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sonicLAB releases Cosmosf – Advanced Stochastic Synthesis Instrument

Saturday, February 4th, 2012

Read the full story @ KVR Audio
sonicLAB has released Cosmosand#402;, a stand-alone synthesizer application for Mac OS X. Cosmosand#402; features a non-standard synthesis engine offering great functionality, precision and a real t [Read More]
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FXpansion releases Tremor: software drum machine with synthesis, effects, modulation and step-sequencing

Sunday, January 15th, 2012

Read the full story @ KVR Audio
FXpansion has released Tremor, a new software drum machine with synthesis, effects, modulation, and step-sequencing. DCAM circuit-modeled sound generation is designed to produce original sounds wi [Read More]
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Letting Out Ethereal Cries, a Slide Guitar Meets Synthesis in the Hands of a Bluegrass Master

Wednesday, August 3rd, 2011

When musical traditions meet, handled by people with real mastery of their technique, wonderful things can happen. That can be true of master instrument builders, for one. I got a chance to hear the sounds of the Moog Lap Steel Guitar in June while meeting with the folks from Moog Music. It’s an incredibly-delicious instrument, both in terms of how it’s engineered as a guitar and in bringing the filter from the Moog synth, now itself a tradition.

But more importantly, in the stage that comes after those tools are built, traditions fuse beneath the fingers of master musicians. Chris Stack has been updating CDM regularly on his wonderful Experimental Synth Series, in which he explores musical applications of tools – what you can do when you take these things hope and really live with them musically. Here, for CDM, he explains the wonders of “hybrid vigor,” as two master folk/bluegrass musicians take up the sonic possibilities of synthesis. It’s all in the analog domain here, but that’s secondary: anyone working with the techniques of electronic music and electronic experimentation will find inspiration.

And you thought bluegrass and synthesis had nothing to do with one another. Think again. -Ed.

The history of musical instruments and of music itself is a story of the search for ever-greater tools for expression, and of an ever-deepening well of ideas to express. Combining innovations by instrument makers from around the globe (and across decades and centuries) with musicians who take a similar approach to their art is bound to produce music that displays a welcome hybrid vigor.

A prime example of this is Billy Cardine and the Moog Lap Steel. A bluegrass virtuoso who has performed everywhere from Carnegie Hall and the Kennedy Center to the Ryman Auditorium and Bonnaroo, he also studied in India and will perform at the upcoming Bangalore International Music Fest with chitravina master Ravikiran. [Ed.: the chitravina is an ancient Indian instrument dating back at least two millennia. It's a fretless string instrument, and can itself be seen as a precursor to slide instruments in places like Hawaii - it's played in the same way, with a slide. Just dig those 21 strings. -PK

Billy was instrumental (pardon the pun) in the development of the Moog Lap Steel and played a prototype at its debut at Moogfest 2010 (see video, below). Combining the unique expressive qualities of the lap steel with the innovative string control abilities of the Moog Guitar – adding an onboard Moog filter – results in an instrument with incredible expressive potential.

And since there is a CV (control voltage) input for external control of the Moog filter, why not bring some modular synthesis into the mix? Against a backdrop of synth drones and arpeggiations, with a sweep of a pedal the MakeNoise René sequencer can be brought in to modulate the Lap Steel’s filter cutoff frequency. The René has two independent clock inputs. In this video (top), only one of them is synced to MIDI clock, resulting in some nice, subtle glitchyness.

Bring this to life with Billy’s unique style… the results… the expressive vigor of hybrids.

And More Sonic Experimentation – With a Fiddle

In another example of electronic expression in unexpected genres… Casey Driessen, violinist with Bela Fleck, the Sparrow Quartet and others visits the ExperimentalSynth Studio to check out some Moogerfooger effects processors.

Ed.: For a change of pace, I have to also embed here a preview Chris shot for the workshop he was teaching for the Moog Foundation. You get some computers here. And actually, I’m impressed by the sense that, in some sense, it doesn’t matter – this Mac laptop could easily jam with the violin, with the banjo, with the slide guitar… That’s important. Working solo in the dark hours of the night is terrific. But it means you can also play – really play, not just get lost in some chaotic soundscape – with friends from a range of musical traditions. -PK

More Experimental Synth:
http://www.experimentalsynth.com/


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Max Mathews, Father of Digital Synthesis, Computer Innovator, Dies at 84

Friday, April 22nd, 2011

Max Mathews is best known for his involvement in the debut of digital synthesis, but he contributed much more. His Radio Baton predicted gestural controllers that arrived much later from Nintendo, Sony, and Microsoft, and it may be his code design ideas that outlast even the memory of the computer’s first musical utterances. Photo CC-BY-NC-SA) Rainer Kohlberger.

