift tins of popcorn people give each other at the holidays. When emptied, it actually had a pretty nice sound to it.

I hit it with both my hand and a drum stick, both with the lid on and off. Most are straight hits, but when I was shuffling stuff around in my hands I'd occasionally get some kind of interesting rhythms, so there are a couple of those in there too just waiting to be warped and synced in Live (or Logic 9).

All samples are 24-bit/44.1k mono WAV files. Total download size is about 7 MB.

# Synthgeek free samples – Synthgeek has a nice collection of free wav samples, including the recently added TR-66 abuse 1 pack, featuring 18 sounds from a circuit-bent Roland TR-66.

Tara Busch on iPhone

# Have iPhone? Get The New, Free Tara Busch iPhone

Audacity v1.3.9 Beta Released

Tuesday, September 1st, 2009

1st September 2009: The Audacity Team has announced the release of Audacity v1.3.9 (Beta) for Windows, Mac OS X and Linux/Unix. It contains many bug fixes contributed by their two Google Summer of Code (GSoC) 2009 studen…

View original post here:
Audacity v1.3.9 Beta Released

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