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What Really Makes Rhythms Human? New Research Investigates Perception, Preference, Tech

Monday, November 14th, 2011

Machine rhythm: the steps on a Roland TR-808. Photo (CC-BY-SA) Brandon Daniel.

What makes rhythm human? Music technology has introduced machine rhythms, perfectly-calibrated to electronically-perfected grids, yet we know that natural playing is more organic. Or, that is, we know we have certain intuitive preferences. How do those preferences and rhythms really work? And what does that mean for music technology?

Fascinating new research investigates more deeply, using – you know, science!

Here’s the summary of the research itself:

Although human musical performances represent one of the most valuable achievements of mankind, the best musicians perform imperfectly. Musical rhythms are not entirely accurate and thus inevitably deviate from the ideal beat pattern. Nevertheless, computer generated perfect beat patterns are frequently devalued by listeners due to a perceived lack of human touch. Professional audio editing software therefore offers a humanizing feature which artificially generates rhythmic fluctuations. However, the built-in humanizing units are essentially random number generators producing only simple uncorrelated fluctuations. Here, for the first time, we establish long-range fluctuations as an inevitable natural companion of both simple and complex human rhythmic performances. Moreover, we demonstrate that listeners strongly prefer long-range correlated fluctuations in musical rhythms. Thus, the favorable fluctuation type for humanizing interbeat intervals coincides with the one generically inherent in human musical performances.

Hennig H, Fleischmann R, Fredebohm A, Hagmayer Y, Nagler J, et al. (2011) The Nature and Perception of Fluctuations in Human Musical Rhythms. [PLoS ONE 6(10): e26457]

Hear that? One of the most valuable achievements of mankind! (Uh, that makes me want to practice a bit more, as I’m not sure I’d necessarily describe my last gig that way!)

James Postlethwaite, who sends this in, accompanies his news tip with an articulate letter considering the value of the research, so I’ll include all of it here:

Whilst reading the latest issue of the journal Nature (No.7372, Vol.479) I was surprised to se a picture of a TR-808 in the Research Highlights section, featuring research of note in other journals.

The research was about the correlations of rhythmic imperfections in human drummers, which correlate over a longer time period than the random singular imperfections that are inserted by some computer programs. At least I think that’s what it was, as I’m not a mathematician.

I do note that the sample size used in the statistical analysis was only 39 subjects, though the results were of a decent significance. The audio files are available in the supporting files section, CDM has a large readership, t-tests are very simple to run… Just an idea.

It does though serve as a nice reminder that a lot of the tools that musicians use nowadays do have roots in academic research, going back to the days of the early synthesizer. It also reminds me of a comment from a friend who used to own a 909; that one of the charms of this machine was the unique imperfection in the rigidity of the sequencer.
I don’t know if this has been corroborated by other people.

Finally, the piece in Nature magazine seemingly wasn’t written by a fan of electronic music, as it starts: ‘If you have endured much 1980′s pop music, you might agree that drum machines steal the soul from the beat. Their cold regularity is sometimes ‘humanized’ in the recording studio…’. Possibility of bias?

“Endured” 80s pop music? Yes, I’d say that counts as a bit of bias (just on the part of Nature). Imagine reading a story on bee populations, which began “Yeah, Bees. F*** bees.”

But the research itself looks solid and intriguing – and James is asking a variety of other interesting questions, so I’m going to open it up to discussion. Hope this is something we can follow up on. (Academics, attack!)

By the way, a quick search of Nature reveals that the journal regularly publishes material of interest to sound and music – worth noting, as there was a time when that wasn’t true. (Max Mathews was one of the first to help computer music break into the scientific mainstream.)
My search results
And, for example: Rhythmic synchronization tapping to an audio–visual metronome in budgerigars [hint: think tap tempo meets birds]

Updated: Nature wrote a quick blurb: Doctoring the beats
…though it seems from the excerpt that they either didn’t understand or tried to oversimplify the role of rhythmic variation in digitally-sequenced music. The study is, to me, more interesting.


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Ableton Tutorial – Tech Tip 13 – Drum Rack Tips & Tricks

Wednesday, November 2nd, 2011

www.sonicacademy.com In this Tech Tip we take a look at the features of the Ableton 8 Drum Rack. The Drum Rack allows you to load up samples and trigger them as and when you want, but it also has a few other features which aren’t immediately obvious such as internal send return tracks and grouping capabilities. Don’t forget to check out our website www.sonicacademy.com for more free tutorials! You can get access to ALL of our interactive video tutorials (100+ and counting; plus sample packs, resources etc) including all of our exclusive Tech Tip Project files and samples, when you become a subscriber to our website for only £59.99/0 for a FULL year!

