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If i use the Bheringer Xenyx With cubase would i be able to edit every individual channel?

Saturday, August 13th, 2011

Question by Steven Farrugia: If i use the Bheringer Xenyx With cubase would i be able to edit every individual channel?
I just need to know so i can add distortion and stuff

Best answer:

Answer by Daniel K
It depends…the Xenyx mixer mixes down all it’s channels to two channels – right and left. You can only get individual channels if you do them two at a time. You can add distortion in Cubase after you record it.

What do you think? Answer below!

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Froot Loops Cereal, 0.95-Ounce Individual Boxes (Pack of 70)

Friday, May 20th, 2011

Froot Loops Cereal, 0.95-Ounce Individual Boxes (Pack of 70)

  • Case of 70 .95-ounce individual-serving boxes (66.5 total ounces)
  • Made with corn flour, wheat flour, and oat flour sweetened with sugar
  • A good source of 11 essential vitamins and minerals
  • Prepackaged individual servings allow for easy breakfast on the go
  • Low-fat, colorful, multigrain rings with natural fruit flavors; a fortified cereal kids will love

0.95 oz in individual serving size box. Case of 70 boxes.

List Price: $ 35.14

Price:

More Fruityloops Products

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How do you change the keyboard notes for each of the individual circles in FL Studio 8.?

Friday, March 11th, 2011

Question by William L: How do you change the keyboard notes for each of the individual circles in FL Studio 8.?
Whenever I try to change the note, it changes not only for that circle, but for the row of filled in circles as well. So I am trying to change each individual note for each individual circle. I recently got FL Studio 8 so I have the demo version and I am thinking to upgrading to the normal version. I don’t know if that has to do with anything.

Best answer:

Answer by Anto
Try using the Piano Roll. Right click the sample then Left click “Piano Roll”. This is a much better way than using the pattern sequencer. For help and tutorials check – http://www.thefruittree.info

Add your own answer in the comments!

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How do I export individual cubase tracks as wav’s while keeping melodyne changes?

Friday, November 5th, 2010

Question by Chrobot: How do I export individual cubase tracks as wav’s while keeping melodyne changes?
So my band recorded our own EP and a close friend wants to play around with some remixes. My plan is to export each cubase track as a wav. The problem is that Melodyne is used in some parts and I want those changes to be kept in the exported wav files.
How do I make this happen?

Best answer:

Answer by B W
You want to print the track with melo on it to a new track… Set the output of the tuned track to a bus, and then a new audio track with that same bus as an input, then bounce (record) it. You don’t even need to export the old file.
Bounces can be your friends… I bounce my drums to two tracks a lot. It sort of forces me to stop screwing around with them all the time.

What do you think? Answer below!

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Aura Flux, from the makers CM’s iPhone apps, available now

Monday, October 4th, 2010

Hige Five, developers of Computer Music’s Make Music Now series of iPhone/iPod touch apps, have just released their latest creation, Aura Flux, for iPhone and iPad.

Aura Flux is a universal iOS app that enables you to create elaborate ambient soundscapes via an intuitive node-based systems. Each node is loaded with its own sound, editable in terms of pitch, trigger rate, volume and decay. Added, postitioned and triggered using multitouch, nodes interact with each other in a ‘network’ to generate incredibly intricate rhythmic and melodic patterns. Everything is automatically kept in key at all times, but while it’s impossible to hit a bum note, the user is nonetheless given a very high level of musical control, making Aura Flux a great tool for serious and casual musicians alike.

Aura Flux was designed to be as simple, fun and as powerful as possible,” says developer John Whitmore. “You can dip in for five minutes or get lost in it for hours.With Aura Flux we’ve developed a completely new interface that gives the user more control, at the same time radically simplifying the process of creating detailed and organic ambient music. We’ve also included a ton more sounds and options that really free the user to unleash their creativity”

For the most part Aura Flux is about building visual structures made up of connected nodes that interact with each other to create music,” adds designer David Newman. “Once you have a structure in place, you can sit back and listen or get in there and tweak to hear the subtle differences. The way in which the nodes are connected and their individual settings contribute to the way the sounds are played back, and often small tweaks can result in big changes in sound. The result is a constantly evolving soundscape with rhythms that come and in out of play – in a way that’s vaguely reminiscent of the music of Steve Reich, Philip Glass or Steve Hillage.”

