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Performance Percussion PP142 Cajon

Tuesday, January 24th, 2012

Performance Percussion’s PP Drums division has been offering great value, low-cost drum kits and a host of percussion instruments for a while now, and most recently has included a highly affordable cajon in its widening catalogue.

The company’s PP142 Cajon is a good-looking entry level model that springs a few surprises with its wide sound potential.

Build

This classy-looking, honey-stained cajon stands 48cm tall by 30cm wide and 31cm deep, and considering that it’s a ‘budget’ model, it really looks the business.

The first thing that strikes you is just how light it is when compared to some more costly versions and this is because of the type of synthetic material from which the surround is formed. You get a traditional-looking cajon with a rear sound-hole and four small rubber feet that keep things grounded nicely while you’re playing.

The snare mechanism consists of four vertical (non-adjustable) guitar-string snares that do an admirable job of providing just the right amount of snap to your strokes, and this effect can be further adjusted via a removable horizontal Velcro strip. The rear sound-hole sports an attractive PP swirl motif but overall this cajon’s look is definitely a classic example of understatement.

Hands on

The frontplate has a satisfyingly yielding quality and as such is extremely comfortable in performance. As this particular cajon is firmly aimed at the novice, this aspect will be greatly appreciated because you’ll be able to play for extended periods and not ‘feel it’ as with models with a thicker (more substantial) frontplate.

The bass tone is really satisfying and easy to achieve and the finger tones and slaps complement the rich bass response nicely. The snare wires’ snap effect rounds out the overall sound characteristic really well, meaning this cajon will have an immediate overall appeal to players of all levels.

This is a great excuse to explore the world of the cajon. If you’ve been curious about investing in one of these fascinating instruments but have previously been put off by having to shell out for even a modest mid-range model, then this could certainly offer a solution. PP also generously includes a decent padded carrying bag (with handle and shoulder strap) into the bargain.

Read more about Performance Percussion PP142 Cajon at MusicRadar.com




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Pushing the Live Performance Envelope in LA: Mike Slott, Artists on Video; Party Friday

Wednesday, January 18th, 2012

Music has always moved forward when people get together to play. Groups of artists in Los Angeles’ Interface LA collective – and other California groups, like LoveTech and controllerism.com – are challenging each other to keep expanding their technique in playing electronics live.

I’m pleased with CDM and some of our friends to support a party Friday night in downtown LA celebrating playing live. Interface LA is a group centered on live electronic music performance and interactions. We’ll be bringing you video coverage after the event here, thanks to talented videographer Charlie Visnic. But we can kick things off now with videos of the artists and work. And if you are in town, be sure to preorder tickets now, as we expect this to sell out really quickly and hope to see you there!

Videos, from top: Mike Slott (Brooklyn), who’s headlining Friday night, in an interview. Second from top, check out the crew in their last event at top, that one centering on the monome grid instrument.

I’m playing, as well (hey, I’ve got to put my money where my very large mouth is). But I’m really thrilled to get to share some time with a bunch of artists I love, many coming from San Francisco’s LoveTech and controllerism.com, and from LA’s own Interface LA regulars. The lineup:

Mike Slott
Moldover
Vass Glenison
Rich DDT
‘House Band’ (Smacktop Ensemble, featuring the awesome force that is the Smacktop laptop-that-you-hit)
Nonagon
Ro and the Interface LA crew
Presented with Novation and Ableton

Friday, January 21
Doors 9pm
18+
$ 10 cover

We also have an interactive work entitled (con)textile:

A digital installation using the Kinect, stop-motion and digital noise, and interactive audio” by Jeff Aaron Bryant.  Jeff is a composer working in digital media and kinetics. He is pursuing his MFA in music technology at California Institute of the Arts.

Information:
http://interface-la.tumblr.com/events
http://www.ticketfly.com/purchase/event/82413

Facebook links:
https://www.facebook.com/pages/Interface-L-A/316896995011687
https://www.facebook.com/events/351095438239262/

Images

Lucky Dragons plays Interface LA in the fall.