OUT NOW!!! bit.ly Today the worlds get Encoded! Finally the release is there of one of the most anticipated tracks of one of the fastest rising dj/producers of 2011; Hardwell! After the number #1 smash with Tiesto ‘Zero 76′, the Dutch talent returned to the solitary state of producing, with ‘Encoded’ as the official follow-up to the floor-sweeping ‘Asteroid’, ‘Molotov’, ‘Voyage and ‘Alright 2010′. ‘Encoded’ out on Hardwell’s very own Revealed Recordings is set for big moments on the floor, giving big room that typical twitch of melody, representing the Hardwell sound in its full glory. Powerful synths, bulky beats and playful feel-goodness come together in this new progressive house anthem. ‘Encoded’, already playlisted by the likes very wide range of house and trance dj’s and early support form Tiësto and David Guetta! The package comes with a Dada Life Remix, turning this track into a stomping beast with added bassline in the break which will for sure make the party people go bananas! For more info check: www.djhardwell.com http www.facebook.com Edited by Robin Piree: www.robinpiree.nl
Video Rating: 4 / 5

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Celemony Unveils New Plug-in Tech That Goes Beyond Audio Signal and Control

Wednesday, October 19th, 2011

Integrated Melodyne pitch correction in PreSonus’ Studio One is made more interesting by the technology behind it. Celemony this week describes a new technology they call ARA, or “Audio Random Access.” The notion is this: rather than just receiving or generating audio signal, the plug-in gets access to audio data. That means you can actually write a plug-in that rewrites the audio content in a recorded DAW track, as Melodyne does in Studio One.

As developer Celemony describes it, “ARA opens an additional channel of communication through which the DAW and plug-in can exchange information about the audio file, tempo, pitch, rhythm and much more, which allows them to work together considerably more closely.”

It’s the ability to exchange audio data information that seems the most compelling. Previously, audio processing plug-ins simply took buffers of audio signal from the DAW. You could “look ahead” further into that signal by increasing the buffer (and thus latency with it), but generally speaking, you’re doing the processing in something that approximates real-time. ARA in the example of Melodyne gives you access to an entire recorded track without having to transfer the audio file to and from the plug-in.

Celemony says this is “an extension of the existing plug-in interfaces,” not a new plug-in format. (If it were the latter, I’d have to point to this xkcd cartoon.) I’m still obligated to express some skepticism about how widely this will be adopted, or if it can be considered a “standard” extension, though they do promise additional vendors soon. (Implementation would seem to be by necessity on a host by host basis – and then once you have the host, a plug-in creator might add support.) It’s a proprietary technology, but then, so are the plug-in formats currently in wide use (AU controlled by Apple for Mac OS, VST by Steinberg, and RTAS by Digidesign, unless we see more of LV2). For now, though, we’ll have to see if the idea itself can extend what a plug-in can do. Check out the videos for more.

celemony.com/ara (no documentation for developers, but there is an email address to use if you’re interested)


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Ableton Tutorial – Tech Tip 6 – Extract Groove In Ableton Live 8

Friday, September 30th, 2011

www.sonicacademy.com In this weeks tech tip we should you how to extract a groove from an audio file and apply it to a MIDI clip and a drum loop, all in Ableton Live 8 Don’t forget to check out our website www.sonicacademy.com for more free tutorials! You can get access to ALL of our interactive video tutorials (100+ and counting; plus sample packs, resources etc) including all of our exclusive Tech Tip Project files and samples, when you become a subscriber to our website for only £59.99 for a FULL year!

showing how I use Ableton Live as a rack for Maschine to hold and sequence all of my vsts, then drag the midi from Maschine into Ableton Live to finish arrangement of the track in Live’s session view
Video Rating: 4 / 5

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Tech 21 RotoChoir

Thursday, September 29th, 2011

The sound of a rotary speaker cabinet, originally designed as an adjunct to a Hammond organ, works equally well on guitar and has long had a place in rock and pop history.

Of course, being such a massive and heavy electro-mechanical contraption, the original Leslie cabinet was never going to become a popular choice with guitarists for onstage use.