Aura Flux is available on the App Store now for a bargainous £1.19. We’ll be reviewing it fully in a forthcoming edition of Computer Music, but for now you can find out more on the Hige Five website and check out the video below.

Aura Flux Key Features:
48 High quality stereo instruments
14 Stereo background ambience sounds
4 Seasons (keys)
Unlimited generative music
Full save and load of scenes
Multitouch playback of instruments
Universal App – one purchase for iPhone/iPod Touch and iPad
Supports multitasking on iOS4
Volume, Trigger Rate, Pitch, Additional Note, Pulse Speed and Decay settings for each node
Solo each node
Instrument preview
All in under 8Mb!

View post:
Aura Flux, from the makers CM’s iPhone apps, available now

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Aura Flux, from the makers of CM’s iPhone apps, available now

Monday, October 4th, 2010

Hige Five, developers of Computer Music’s Make Music Now series of iPhone/iPod touch apps, have just released their latest creation, Aura Flux, for iPhone and iPad.

Aura Flux is a universal iOS app that enables you to create elaborate ambient soundscapes via an intuitive node-based systems. Each node is loaded with its own sound, editable in terms of pitch, trigger rate, volume and decay. Added, postitioned and triggered using multitouch, nodes interact with each other in a ‘network’ to generate incredibly intricate rhythmic and melodic patterns. Everything is automatically kept in key at all times, but while it’s impossible to hit a bum note, the user is nonetheless given a very high level of musical control, making Aura Flux a great tool for serious and casual musicians alike.

Aura Flux was designed to be as simple, fun and as powerful as possible,” says developer John Whitmore. “You can dip in for five minutes or get lost in it for hours.With Aura Flux we’ve developed a completely new interface that gives the user more control, at the same time radically simplifying the process of creating detailed and organic ambient music. We’ve also included a ton more sounds and options that really free the user to unleash their creativity”

For the most part Aura Flux is about building visual structures made up of connected nodes that interact with each other to create music,” adds designer David Newman. “Once you have a structure in place, you can sit back and listen or get in there and tweak to hear the subtle differences. The way in which the nodes are connected and their individual settings contribute to the way the sounds are played back, and often small tweaks can result in big changes in sound. The result is a constantly evolving soundscape with rhythms that come in out of play – in a way that’s vaguely reminiscent of the music of Steve Reich, Philip Glass or Steve Hillage.”

Aura Flux is available on the App Store now for a bargainous £1.19. We’ll be reviewing it fully in a forthcoming edition of Computer Music, but for now you can find out more on the Hige Five website and check out the video below.

Aura Flux Key Features:
48 High quality stereo instruments
14 Stereo background ambience sounds
4 Seasons (keys)
Unlimited generative music
Full save and load of scenes
Multitouch playback of instruments
Universal App – one purchase for iPhone/iPod Touch and iPad
Supports multitasking on iOS4
Volume, Trigger Rate, Pitch, Additional Note, Pulse Speed and Decay settings for each node
Solo each node
Instrument preview
All in under 8Mb!

See more here:
Aura Flux, from the makers of CM’s iPhone apps, available now

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Music Man Big Al Bass

Wednesday, September 8th, 2010

Renowned for impeccable build quality, enviable necks and playability, as well as a top-notch roster of guitar and bass players, Music Man’s styling is unique. You tend to love them… or not quite know what to make of them.

Typifying this situation is the Albert Lee model a quirky, angular design that looks like nothing else and is a perfect fit for the great rocking country player whose name it takes. As he rattles out those unfeasibly quick licks on it, the two are one.

For 2010 Music Man has used the same outline for the Big Al bass. Certainly, in Music Man’s world, quirky is in!

