14th March 2011: KXStudio has released version 3.0.4 of TAL-NoiseMaker for Linux. It is available as part of the new version 0.4 of the TAL Plug-in Bundle for Linux.
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KXStudio updates TAL-NoiseMaker for Linux to 3.04
Tuesday, March 15th, 2011Linux MultiMedia Studio (LMMS) updated to v0.4.10 (for Win and Lin)
Wednesday, March 2nd, 20112nd March 2011: Linux MultiMedia Studio (LMMS) was recently updated to version 0.4.10 for both Windows and Linux. This version is a maintenance release of the 0.4.x series. It fixes most of the bugs found in version …
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Loomer updates Shift to v2.1.0 (incl. Linux 64-bit)
Thursday, February 24th, 201123rd February 2011: Loomer has updated Shift to version 2.1.0 for Mac OS X, Windows and Linux. This release adds the following fixes and features: Native Linux 64-bit standalone application and VST plug-in. Fixed audib…
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Harrison updates Mixbus to v1.5 and releases Linux version
Tuesday, February 15th, 201115th February 2011: Harrison has updated Mixbus to version 1.5 and announced the release of a Linux version. The version 1.5 update provides several new features and fixes and is available, free of charge, for all regist…
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The $79 Virtual Analog Console, Now on Both Mac and Linux: Harrison Mixbus
Friday, February 11th, 2011Harrison is a company with a rich legacy in high-end consoles. Mixbus, their software product, is something of an anomaly. Its analog tape saturation, EQ, filter, compression, and mixing should be sold a la carte for a few hundred bucks each, given the usual business model in this industry. The product should run on some proprietary DAW, and should definitely come with a hardware dongle. And it absolutely, positively shouldn’t run on Linux, because everyone knows you can’t sell a product for Linux.
Instead, Mixbus sells for an intro price for US$ 79.99. You get the whole package: an entire DAW, plus a software version of Harrison’s 32-series and MR-series consoles, with powerful DSP and mixing features baked in. There’s no dongle. The DAW is the open source Ardour. On the Mac, you get support for Audio Unit plug-ins and any Core Audio interface, plus the superb Mac port of JACK.
And now, in addition to Mac support, you can run the package on Linux, benefiting from native Linux technologies like JACK and LADSPA and (now) LV2 plug-ins. Harrison recommends an audio-based distribution, but two of them – Ubuntu Studio and (Fedora-based) CCRMA – make their packages available in standard Ubuntu and custom Fedora repositories, respectively, which means just about any recent, major distribution will work.
Working with an open source DAW, Ardour, has some practical benefits for users. Aside from benefiting from a mature, open source codebase, the fact that Ardour is free software means you can exchange multitrack projects with friends, even if they don’t own Mixbus or do their work in a different DAW. Ardour takes some time to learn – the interface is spartan, to be sure – but because it’s a free project, it refreshingly focuses on the basics rather than the feature creep that has tended to make the major commercial, proprietary DAWs a bit complex.
Mixbus is simply a joy to use, because it consolidates the user interface into an efficient, productive console, and has some terrific effects to boost. Features:
- “Knob per function” mixing.
- EQ, filter, compression, analog tape saturation, and Harrison’s summing model
- 4 mix bus sends on every channel, and channel strips that each feature filter, EQ, and compression.
- Tone controls, compression, sidechaining, and tape saturation on the mix buses (hence the name), and on the stereo master bus, too – meaning this works nicely for mastering.
- Plugin delay compensation for features like parallel compression.
- Metering with peak, peak hold, compressor gain reduction on each track and bus – again, bringing mastering and mixing into a nice interface.
All of this operates in an extremely lightweight system that runs comfortably on a fairly low-end laptop, without having to sacrifice audio fidelity. (As with any multitrack system, just make sure you have a capable hard disk; that’s what I find to be the most significant bottleneck.)
In short, it’s a brilliant tool for plug-in hosting, thanks to all the routing options, and for finally finishing tracks, thanks to mix- and master-friendly features. On the Mac, support for AU means your plug-ins come with you from another DAW when you want to finish your music. On Linux (and on the Mac), you can use JACK to route in everything from a Pure Data patch to a recording for conventional mixing.
On the Mac, it’s a no-brainer purchase that makes a fantastic tool in your arsenal for finishing music. On Linux, it could be the release that finally makes a Linux-based studio practical.