“The RotoChoir presents all of its features to you up front with six knobs.”

But attempts to recreate, or at least approximate, that swirling larger-than-life sound in a stompbox started back in the ’60s with the likes of the Univibe. And it continues to this day with this new contender for the crown – the Tech 21 RotoChoir.

Build

Utilising a mix of analogue and digital technology, the Tech 21 RotoChoir can run from a 9V battery or alternatively from a standard BOSS-style power adaptor.

Like the Strymon Lex, the RotoChoir’s two footswitches offer familiar bypass and fast/ slow functions, but where the Lex has its extra features hidden away, the RotoChoir presents it all to you up front via a set of six knobs and a pair of selector buttons.

A Level knob adjusts the overall output level while the drive, top speed and position knobs have similar functions to the Lex’s preamp drive, fast rotor speed and mic distance.

Where the Lex has its bi-amp mode and its horn level knob, both of which can be used to move towards the sound of a Fender Vibratone or Leslie that just has a bottom rotor, the RotoChoir has a convenient bi-amped switch.

This either gives you the sound of a traditional Leslie 122 with the signal split between the top and bottom rotors, or the sound of a full-range bottom rotor asheard in a Leslie 125 or a Vibratone. Further variation is available in the RotoChoir with high and low active tone controls, offering both cut and boost, plus a speaker simulation switch.

This selects between a sound that Tech 21 says is “designed with inherently erratic and irregular peaks, valleys and notches to give you that familiar, unique raspy grind,” and something that’s a bit more neutral.

Sounds

The RotoChoir’s emulation of a rotary speaker is convincing, but the overall sound is dependent on the two tone knobs. We assume that the 12 o’clock position is the most neutral, although there’s no notch to mark the centre setting.

Both knobs have a lot of boost or cut on tap so as well as just tweaking the sound to taste it’s possible to dial in something harsh and spiky. The drive knob, likewise, has a wide range of overdrive available through to a really full-on distortion.

The position knob for mic distance is also very effective, especially when yielding a very pronounced tremolo pulse at the closest-in position with the hugely convenient bi-amp switch calling up bottom rotor only.

Overall there are some familiar Leslie and Vibratone sounds on tap (the manual offers Badge, Angel and Cold Shot settings among others) with careful juxtaposition of the knobs, but there’s also more extreme stuff if you want it.

There’s no doubt that playing guitar through a rotary speaker will give you a multi-faceted sound with lots of subtle nuance that’s a challenge to recreate using electronic rather than electro-mechanical means.

But recreate it we must if we don’t want to be lugging huge cabinets around (not to mention mic’ing them up and servicing them regularly) and this pedal does the job extremely well.

The RotoChoir has a range of parameter values that can take the sound further away from the classic, though it’s not always pleasant on the ear, so may appeal to more adventurous players.

As always, you pays your money and you takes your choice, but this will provide you with a practical means of joining the rotary club.

Read more about Tech 21 RotoChoir at MusicRadar.com




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Tech 21 Boost Chorus

Tuesday, September 27th, 2011

For the design of the Boost Chorus, Tech 21 says that it’s gone back to the ’70s, when “choruses were rich, smooth and manly”. We wouldn’t take issue with rich and smooth, but manly? Hmm…

Where many chorus pedals find themselves with just a pair of speed and depth knobs, the Boost Chorus pushes the boat out and adds another four.

“This is a very capable pedal that delivers myriad flavours of chorusing.”

A mix control adds in the amount of effect you need up to a 100 per cent wet signal, the tone knob operates an analogue circuit that offers treble boost or treble cut, while the level/boost knob adjusts the output to a predetermined level when the pedal is engaged, or can be used to set the amount of signal in a parallel effects loop.

The secret weapon is the pre-delay knob, which sets the delay time of the chorus from 0-50ms – a range that will also conjure up mild flanging and some doubled sounds. On top of this, there’s a multi voice switch that creates additional choral voicings for a thicker sound.

With so much tweakability, this is a very capable pedal that delivers myriad flavours of chorusing and, yes, it can do that ’70s sound, giving a good account of itself next to our own vintage CE-1, CE-2 and Clone Theory.