Max Mathews, the man who literally first gave voice to computer music, died yesterday at age 84. I can only offer my heartfelt condolences to Max’s friends and family.

Max was the man present at the moment when the very subject matter of this site was born. An IBM 704 playing his 17-second composition marked the first genuinely digital synthesis of music on a computer.

Max’s achievements, though, go beyond that initial breakthrough:

Digital synthesis of music.
The Music 1 software demo on an IBM 704 in New York City was the first computer music performance. While not real-time, and while Mathews himself says “the timbres and notes were not inspiring,” it was a stunning proof of concept.

The computer sings.
Mathews’ arrangement of “Daisy Bell,” for a computer-synthesized voice developed by a Bell Labs team led by John Kelly, was the first “singing” digital computer. The event found its way into pop culture via Kubrick’s 2001: A Space Odyssey.

Computer music in code.
Computer tech is supposedly fleeting, but Mathews’ original work on the Music I – Music V series was the direct basis for languages like Csound and Cmix, used today. (Csound apparently even found its way onto a popular karaoke machine.) The basic notions of scores and instruments, the fundamental assumptions of the language, and the essential designed features all remain visible in today’s languages. Mathews indirectly influenced every other music language since. He is the namesake of Miller Puckette’s “Max,” a reference to the timing techniques used in what is now Max/MSP, which were modeled on techniques designed by Mathews. That means that there’s something of Max’s thinking in Max/MSP, Jitter, Pd, GEM, Max for Live, and others.

Innovation in gestural control.
Before the Wii remote and Microsoft Kinect would come to change popular ideas about gestural control of computers, Mathews’ Radio Baton explored similar spatial manipulation in musical performance. Add to that involvement with research and events like the “New interfaces for musical expression” conference, and Max has had a profound impact on the exploration of novel control.

Max was warm, witty, and insightful in every encounter I had with him, going on to continue to inspire colleagues and students through his late years. He played a role not only in our narrowly-appreciated realm of computer music, but the history of the computer itself.

There’s really too much to say; let us know if you have comments for CDM or contact us directly and I hope to put together something more detailed by next week.


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FL Studio – FM Synthesis (Sytrus) Explained Visually

Sunday, February 13th, 2011

Demonstrations of different Waveform outputs from simple FM Synthesis with descriptions of how we achieved it. Very rough examples.

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Computer Music: Synthesis, Composition, and Performance

Saturday, October 30th, 2010

Computer Music: Synthesis, Composition, and Performance

This text reflects the current state of computer technology and music composition. The authors offer clear, practical overviews of program languages, real-time synthesizers, digital filtering, artificial intelligence, and much more.

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Korg Electribe ESX-1 SD & EMX-1 SD

Thursday, September 16th, 2010

Nearly a decade on from their initial release, Korg has once again refreshed their enduringly popular Electribe range.

With the hardware groovebox apparently declining over recent years, it’s the perfect opportunity for us to take a fresh look at the popular sequencer and see how they shape up in 2010.

What do they have to offer? More importantly, are they still relevant to the producers of today?

Elec-what?

Given that it’s been a while let’s start with a quick recap to see what the whole Electribe concept is all about. The story begins in 1999, when Korg released the original Electribe A-1 analogue modelling synthesizer and Electribe R-1 rhythm synthesizer.

“Users will enjoy the drive valves can add, but the front panel real estate could have been better employed.”

Based around a classic step sequencer layout, the EA-1 and ER-1 were an instant hit. Two more models, the ES-1 rhythm production sampler and EM-1 music production station followed in 2000 and 2001 respectively, introducing sampling features and the excellent ‘motion sequencer’ automation feature.

The ES-1 and EM-1 each received major updates three years after their introduction and the EMX-1 and ESX-1 really brought the Electribe concept to its logical conclusion as fully featured all-in-one production environments.

Both units offered a single box solution for Dance music production, with drum and synth features, arpeggiator, a good selection of real-time effects and the all-important ‘Valve Force’ tube gain.

The EMX (blue) focused on Korg’s MMT (multiple modelling technology) synthesis approach, whereas the ESX (red) is the sample specialist. New for 2010 are the EMX-1 SD and ESX-1 SD but there’s more going on here than just the addition of an SD card slot.

The next sequence

Both Electribes are based around their built-in step sequencer, which allows patterns and loops to be strung together to create songs. Patterns can either be played live and recorded into the sequencer for each part (in which case each of your notes is quantised to the closest step) or entered directly in step time using the 16 buttons along the bottom of the unit.

The vast majority of sequencing options are intuitive, but the synthesis and sampling features of the two devices take a bit more getting used to.