Version 1.5 also introduces some new features alongside the Linux release, including a key-mappable “play with pre-roll” Transport command and playhead edit range Transport snapping (huge time-savers), thinning for dynamic automation, and a Gain tool you can use to adjust curves in a region.
I spoke to Harrison about some of the details of what’s on offer here.
CDM: Can you describe what’s built into Mixbus’ console from a processing standpoint? What makes this console special? A lot is made of “summing,” but that’s – unless I’m missing something you’re doing – typically the least interesting part of DSP design in a mixer. So tell us what does make working with Mixbus different sonically?
There’s the obvious stuff…. the built-in EQs, compressors, tape saturation, and final limiter…. done by our in-house DSP guys. But I assume that’s not what you mean.
One fundamental difference in Mixbus is the fact that everything is always “in” … for example, when you turn on an EQ, that processing is already allocated so you won’t push your CPU over the edge while undertaking the art of “mixing”. This sounds trivial, but it has significant implications in the workflow, sound, and “immediacy” of the mixer. A second big difference is the fixed number of pre-allocated buses (both graphically and DSP-wise) which is quite different from the normal DAW mixer. This will become more apparent as we develop Mixbus further, in a way that is parallel with – but different than – Ardour and more traditional DAWs.
Summing is a hot-button topic, for sure. On some level, there will be a simple addition, just like there is an addition of voltages/current on the summing bus of an analog console. But nobody would say that 2 analog consoles sound the same. Similarly, there are design decisions to be made on digital mixers. For example, our EQs are implemented in 64-bit, and there is a dither stage in each channel. When multiple channels are summed together, you can handle this dither in different ways. The difference isn’t in the actual summing, but qualitative differences come from these signals when they are summed.
Ed.: That makes some sense – the summing stage itself, which is what people will often describe when comparing DAWs, shouldn’t theoretically be any different, but the way you handle changes in bit depth in various mixing stages prior to summing could make a big difference. I pushed Harrison on this partly because I’ve been having some heated discussions with developers and engineers about this topic, so we can go further into it if interested – but it’s good to know how Mixbus works, and I can confirm that mixing in the software is really a joy. -PK
Finally, there’s the rule that in digital it’s hard to “improve” the quality of sound, but there are a hell of a lot of ways to screw it up. Avoiding these landmines, or designing to accomodate them on a given platform, is something that comes from a lot of experience.

What’s the relationship of Mixbus to other Harrison products? How did they inform this design?
We designed the Mixbus mixer using the same people & process that we would apply to a hardware mixer. Every design has “tradeoffs” associated with it: features, bit depth, gain stages, dithering, oversampling, parameter ramping methods, etc etc. There’s also a lot of thought that gets put into the parameter ranges …. where should the EQ center frequencies be? How wide a range should they cover? These are things that we (a) think about much more frequently than the typical DAW developer and (b) have a very wide experience to draw from.
Aside from the fact that it’s already there, can you talk about some specific advantages of working with Ardour? Any tips you’ve personally found while working with it, from a workflow / usability standpoint?
Coming from the rarified world of high-end audio systems, we recognized a lot of the same qualities in Ardour. Some examples: “The things you do 1000 times a day are very easy to apply, while the things you do once per day don’t matter where they appear” …. “Anything that you do automatically, while really helpful in some cases, will be terribly wrong in other cases” ….. “first-time-user intuitiveness isn’t as important as long-term usability to a pro” ….. “customization on a truly deep level is important for enterprise-class facilities” …. stuff like that.
These are subtleties. How do you make a soundbyte out of the overall “gestalt” that Ardour/Mixbus has? It is the result of many iterations driven by real-world users. Sometimes it’s about going back-and-forth until finally settling on the “least evil” of evil compromises. It doesn’t make good ad copy
One huge point: Ardour (in many cases) is a superset of the features of workstations. For example, the AudioFile (a high end hardware DAW by AMS/Neve) had the feature of “transparent regions”… so you could stack multiple sounds on a single track. Ardour has a “transparent” flag for regions, so you can do this. An interesting point here is that the Ardour session file format could conceivably become the shared standard of nearly other DAW. Presumably we’ll be able to support nearly any workflow that a user wants, once we get the UI’s developed.
Mixbus users – or potential Mixbus users – we’d love to hear from you. If you’re using the tool now, let us know how it’s working for you. And if you’re considering using it, let us know what’d be helpful to you. I suspect a tutorial on setting everything up on Linux would be a good place to start; it’s powerful, but not immediately intuitive out of the box.