Read more about Tech 21 Boost Chorus at MusicRadar.com




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Events: NYC Hosts Free Summit with Music Tech Makers, Production and Distribution Talks

Thursday, September 22nd, 2011

I’ll be flying from Toronto to Amsterdam, so as the song goes, “remember me to Herald Sq– God, sorry. It isn’t the prettiest part of Manhattan, exactly. Go in there and talk about music and then go to one of New York’s nicer parts. High Line! Photo by/(C) Oliver Chesler from last year; see the whole set.

CDM is a presenting sponsor of the IMSTA FESTA in New York on Saturday. It’s a completely free event, but registration is required. What’s notable about this sort of event is that it tends to be more directly musician-focused than big conferences like AES or the truly trade-only NAMM. Some of the highlights of which we’re taking note:

  • Vendor presentations by Native Instruments, Steinberg, Celemony, Propellerhead, Image Line, Waves, and Cakewalk should all be interesting as they all have new products, and say they’ll be showing some of them off. (Also present: McDSP, Pianoteq, SSL, and others.)
  • Legendary producer Hank Shocklee’s Shocklee “Innertainment” is involed, including talented chief Jo-Ann Nina.
  • Web music is front and central, including a look at the future of music platforms with our friend Oliver Chesler of the blog Wire to the Ear (with whom I’ve panelized a couple of times now), and Evolver.fm’s Eliot Van Buskirk. The CEO of Tunecore is on-hand, as is new cloud backup and sharing service for musicians Gobbler.
  • Production is there, too – think Hank moderating a panel with industry heavies on mixing pop, and teaching his own master class, plus drum programming.

http://www.imsta.org/imsta_festa.php

Here’s the catch: normally, covering New York events is easy because I’ve been based in New York. But I’m currently on the road and based in Berlin for most of the remainder of 2011. So, if anyone wants to go and do some investigative research, take some video or the like, let me know!

Read last year’s write-up by Oliver on the panel I moderated:
imsta festa panel review [wiretotheear]

One other question, for the whole world and not just New York: what would your dream event look like? Where would it be? Would it be a mix of workshops and events? With so many events (Music Hack Days, trade shows, and the like), what aren’t you getting from present events? (Asia, Pacific, South America, Africa, interested in hearing from you, too, if you’re out there… not just Europe and North America.)

No specific context, but I do find the question comes up a lot.


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Meyer Musicmedia releases Tech Blips Synth Pack for Massive

Tuesday, August 30th, 2011

Read the full story @ KVR Audio
Meyer Musicmedia has released Tech Blip Synth Pack for Native Instruments Massive. The Tech Blip macro preset collection consists of 32 presets designed to produce modern driving Tech House and Minim [Read More]
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End of One Chapter in Steve Jobs’ Legacy for Creative Tech; The Next Act, Succession

Thursday, August 25th, 2011

Photo of Steve Jobs portrait (CC-BY) Adobe of Chaos / Organ Museum.

Steve Jobs’ abrupt resignation from Apple is of course plastered all over the news and social network feeds, so let’s consider instead the legacy Jobs has left over the decades for creative technology. The highlights for artists and musicians begin far before the iPhone. Jobs’ sometimes-obsessive dedication to design, to uncompromising capabilities particularly in regards to multimedia, and to stewarding the creative teams that built these computers has shaped the development of computing for music and visuals. Now, what happens next – including the important role computers continue to have in creation – could be no less compelling. Here are just a few landmark contributions:

The Apple II, product of the company Jobs and Steve Wozniak founded, was for many of us our first experience in computing. Jobs was an impresario and ambassador to the Apple II as it aggressively took on education and widespread popular computing. With those roots, the makers of electronic music and electronic music software to come found fertile soil.

The Lisa and Macintosh brought what were once experimental ideas in computing interaction to the masses. Jobs was not a perfect manager in his early years by any stretch – with Apple II and Mac divisions turned against one another and difficulties with Jobs’ sometimes-hostile management style, there were reasons behind the ouster of Jobs from the company he founded. But he also, as he was to do later at Pixar, managed to protect a team of innovators in design unlike any that’s been assembled since, the group of people who defined computing interaction and the expressive computer for us today. And the Macintosh, while best known popularly as becoming the engine of the desktop publishing revolution, was also a platform for changing musical performance and creation. Laurie Spiegel’s Music Mouse on the Mac would be one of the first software synths and audiovisual instruments (perhaps the first, depending on the definition). The Mac also would come to lead the way with technologies like MIDI and sequencers like Performer and Vision, taking a key role in shaping music to come. Moreover, the design and philosophy Jobs had helped guide, even to the very notion of the computer as a “bicycle for the mind,” was what convinced so many in our community that computing had a place in music and art.