RO in LA.

November Interface LA, in photos

San Francisco’s LoveTech crew, including their Burning Man trip

SmackTop, in Video

We’ve seen this before, but it’s still good watching someone hit their laptop.

More Events in LA This Week

I have an early flight Saturday morning back to Berlin, but there are two other great events in Los Angeles this week if you happen to live in the area or are in town for a certain massive trade show down south in Anaheim.

TRASH_AUDIO NAMM BBQ 2012 has closed its RSVP, but if you do make it, let us know how it goes or (with, uh, permission) take photos of any cool stuff you find. Really wish the TRASH_AUDIO folks the best and all our modular and sound-making friends and Matrixsynth and company; I’ll be somewhere like 40,000 feet over Ireland while that’s going on.

Also, Droid Behavior is doing a party Friday night that should go late at an undisclosed location, the fifth anniversary of their Wham Bam series. I thoroughly enjoyed getting involved in that in 2010, and might duck in if I can on my way to LAX; the event here is not related, to clear up any potential confusion.


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Proposal: A Markup Language for Turntable Scratch Performance; Open Call

Tuesday, January 17th, 2012

Scratching, captured. Photo (CC-BY-SA) karl sinfield / sindesign.

Add this to the Internet of Things: imagine data recording scratching and scratch performances.

Technologists Jamie Wilkinson, Michael Auger, and Kyle McDonald propose a new way of storing scratch moves as data. They’re not just working in traditional ways, either: they’re hacking turntables and optical mice and cameras, and imagine not only recording performances, but having machines recreate scratching. (Robots!) And they want your help. Kyle writes:

i’m going to be leading a group at art hack day ( brooklyn, january 26th-28th www.arthackday.net/ ) about scratch markup
language, a tool for recording performances from turntablists.

this describes the general idea and who we’re
looking for. we need everyone from web designers/developers, to
hardware hackers, coders and musicians. if you’re interested, or know someone who is interested, contact me or join the google group groups.google.com/group/arthackday/

(We cover the awesomeness that is Graffiti Markup Language on Motion, which goes further to explaining why this sort of data storage can be powerful and enabling.)

All is described – rather bizarrely – in an image. (Can we have plain text, please? It is, at least, a pretty picture!)

Proposal/poster image (CC-BY) Kyle McDonald.


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Recording A Live Performance 1.13

Monday, January 9th, 2012

Recording a live performance is a great opportunity for any artists or group to capture the raw energy of their sets. Achieving this can be a complicated task when it comes to routing the mics to both your DAW and the front of house mixer and what about the crowd? In this episode of Live @ Tainted Blue, recording engineer Louie Follo explains how to route and record a live performance ensuring control over both a Pro Tools session as well as the feed to the front of house mixer. About Live@Tainted Blue: Live @ Tainted Blue is an episodic web series documenting life in a state of the art recording studio in Times Square, New York City. The series features audio technology and music production quick tips from the Tainted Blue team, music performances as well as lifestyle and cultural segments that give you insight into the contemporary music industry community. Learn more about Tainted Blue Studioswww.taintedblue.com What setup do you use to record live performances?

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Ableton Live-Style Performance Interface, Scripted Entirely in Renoise: Cells!

Monday, December 5th, 2011

In a marvel of DIY engineering, one intrepid user of the tracker-made-modern music making environment Renoise has reconstructed the basic elements of the Ableton Live interface. With quantized clip launching on channels and even a crossfader, it’s unmistakably a copy of what Ableton does. I don’t think you’d dump your install of Ableton for this; the whole reason you’d want a feature like this is really if you prefer other elements of Renoise that are different from Live. But as a proof-of-concept, it’s pretty extraordinary. (Ableton users, the ball’s in your court: someone want to make a tracker in Max for Live?)

mxb has more information on the Renoise forum:
Cells! Preview

We love the bleeding edge, but as mxb notes, “this is still at a very early beta stage; if anyone has any suggestions or feature requests, [they should] make them in the thread on Renoise forums.”