Loomer updates String to v1.2.3 (incl. 64-bit for Linux)
Wednesday, February 9th, 20118th February 2011: Loomer has updated String for Mac OS X, Windows, and Linux to version 1.2.3. This release adds the following fixes and features: Native 64-bit VST plugin and standalone application for Linux. Integr…
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New Ways of Shaping Sound, as Free Linux Instrument is a Bezier-licious Tone Board
Thursday, February 3rd, 2011“din is noise” is a new “tone board,” making the rectangular plane of its screen into a field of sound you can transform. The video above just begins to show some of what it can do. Pixels can be tones, transformed onscreen. A resonator editor uses Bezier curves to edit sounds across octaves. Each resonator, in turn, can be edited with yet more Bezier curves. Put them together into the drone editor (the bit you see in the video), and you can create vast, sculpted soundscapes from series of rectangles dragged around between octaves.
It’s all free, and it’s all doable for your mouse – a Linux exclusive that might convince you to dual boot, or take a second look at that netbook.
The results here tend toward the ambient, but if you’d like to tap your toe a bit to what you make, there’s already a stereo gate effect, so knock yourself out. And timbrally, you can use any waveform.
This isn’t just a sound toy, either; you can use MIDI, OSC, and …IRC chat?

More tutorial videos after the jump, because I really don’t get tired of watching this thing.
That said, watch for about halfway through the video at top for things to start to get interesting. Initially, it’s just some sine waves. “Yeah, whatever… another…” You skip ahead in the transport. Then big clusters of resonators start moving around, which should make at least a few sound designers say, “Hmmm….,” an evil grin appearing in the corner of their mouth.
For fans of similar concepts (MetaSynth springs to mind), I think you’ll like this approach, especially in a world of fake knobs. This is something that actually makes sense for the mouse, and makes me hope we see more Linux tablets soon.
Download source or 32-bit Ubuntu deb.
Don’t miss the awesome about page. “This is nothing new. / Some old men did it in the 60s! / Punched numbers into cards!”

“Modulation? / Bezier on Carrier and Modulator. / Eat that Chowning.”
Thanks to Ryan Paul for the tip!
(PS, no, I’m not personally calling Linux GNU/Linux. I understand why people do. But average people use short names. And the value of GNU is such an integral part of what Linux is — and other OSes, too, by the way, cough, Mac OS — that I think we can celebrate GNU without saying a clunky name. But if you do, carry on…)
Is there a Linux equivalent of Fruity Loops and Cakewalk?
Monday, January 3rd, 2011Question by Alex: Is there a Linux equivalent of Fruity Loops and Cakewalk?
I am looking to run an equivalent version of Fruity Loops and also Cakewalk on my Ubuntu Linux OS. Is there such a thing? If not, what are some decent audio mixing / recording programs for Ubuntu Linux?
Best answer:
Answer by inconclusive_conjunction
We’ve got lots of mixing programs, but I don’t know of any that come with pre-recorded sounds (real artists don’t need them anyway.)
http://audacity.sourceforge.net/
http://traverso-daw.org/
Know better? Leave your own answer in the comments!
Indamixx 2, Music-Focused Tablet Powered by Linux, Unveils Beta Program
Thursday, December 23rd, 2010Trinity Audio Group and creative director Ronald Stewart have pushed the idea of a mobile music tablet since around 2005. I first saw what they were working on in the summer of 2006, as they readied a dedicated mobile DAW. But, at least from my vantage point, it’s really taken until now for some of the available hardware and software to evolve to the point that it could deliver on what they wanted to do. Products based first on Ultra-Mobile PC (UMPC) platforms and netbooks, while usable and more mobile than a laptop, required various tradeoffs. Linux software provided some significant power, but wasn’t yet an optimized experience for mobile use. I noted some of the promise, and shortcomings, in a review in late 2008 for Keyboard of Indamixx’s original Samsung hardware. (Keep in mind, this is all before anyone had heard of the iPad.)
Now, as they gear up for a 2011 release, Trinity have a new play to make a dedicated mobile music computer work. They’re offering a beta, starting now, for early adopters. I haven’t yet used the beta tablet, so I can only offer my personal perspective from my conversations with Indamixx.