“The Big Al is designed to offer maximum versatility. Its three single-coil pickups are every bit as bold in action as they are in looks.”

It was only a question of time before the distinctive Albert Lee signature guitar was given the bass treatment. Music Man has given us unusual body designs before with the Bongo bass and this angular shape works just as well.

The generous forearm chamfer also makes this more comfortable to play than expected and, with four and five-string versions available, fretless models and a choice of triple single-coil pickups (as here) or a regular Music Man humbucker, everyone is well catered for.

The usual high standard of manufacture is evident throughout. Five screws secure the seriously slinky oil-finished neck to the bass’s body with a sculpted joint that allows easy access to those uppermost frets.

Enhanced electronic shielding makes this bass noise-free and there are several finish options available, plus a variety of pickguard materials, so you can mix or match to an almost custom degree.

Sounds

The Big Al is designed to offer maximum versatility. Its three single-coil pickups are every bit as solid and bold in action as they are in looks. Electronically this is a very sophisticated machine (with on/off push switches for each pickup) but mercifully the only way it can be silenced is with the volume control – when all the switches are in the up position you get the middle and bridge pickups wired in series, which provides seriously punchy delivery.

Also, thanks to this individual on/off switching arrangement, it’s immediately obvious to the player which pickups are engaged and whether you’re in active or passive mode.

It also allows you to select the neck and bridge pickups together and, due to the physical distance between them, this is where you’ll find those honky nasal tones and lovely sweet spots.

Of course you can also use all three pickups together for a full-on tonal affront, which is really quite something. Even as a passive instrument (with just a single tone control), you soon realise that having three pickups offers tremendous tonal variation.

But the moment you punch in the four-band active circuit, this bass really comes alive. With the benefit of the stacked EQ there’s an almost overwhelming variety, especially with the plethora of honky sounds from the different pickup combinations.

So, the Big Al: another worthy addition to the Music Man bass range, built to high standards, eminently practical and with loads of great sounds via the wide reaching pickup, EQ and active/passive options.

There are also numerous formats available to choose from – if you think this one might be too complex, for example, it’s available with Music Man’s lone humbucker too.

Music Mans have never been expensive for what they are The Big Al reflects that. But here’s a company that continues to push forward and certainly isn’t content to dwell on its past alone. If you’re not already a convert, it’s time you tried one.



Read more here:
Music Man Big Al Bass

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4Pockets Aurora Sound Studio HD

Thursday, July 29th, 2010

The preview video for Aurora Sound Studio HD had certain team members compulsively checking the App Store for its release, for it promised a full production studio for the iPad. Not a DAW, mind you – no audio recording would be provided, for one thing – but an electronic studio with everything you need to compose and perform electronic music: drums, subtractive and waveshaping synthesisers, a sampler, mixer and effects, all tied to a multitouch grid interface resembling the iconic Yamaha Tenori-On.

Aurora HD delivers on its promise in spades, albeit with a couple of caveats. The interface is divided into tabbed pages, some of which are geared towards arranging your sequences, while others are aimed at live performance with instruments and effects. Sequences are arranged in 14 layers, each with a fully editable instrument assigned.

Each layer has three send knobs, for routing the signal to a trio of aux send channels, with a choice of nine effects for each. Additionally, you can apply the Atomizer and M-Gun functions in real time, the former being a sort of sample-and-hold function (think Ableton Live’s Beat Repeat), while the latter is a per-sound ‘drum roll’ function.

Songs can be exported as WAV and AAC files, or even as MIDI. The latter ensures that compositions sketched out on Aurora can be reworked using your DAW’s instruments and effects.

So what are those caveats we mentioned earlier? Well, the big one is that there’s no way to write any sort of velocity data to the individual layers. You can, however, fake it using the synthesiser’s built-in MSEQ function, but this is only available to the analogue synth.

Also, a mere three effects slots seems miserly, and there’s no compressor. In addition, while you can upload and share songs via an online Song Library, this can’t be done with songs that include your own samples.