All of this is possible because of Renoise’s powerful scripting environment.

The Cells! video above is a bit primitive – mxb says it’s a result of poor screen capture software, which is also responsible for sync disappearing – but you get the idea. mxb has also built a four-oscillator synth called ReSynth, and previously-mentioned sample import.

http://tools.renoise.com/users/mxb [all of mxb's creations]
http://tools.renoise.com/tools/resynth


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Fruity Loops Gone Live: New FL Studio Performance Mode in Alpha (Video)

Thursday, November 10th, 2011

FL Studio, beloved to its users by its original name “Fruity Loops,” has long had a Playlist mode that could be used to assemble simple live performances by jumping to sections of your music.

But a new alpha mode takes this mode far further. It’s still based on the Playlist, but can add clips dynamically – including Audio, Automation, and Pattern. While still in early testing, developer Image-Line has released some information about how triggering works, as well as the video above. And oddly enough, just like the video we saw earlier this week in Renoise, it employs a Novation Launchpad controller. (The impact of the monome on the market is really hard to overstate.)

More details from the developers:

Controllers

Keyboards – There are 12 Clips assignable to each Playlist Track (one octave of a MIDI controller per track)

Launchpad & Mouse – Unlimited Clips assignable to each Playlist track.

Other Pad based Controllers – Limited only by the number of MIDI note assignable pads

At the moment there is basic scripting to define extra pages on the launchpad, you’re able to define actions for buttons, among transport ones, notes & controls.

The CPU load is similar to the project as it would play normally.

Performance Mode [Image Line forums]

It’s not quite an Ableton killer – not yet, anyway, especially as it lacks Ableton’s unique Session View paradigm for working in this way. It’s even a bit short of some of the hacks we’ve seen for Renoise. On the other hand, if you’re an FL fan you should be able to make your performance plenty sophisticated – and since just trigger clips isn’t everything, you might also want to play along with an instrument or sing. And I could see this catching on. It’d be great to see something other than Ableton in live laptop performances. Variety is the spice of life.

Rating: very, very promising.

Previously (this week, no less): More Renoise Step Sequence Goodness: Launchpad + Lauflicht (Other Controllers, Too)

Thanks to Dario Lupo for the tip!


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A Killer Performance Grid in Renoise Shows Off This Hackable Music Tool

Monday, October 3rd, 2011

If you just want to fire up Renoise, the modern tracker/music production app, and not worry about the fact that its innards are hackable, you can. But for a reason why you might at least want to explore customization of this music tool, give the video above a look. It starts sleepy and slow … and then, part of the way through, as creator Dac Chartrand starts demoing the tool, something really special happens. (Anyway, that’s what I think. See if you agree.)

Dac explains his work, completed at the recent Montreal Music Hackday:

My Renoise hack was Grid Pie. One of the new trends in our community is the concept of a meta-interface. In essence, programmers use the Lua API to transform Renoise into something else, hide the Renoise window, and work with hardware interfaces connected to their own scripts. Three current examples: MPE, Step Sequencer Lauflicht and Duplex. Grid Pie is “yet another meta interface.” It turns Renoise into a live performance audio recombination machine. Still in alpha, but people were into the demo I gave. I got a lot of handshakes and positive feedback.

It’s an alpha, so your mileage may vary, but I’ll bet this whets some appetites for people who hadn’t yet realized the power of the Renoise API.

http://wiki.musichackday.org/index.php?title=Grid_Pie


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A Killer Performance Grid in Renoise Shows Off This Hackable Music Tool

Monday, October 3rd, 2011

If you just want to fire up Renoise, the modern tracker/music production app, and not worry about the fact that its innards are hackable, you can. But for a reason why you might at least want to explore customization of this music tool, give the video above a look. It starts sleepy and slow … and then, part of the way through, as creator Dac Chartrand starts demoing the tool, something really special happens. (Anyway, that’s what I think. See if you agree.)