There seems to be some confusion about what you get for the $ 699 price tag from an Indamixx 2 beta tablet. Engadget wonders why it tacks $ 200 on the price of the M1 Touch tablet on which it’s based. In fact, there’s more than $ 200 in bundled proprietary software, as well as customization of the free software. That makes Indamixx effectively a system integrator and the tablet a hardware/software bundle, rather than stock software. Synthtopia asks “does it matter,” as James Lewin argues for the greater “developer attention that the iPad has received.” That ignores the fact that what Indamixx represents – with one vendor’s customization work – is at its heart a Linux system. With compatibility with Windows VSTs, deep tools like energyXT, Ardour, Renoise, and LinuxDSP, and a host of free software like Pd and Csound, I’d say any Linux machine has an order of magnitude more music software developer hours behind it than iOS. That’s not to say it’s better or worse, but it is different: if you are musically productive in these more conventional tools, you may already have passed on the iPad.
The software bundle is the main source of value here, since the tablet you could buy separately. The beta includes various commercial, proprietary software, including file exchange support for Ardour, full copies of Renoise, energyXT, and superb plug-ins from LinuxDSP. There’s also software that, while free, could take a significant investment of time to set up, even for someone with some familiarity with Linux. That includes customization, tweaking, and configuration of the MeeGo Linux operating system, and packages for things like JACK setup. The beta also includes extras like access to a streaming server, accessories, and pre-installation of a multi-boot configuration. As Trinity has pushed before, one audio output option is HDMI, which provides multichannel outs without the need for a dedicated card (provided you have something to which you can connect HDMI on the other end).
I’m going to ignore the iPad versus Indamixx argument for now, tantilizing flame war bait as it may be. I think the software offerings are significantly different that people will have an easy time choosing. If you like the iOS apps, you’ll get an iPad. If you’re more productive in something like Ardour or Renoise, you won’t. If you want single-app experiences, you’ll go iPad. If you like interconnecting apps or using plug-ins, you won’t.
Instead, I think the question for the Indamixx 2 is how competitive other tablets may be. The “not-iPad” category now is small, but it may not remain so. Indamixx is betting big on MeeGo, but that Linux distro is relatively new and untested. The M1 Touch hardware features a capacitive touch input like the iPad, but I haven’t yet been able to use it myself, so I’m not sure how it stacks up in terms of display quality, touch quality, and overall reliability and performance. Many tech pundits, myself included, incorrectly predicted a slew of new tablets in 2010 to rival Apple’s, at least in hardware quality. But 2011 does seem a likely timeframe for new hardware. That means the question is whether you want to bet on Indamixx to customize your experience, or assume that you’ll set up your own Windows or Linux tablet.
Diving in on a beta now isn’t for the feint of heart. Trinity offers only 6 months free support for the system, and warns against “airing out” criticism publicly, instead asking for bug reports. (Support after six months is available for a fee.) I don’t see an indication of NDA, but I would like to see indications of how responsive Trinity is to criticism – and this is a significant investment of cash for something that lacks long-term support.
To me, the big competition for Indamixx 2 is likely to be, ironically, Linux and Windows themselves. Will Trinity’s solution rival your own Linux or Windows install in May 2011? And is the better solution for tweaking Linux – which, even with the addition of these proprietary apps, still depends mainly on free and open source packages like JACK and MeeGo itself – be Indamixx as a private vendor, or the free software community? The latter is a relatively open forum for participation, whereas Indamixx, in its beta, warns “no crybabies” in its invitation to beta testers.
What we need to see is whether Trinity can build on its work in this field to deliver a truly finished, polished product, and whether it can build the kind of support relationship with users, developers, and the press to make its solution viable. Laptops have that ecosystem, and Apple – love them or hate them – does with iOS. Now, we’ll see how Indamixx stacks up to what’s likely to become a more crowded mobile space in 2011. In 2005, Trinity was relatively alone in calling for mobile music systems based on Linux. By the spring, when it comes to the tablet space, we may be off to the races. We’ll be able to judge the finished product, and its rivals, then.
Beta site:
http://indamixx.com/indamixx2-tablet.html
Togu Audio Line updates TAL-Reverb-2 to v1.60; Linux ports of 6 TAL plug-ins released
Wednesday, December 8th, 20108th December 2010: Togu Audio Line has updated TAL-Reverb-2 to version 1.60, which features a slightly improved algorithm (smoother sound, reduced hearable modulation). Also, the developer of kxstudio has compiled / …
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