The EMX-1 uses a combination of PCM drum samples and digital wave shapes for sound generation. Basic envelope generator controls and filter options allow the sound to be shaped, but the real power lies in the modulation section in the top-right-hand corner.

Here, an oscillator (LFO all the way up to audio rate, with BPM sync option) can be used to modulate parameters such as pitch, filter cutoff or oscillator settings. It’s a relatively simple but highly effective system and the range of sounds on offer is phenomenal.

The ESX-1′s sample manipulation options are fairly similar to the EMX-1′s synthesis methods but the sound sources are samples rather than waveforms. Instead of the EMX’s nine drum parts and five synth parts, the ESX features nine regular sample parts (primarily intended to be used for drum samples), two keyboard parts for playing back melodies, two stretch parts for tempo-synced time-stretch effects and a slice part which allows you to chop a single sample up into a series of steps.

Motion sickness

A number of options are available to add interest to your sounds and patterns. Most notably, the arpeggiator found on both units is rather unique, featuring a slider and a ribbon control which combine to offer control of note length and pitch.

In use it’s surprisingly intuitive, made more powerful by the fact that movements can be recorded directly into patterns for automated playback. This goes hand in hand with the so-called motion sequencing feature, essentially a form of automation which allows you to record knob movements and parameter changes as part of your patterns.

The central effects sections on the EMX-1 and ESX-1 are identical, offering a wide variety of options for manipulating your sounds. Effects range from subtle reverb and compression to outrageous bitcrushing and pitchshift.

However, it’s the master Valve Force tube saturation option that draws the most attention. Essentially a budget tube overdrive unit tacked onto the master output, the signal is run through a pair of 12AX7 valves to add a bit of analogue dirt.

We’re sure plenty of users will enjoy the grit and drive the valves can add, but we can’t help but feel the front panel real estate could be better employed. The LCD screen in particular is a little on the small side and a bigger display could help make things clearer when working with the more advanced features of each unit.

New and improved

The only significant external update for the 2010 models is the move from SmartMedia to an SD card slot for data storage. SmartMedia was always a pretty ropey storage format, the expensive flash cards offering a maximum capacity of just 128MB.

Now that it’s obsolete, the move to an SD card slot makes total sense. Not only are SD cards cheap and widely available, but the new Electribes can handle cards with up to 32GB capacity.

There should be no need to worry about running out of storage space for your patterns or samples. It also makes it a lot easier to transfer data (such as AIFF or WAV samples) from your computer.

With such a huge increase in storage space, you’d be forgiven for assuming the ESX-1 SD would offer increased sample time. Unfortunately, you’re out of luck – the SX uses its internal RAM for sample storage, so the maximum sampling time remains 285 seconds (in mono). This really seems like a missed opportunity.

Those hoping for new features, software updates to fix known glitches or increased processing power will be sorely disappointed. As it turns out, the internal upgrades are limited to the preset patterns, sounds and samples.

Korg have enlisted the help of some of the best Electribe programmers in order to create sets of cutting-edge preset patterns that reflect the current trends in every genre from House to Chiptune, Dubstep to Minimal. However, let’s be honest: if you’re buying an Electribe for the presets you’ve got the wrong end of the stick. These machines are intended to be used for in-depth programming and composition, not preset noodling.

Into the future

The SD models should really be seen as refreshed versions of the original EMX-1 and ESX-1 rather than huge overhauls. There’s no word as to whether the Electribe range will see any major updates in future, but we’d love to see Korg introduce some of the last decade’s technological innovations to the Electribe format.

Combine the synthesis power of the EMX-1 and the sampling capabilities of the ESX-1, fit a bigger LCD screen, expand the effects selection, throw in a Kaoss Pad-style XY controller and you’d be getting very close to the ultimate groovebox.

While we’re at it why not offer a USB connection and an editor or even a plug-in-based software controller to run the unit in sync with your DAW? There’s so much potential here that it seems a real shame the updates are so minor at this stage in the Electribes’ lifespan.

Electribe Vs DAW

When the first Electribes hit the market back in the late ’90s, computer music software was only just starting to mature. With computers still expensive and limited by relatively slow CPUs and expensive RAM, hardware groove-boxes were pitched as an alternative to computer-based music making.

These days, things are very different – you could buy a basic computer and a couple of nice pieces of software for the price of an Electribe. As such, the Electribe should no longer really be considered an alternative to your computer and DAW.

Beginners would almost certainly be better off starting out with a laptop and Ableton Live (above) than either Electribe model. Instead, think of it them as a different workflow. An inspirational tool with unique sound design features and outstanding step sequencer. For that they’re great option.

Elec-vibes

The recommended retail price of both Electribe models is £516, but you should already be able to find them available at a street price under £450.

It’s a reasonable pricing level, if not quite a bargain but if you’re an existing Electribe owner, the SD card slot and new presets almost certainly won’t be enough to make you want to upgrade.