Dac explains his work, completed at the recent Montreal Music Hackday:

My Renoise hack was Grid Pie. One of the new trends in our community is the concept of a meta-interface. In essence, programmers use the Lua API to transform Renoise into something else, hide the Renoise window, and work with hardware interfaces connected to their own scripts. Three current examples: MPE, Step Sequencer Lauflicht and Duplex. Grid Pie is “yet another meta interface.” It turns Renoise into a live performance audio recombination machine. Still in alpha, but people were into the demo I gave. I got a lot of handshakes and positive feedback.

It’s an alpha, so your mileage may vary, but I’ll bet this whets some appetites for people who hadn’t yet realized the power of the Renoise API.

http://wiki.musichackday.org/index.php?title=Grid_Pie


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Alesis Performance Pad Pro

Tuesday, September 13th, 2011

When we reviewed the original Performance Pad in 2008, its dated sound engine was based on the 20-year-old Alesis SR16.

Its stunted MIDI features and basic feature set, too, just couldn’t compete with a pad controller plus DAW software such as BFD. But has this new model quashed those issues?

“As a drum machine its feature set is good, though still quite basic.”

Pro performance?

For starters, the redesigned hardware looks and feels much better. The bright blue screen is clear, the tough rubber pads feel nice to play (though some included sticks would have been nice) and navigating the interface is simple.

However, only eight levels of velocity is limiting and though Alesis make a lot of the ‘dynamic articulation’ feature, the sounds aren’t that expressive across the velocity or tonal range. The soundset (taken from the SR18) is versatile and sounds good.

There are now 500 sounds onboard compared to 120 on the old Performance Pad and polyphony has been doubled to 32 notes to accomodate the three types of sound available (drumset, percussion and bass) plus there are now 100 preset and 100 user drum machine patterns onboard, though it’s a shame they can’t all be overwritten especially as most people don’t just want to use preset beats, as good as they are here.

Head strong

Thankfully the samples are punchy, cover a lot of stylistic bases and the effects – reverb, EQ, compression – while not the greatest, are useful enough.

There are basic controls for amp envelopes – though attack and release only work on the bass sounds – plus tuning, filter and panning, but it’s still very limited compared to what’s achievable with a laptop plus drum/percussion sample library and a USB/MIDI controller pad.

The addition of bass sounds is welcome and there’s a small range of acoustic, electric and synth tones onboard.

Unfortunately, as there are only eight pads, each bass kit can access only eight pitches at a time and the sounds within a kit can’t be individually pitched to form custom user scales, limiting its usefulness.

This is compounded by the lack of a MIDI input or USB, so there’s no way to access the onboard sounds externally, though the Performance Pad Pro works well as a very basic MIDI controller. There’s also an audio input for practicing along with your beats.

Pad times

As a drum machine its feature set is good, though still quite basic for a ‘pro’ model. There’s straightforward pattern/loop recording with real-time overdubbing, quantising, step editing and pattern chaining and the sequencer swings nicely and is super-tight, so no complaints there.

Each pattern also has A and B parts plus two fill parts too, though we were expecting multiple sequencer tracks like on the Akai MPC, yet there’s only three tracks per pattern-drums, percussion and bass.

In the end, the Performance Pad Pro still has one too many deficiencies for it to wear the ‘pro’ badge.

Yes it sounds good, it’s portable, self-contained and easy to use as a basic drum machine or for live percussion/ drumming but the lack of a MIDI in, no USB and no sample loading ability, plus the limited number of sequencer tracks and limited bass notes available via the pads is frustrating.

Perhaps the redeeming thing is that it’s fairly cheap compared to other percussion pads with drum machines, but that shows in its feature set.

In general, it’s not well specced enough as a drum machine or as a percussion controller to really impress.

Read more about Alesis Performance Pad Pro at MusicRadar.com




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Steinberg releases Sequel 3 – Music creation and performance software (incl. VST3 support)

Friday, September 2nd, 2011

Read the full story @ KVR Audio
Steinberg Media Technologies has released Sequel 3, a major new version of their easy-to-use music software application for recording, editing and mixing. Its instruments and effects, plus the includ [Read More]
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