And then there’s Pixar. Jobs literally saved the company from a near-certain demise, and with it a group of artists and engineers who defined both the potential of computer animation as a feature medium and the techniques used to make it look visually appealing. By all accounts, it was Jobs’ ability to protect this group of creative people and allow them to do what they did best that allowed them to remake animation. It’s a sign of the times that Pixar executives effectively took over the Disney animation department and not the other way around. Today’s real-time, 2D and 3D visuals, visual media as performance, visual media interactively responding to music, are all possible because of the technologies and modes of expression pioneered by the team at Pixar.

The NeXT, while a business failure, had a vital role in music and creative technology. Aside from producing the basic operating system that would become Mac OS X, the NeXT machine, with its unusually-powerful DSP capabilities, was the box on which real-time Max audio processing and many other key achievements in early computer DSP became possible. I hear there are even a few of these black boxes haunting labs and facilities around the world now, still in working order. And this design is all Jobs: flaunting convention or, arguably, even business realities, Jobs built the machine of the future. NeXT may have been Jobs’ Ford Edsel, but like the Edsel itself, it keeps looking better in hindsight, and it really did represent the technologies to come.

The revitalization of Apple will be what most pundits observe. But I think it’s tough to overstate its importance for the computer industry. I’d actually been preparing in my head an editorial prior to the announcement. The gist went something like this: we’re not living in the post-PC age. We’re living in the Apple age. Sure, computer maker executives point clumsily to a perceived shift to “tablets” that’s hurting their PC business. But mostly what they’re saying is that PC profit margins are falling, and they can’t make netbooks or tablets or anything else new people want to make up the difference. Look at Apple, by comparison: the “tablet” market is almost exclusively the “iPad” market for now, and at the same time, Mac sales are up, Mac market share is up, and Mac enthusiasm is generally up (the odd misstep with video editing and OS design oddities notwithstanding). Love them or hate them, Apple are the benchmark for computing, whether that computing experience is on a tablet, a phone, a laptop, or a desktop. That’s what a competitive company does. And it’s a combination of Mac OS X (now also a mobile OS) and Apple’s systems integration that makes it possible. (Like their competitors, Apple pulls together components from many, many other makers – but that makes the integration more impressive, not less.)

The Mac as musical instrument. Regular readers (or anyone who talks to me) know that I pull no punches when it comes to being critical of Apple. I think that’s my job. I also believe competition is important. But I think it’d be a mistake to dismiss musician Mac fans as being simply charmed by pretty computers. Apple’s OS is, of the three major desktop operating systems, the most able to make music with minimal user intervention. Their hardware is, generally speaking, reliable and enjoyable to use. For many musicians, comfort with the PowerBook and MacBook lines – from industrial design to operating system – is what allowed them to feel able to go out and produce and perform with a laptop. “Design” is more than skin deep. It runs to the very kernel of an operating system, literally, and in music it means design and engineering that can perform in tiny fractions of a second. Apple is not the only company capable of such engineering, but the work they’ve done in areas you can see and can’t see alike is all work you experience when you use their product.

When Jobs took over Apple, the entire music market was potentially on the chopping block. The idea of native creative software was no longer a sure thing. Jobs managed to build a platform ecosystem and an organization that supported continued leadership in the industry. In the grand scheme of the history of creative computing, that’s no small feat.

Apple hardware has been a ubiquitous part of music making and listening, a great deal of it produced under Jobs’ leadership. Photo (CC-BY-SA) Ville Hyvönen.

Digital music consumption. iTunes, iPod, downloads, digital music consumption … yeah, that whole thing. Jobs’ personal commitment to music, and perhaps to the romanticized ideas of the relationship with album and artist, may last even when these individual products are long gone. Even as “cloud” music makes music more of a commodity, the feeling of satisfaction you get when you buy an actual album download from Bandcamp is in tune with the vision Jobs had of music listening. (It’s a vision misunderstood by record labels made nervous by that original “Rip. Mix. Burn.” ad campaign from 2001′s iPod launch, though I suppose what that campaign did accurately predict was the rise of the single.)