Nevertheless, 4Pockets has brought in a winner, albeit one that carries a price tag considerably higher than those to which App Store customers are currently accustomed. The problems are few and do nothing to get in the way of what is a truly inspiring production environment. If you’re an iPad owner in the market for a portable production tool, you definitely won’t want to pass this one up.



Read more from the original source:
4Pockets Aurora Sound Studio HD

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Wave Arts Tube Saturator

Thursday, February 4th, 2010

Wave Arts’ previous output has comprised high-quality mixing, mastering and restoration plug-ins, but its latest, Tube Saturator, finds the company in analogue emulation territory.

Mimicking popular 12AX7-based tube preamp designs, it also includes three-band Baxandall-style EQ, a ‘fat’ mode for extra grit, and 64-bit internal processing. To achieve all this, Wave Arts has used circuit modelling (on which more later), resulting in a considerable CPU hit.

Overview

Although pretty basic to look at, plenty of thought has gone into Tube Saturator’s features. First up, the Baxandall EQ has been used because it delivers natural-sounding high and low shelves that are more like gentle slopes than shelves, similar to the tone controls on a hi-fi. There’s also a peaking mid band, which is broad and, again, sounds natural.

All frequencies are fixed (100Hz and 1kHz transition frequencies for the shelves and 800Hz centre for the peak) and the gain’s range is +/-12dB. Also significant is that the EQ sits before the preamp, enabling it to influence which frequencies are driven.

The ‘fat’ control modifies the bias of the first triode amplifier, resulting in increased gain and saturation. Finally, increasing the drive increases input gain and reduces output gain, and there’s a manual output gain control, if needed.

In use

With completely flat settings, we found that Tube Saturator had no discernible effect, but on cranking up the controls the interrelated nature of things became more apparent. Even with the Drive at zero, switching on the EQ circuit has a subtle effect on the low-end, thinning things out a little. The EQ itself is very pleasing and although the high and low shelves are great for sweetening, we were particularly impressed by the mid-range and its ability to musically boost or cut that often congested area around 800Hz.

Changes are subtle until you crank the Drive up to 4, beyond which there’s more obvious even harmonic content. For held sounds, this is perceived as increased higher frequencies. For impulse sounds, such as kicks and snares, this starts out having an enhancing effect, but as you push things further, the saturation limits the peaks, eventually sounding slightly compressed.

“Even with the Drive at zero, switching on the EQ circuit has a subtle effect on the low-end, thinning things out a little.”

Combining EQ and drive can be fun and although the EQ isn’t of the parametric variety, we found it possible to sculpt individual sounds quite well. Finally, Tube Saturator is great for treating stereo sounds, such as drum busses and overall mixes, adding even harmonic enhancement and, if pushed, some limiting.

Circuit modelling

Wave Arts’ prototype versions of Tube Saturator used typical emulation methods, effectively joining the individual processing functions required. However, this didn’t properly represent the interrelatedness of the twin triode preamp design, which led the company to pursue component-level circuit simulation. This uses a set of non-linear differential equations to calculate specific node points in the circuit at each sampling period.

This is very CPU-intensive, and not only that, but the CPU hit is proportional to the number of nodes cubed, so a more complex circuit with twice as many nodes would equate to eight times the CPU hit!

We found that a mono instance of Tube Saturator running at 44.1kHz registered just under a third on the CPU meter for one core of an Intel Mac 3GHz CPU. However, using a stereo instance doubles that, and higher sampling frequencies will multiply it further, so remember that ‘freeze’ button!

(2 pages; go to page: 2)



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Wave Arts Tube Saturator

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jBridge updated to v1.14

Tuesday, October 20th, 2009

20th October 2009: jBridge, the x86 to x64 VST bridge for Windows, has been updated to v1.14. Changes: IPC performance tweaks. auxhost priority can now be set in the individual plug-in configuration file – from 1 (lo…

Originally posted here:
jBridge updated to v1.14

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