Newcomers to the Electribe will benefit from the increased storage capacity and more contemporary patterns and samples, but whether they’ll be enough to attract a new generation of groovebox fans is highly questionable.

Still, the Electribes show why they’ve remained so popular for the last decade. The outstanding step sequencer is the star of the show, making either unit a great choice for creating loop-based music.

We’ll have to keep waiting for a proper update, but for now this minor revision makes a small improvement to what was already a good pair of products.



Read more:
Korg Electribe ESX-1 SD & EMX-1 SD

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TubeOhm releases Pure-D16/24Grain

Wednesday, August 25th, 2010

25th August 2010: TubeOhm has announced the release of Pure-D16/24Grain, an experimental “Grain synth”. Pure-D16/24Grain works with “Grain Synthesis”. You can load you own samples into the synth, drive through the s…

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TubeOhm releases Pure-D16/24Grain

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discoDSP releases Discovery Pro R5

Wednesday, February 10th, 2010

10th February 2010: discoDSP has announced the release of Discovery Pro R5. New in R5: WAVE PAD Synthesis Button. Resynthesis of any active Wave using PADSynth algorithm, generating a SFZ file (Data Folder/PAD Cache). N…

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discoDSP releases Discovery Pro R5

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XILS-lab XILS 3

Thursday, September 17th, 2009

There’s no denying that this cross-platform, VST, RTAS and AU instrument from XILS-lab bears a resemblance to the ancient – and rather quirky – EMS VCS3, which was a hardware synth popularised by big names like Pink Floyd, The Who and Hawkwind.

In fact, the synthesis controls that take up the right half of the GUI are nearly bang-on identical, and a trip through the presets drives the similarity home with some sequences that recreate Pink Floyd’s EMS masterpiece On the Run.

However, XILS-lab claims that its instrument leverages the best aspects of the VCS3′s semi-modular design to create a thoroughly new synth with its own character. And the company has accomplished this well, although XILS 3 is, indeed, also capable of recreating the most famous EMS sounds.

In detail

Like the VCS3, XILS 3 sports three oscillators with a pair of waveforms, a Shape control and level knobs for each wave. Oscillator 1 offers sine and saw, while oscillators 2 and 3 have square and triangle onboard. There’s also a noise generator with Level and Color parameters.

Timbral shaping is provided by a resonant filter with 2- and 4-pole low-pass modes, the latter of which is capable of self-oscillation. There’s a switch position reserved for a 3-pole filter mode that will be added with an update – this will bring the instrument even closer to the VCS3.

Ring modulation is here, too, as is a simple spring reverb, and these are parts of the synthesis architecture itself – ie, they’re separate to the chorus and delay found in the Effects section. This is an important point, as it means the ring mod and spring reverb can be placed anywhere in the signal path via the mod matrix, on which more later.

Envelope generator

VCS3 maniacs will be pleased with the inclusion of the rather befuddling ‘trapezoid’ envelope generator that was unique to EMS in its day and still leaves even seasoned synthesists scratching their heads.

Like the original, it has four parameters: Attack, On, Decay and Off. With the Off knob fully clockwise, the envelope functions as normal, but in any other position, it switches into looping mode and controls the length of that loop.

“VCS3 maniacs will be pleased with the inclusion of the rather befuddling ‘trapezoid’ envelope generator that was unique to EMS.”

This has always been a powerful modulation tool for EMS users and bolsters its reputation as a source of special effects. If you can’t get on with the trapezoid system, however, XILS-lab has thoughtfully included a regular ADSR envelope, too, which is activated by clicking the envelope panel’s header.

Sequencing and more

The left-hand cabinet is dedicated primarily to the sequencer controls. Modelled on EMS’ famous 256-step digital sequencer (erroneously dubbed an “analogue-style sequencer” in the XILS 3 manual), this 128-event, three-track sequencer can be routed to six outputs, which, in turn, can be patched to a vast selection of destinations.

The sequencer can be clocked to the host or left to run on its own. Thankfully, notes can be entered from your MIDI keyboard in a step-entry fashion, too.

The VCS3 offered audio inputs – which were most famously put to good use by The Who – and XILS 3 follows suit. A separate effects version appears in your plug-ins folder and it offers everything that the regular instrument does.

In yet another tip of the hat to EMS, XILS-lab has provided a neat pitch-tracker that detects the frequency of incoming audio and applies it as a modulation source – we had a great time throwing different a cappella vocal clips at it and using them to control oscillator pitch, filter frequency and more. Transient detection is offered as well, so that incoming audio can also trigger the synth.

(2 pages; go to page: 2)



Read the rest here:
XILS-lab XILS 3

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