Popularizing new mobility and interaction. Yes, the iPhone and iPad is what I’m talking about. But if you believe these designs will prove to have an impact in the greater history of computing, you have to assume that impact will be larger than a single product. The ideas behind mobile computing arguably began at Apple in Jobs’ absence, the era of Newton and John Sculley’s Apple, and then at upstart General Magic (a company which employed many of the future movers and shakers of today’s mobile landscape, including the founder of Android). But even those teams at Apple and General Magic had the thumbprints of the Mac team Jobs originally assembled, and their vision wasn’t truly realized until the iPhone and iPad. On the handheld and tablet, respectively, Apple under Jobs brought us new modes of interaction with software, from multi-touch and gestures to single-task focus, computers that began to feel more immersive, computing interaction that for the first time felt freed from the accumulated UI detritus (“chrome”) that had clouded the Mac’s original vision. Musicians and artists predicted (and built) these kinds of designs for years before the iOS revolution, and so it’s little wonder that some of the most ground-breaking software for these platforms comes from those communities. The ability to take a computer into a party, to make something as viscerally expressive as musical sound, is the perfect test for whether ubiquitous computing can be human. It’s the computer as part of culture, and it’s under Jobs’ Apple that we first saw those machines that made it seem like we were living in the future. If they’re not the last, if they do begin to come from other makers, that’s to me an even greater testament to that vision.

Jobs’ next act: Succession. Steve Jobs is by no stretch of the imagination a perfect manager; Apple’s products are hardly unassailably “perfect.” Often, the appealing vision of Apple is the counterpart of a lack of vision by their competitors, an inability to harness design and engineering talent – though that failure will give pause to anyone looking forward to the Jobs-less Apple.

But part of management is succession. Steve Jobs managed to grow as a manager, from the apparently tempestuous youth who was kicked out of Apple to someone who built a mature, wildly-successful global business. He learned from mistakes at Apple, at NeXT, and even at Pixar. He delivered new acts better than the last.

It’s immensely sad to many of us that health would be the reason for Jobs’ departure. I think those of us who work in computing and journalism hope for good health for everyone in this industry. But this is the nature of succession as a reality in any organization.

Jobs’ best days, his best achievements, have all come about as a result of intelligent leadership. Jobs didn’t design any of the products above; leadership is the ability to guide people who do that work. And to me, the best test of leadership is succession: it’s the ability to build an organization you can leave. I’m surprised by the gloom and doom around Apple. Jobs will be sorely missed. But I find it very unlikely that, as David Pogue argues, Apple will now be run “by committee.” This is the Apple Jobs built. Committees likely have nothing to do with it.

Ironically, Apple’s success following Jobs’ first departure – what were then some of the company’s best days – were partly possible because of the organization Jobs had built. Sculley ultimately proved the wrong leader for Apple, but he did helm smart decisions that helped Apple mature as a global business, helped the Mac mature as a platform, and defined how computers would be designed and marketed for years to come. And Sculley was not coincidentally a Jobs recruit. So, too, were many of the managers and engineers who built that healthy Apple, the Macintosh on which a lot of the music tech revolution has happened. They come out of an organizational culture and enthusiasm Jobs had built from the ground up.

Now, a more mature Jobs leaves Apple voluntarily, with a succession plan in place, and with an organization he has more directly molded. He’s staying on with the organization, too, and you can bet his voice will continue to carry enormous weight. If you want to evaluate the future of creative technology on the Mac and iOS, this is the greatest test yet of what Jobs can do as a manager, whether you love the man or not. In Sculley’s accounts of his long walks with Jobs in the early days of Apple, he reveals that Mr. Jobs was constantly aware of his own mortality. All of us will, without exception, be gone someday, someday not very far away. What is a “legacy” if not what you leave when you’re gone?


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TECH N9NE MAKING OF LIKE YEAH/NEW STRANGEMUSIC OFFICE TOUR BY YOUNGFYRE

Saturday, August 20th, 2011

WATCH IN HD!!!pmp exclusive, Making of The hit single “Like yeah” produced by youngfyre. Behind the scenes studio session of Krizz Kaliko working on “genius” due out july 19th. MAKE SURE TO SUPPORT!SICKOLOGY 101: DUE OUT APRIL 28TH! 7 PRODUCED BY YOUNGFYRE!!WATCH ALL MY OTHER VIDS!!All music produced by youngfyre. SUBSCRIBE!!!

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