Click here for the original video: www.youtube.com Follow us on Twitter: www.twitter.com Phantom of the Floppera
Video Rating: 1 / 5
Click here for the original video: www.youtube.com Follow us on Twitter: www.twitter.com Phantom of the Floppera
Video Rating: 1 / 5

Montreal-based Damian Taylor, music director and engineer for Björk, is the subject of an epic interview on cycling74.com, spanning music, life in Montreal, working in Björk and what makes her special, and what patching in Max/MSP can mean compositionally and creatively.
Damian has some especially nice reflections on what having an open-ended music environment can mean.
If you’re a musician or composer, Max is an amazing tool that will really open up a completely different way of thinking about music. If you’ve been working on sequencers, looking at time lines, working on tape, or reading off musical scores, then without really realizing it you start looking at music in this very linear way and your brain gets formed into a lot of similar patterns.
But the Max environment provides this whole alternate way of thinking, a whole different flow. Suddenly your own ways of thinking about time and harmony and melodies and everything, expands completely. Music kind of changes shape, you see it from this whole different side. So it’s really, really, really, worth putting in the effort!
It’s a great and well-deserved endorsement for Max, but I think it’s deeper than than any one tool — this way of thinking could also be applied to tools like Pd, AudioMulch (saw a great workshop on that last week), Reaktor, or code-based languages like Csound and SuperCollider. Or, for that matter, I think this notion of thinking in non-linear ways can even be applied to playing your acoustic instrument. It really gets at the heart of how to unlock creativity, I think.
In case you’re afraid of Max or other languages, Damian has some advice there, as well:
If you’ve never done any code or computer language programming before, there are a lot of times where you just have to try to absorb things without really knowing what the hell they are for. And I mean that in the nicest possible way!
I just slowly worked my way through all the tutorials, largely without understanding what the hell I was doing, but just absorbing what was going on, trying to follow every step that was presented. And yeah, it really was a case of locking myself in a room. If there was another noise anywhere, I just couldn’t do it. It took really intense concentration; just trying to absorb what was going on and follow a tutorial from start to finish.
But then at some point I figured I needed to speed things up, so I got in touch with Harvestworks, in New York, who I actually was aware of through an interview on the Cycling ’74 web site. I got tutoring from Matthew Ostrowski — and it was amazing, a complete revelation.
But best of all, for folks using Max/MSP, Damian gives you a leg up, with his nice Woodpecker tool available as a free download for MIDI sequencing.
Woodpecker creates fast 16th note midi sequences from your keyboard input. It’s designed to allow you to bring this very electronic feel into a live ensemble, free of set tempos and click tracks. There are options to allow you to vary the feel of the sequence, play triplets, and explore various arpeggiation styles.
(Nice use of Topspin for a Max patch download! Clever!)
Here’s some music for Damian, as well:
Damian Taylor by MissManagement
And absolutely read the full interview – it even has a nice shot of the Max rig in there:
An Interview with Damian Taylor [cycling74.com]
Full disclosure: this terrific interview is by Marsha Vdovin, who’s also CDM’s business development manager. Thanks for the great work on this, Marsha; I enjoyed reading it, anyway!
With direct-from-the-artist sales catching on and some superb tools, the question for the independent artist or label is, which tool is worth your time? We’ve seen plenty of discussion revolving around Topspin Media and Bandcamp. Bandcamp earned interest early with a dead-simple DIY digital store for artists; Topspin has become widely available more recently, but had as an early draw merch stores and free download email capture as major features, among many others.
Artist Tricil sung the praises of Topspin in April. Since then, I did my own LP release on Bandcamp, about which I hope to share experiences soon.
But how do the two compare? And how might they even be combined? Recording/mastering engineer and artist Jimmy Ether recently posted some thoughts to his Google+ account, shared here by permission:
Topspin vs Bandcamp mixed with other options
I was pretty sold on going with Topspin for the back end store and promo features for the Headphone Treats site I’m rebuilding. Until today. I’ve always been a big Bandcamp supporter, but they were just missing a few features I felt we needed for the more full-scale assault I’m hoping to make:1) An integrated store across artists – actually, both services sucked at this (until today). It was possible in Topspin, but you had to get hacky with tags to have multiple bands in one account. Which I never really wanted anyway. Now Bandcamp lets you span any artist on their cart system, which is brilliant. Lets the bands manage their stores and I can just tie them into our site. Exactly what I wanted.
2) High-Resolution, 24-bit FLAC – Again, Topspin was going to be hacky, but doable. But wait! Bandcamp is now allowing 24bit files up to 192kHz??! How did I miss this? I’ll have to see how the download options work, but this is awesome if all pans out acceptable. With what I’m doing, it’s literally two different masterings per album (fully dynamic 24bit/88.2k… slightly more compressed 16 bit for regular lossless down to MP3), so I need to see how that’s going to work. Hopefully I can select formats to be made available for each album and just offer two versions.
3) Campaigns – this is a pretty cool aspect of Topspin which may or may not have been beneficial. Kinda nice to be able to offer a free download of an album for an email signup or Facebook like. But there are other services I could use for that… or I can just roll my own using Bandcamp download codes. And now we have G+ possibly stealing some thunder from Facebook, so it’s reminding me of all that time I spent on MySpace building followings for all the artists. Yeah, that panned out. Social media is wonderful, but you have to keep things centralized and in your control.
4) Mailing list – ummm… Mailchimp? Emma? I’d much rather integrate either of those into my site than use Topspin’s more limited interface. Mailchimp is especially interesting with their killer API, which I’ve used a little bit. I’m a reseller for Emma, so I can send mail way cheaper through them but their integration is a tad clunky and requires more coding on my end (done it before though). I’ll have to weigh that.
So, that’s my current thinking on all the music tech offerings. Speak up if you think I’m missing something though. Discussion is good. Or if your curious what I’m on about with any of the above. Happy to clarify.
That seems a good conversation starter to me, and a jumping-off point for a more in-depth discussion. The competition is certainly heating up: Bandcamp has recently added email capture for free downloads, and just unveiled a merchandise store, clearly getting some requests from users looking jealously at Topspin.
So, other users, we’d love to hear what you think, or if you have other questions about either service we can investigate or direct to the sites themselves.
And while we’re at it, Jimmy’s own site has a growing archive of information, including some recording tips – and, oh yeah, some music to hear:
http://jimmyether.com/about/
Question by amy alison: what are your thoughts on ableton?
i’m about to pick up ableton live and an apc40. i want to make some seriously grimey dubstep with some deep wobbly bass. are these the best tools to do it? i’m working with a mac with osx.
Best answer:
Answer by jessieeeeeee
1-2 hours earlier
Give your answer to this question below!
Teenage Engineering’s hotly-anticipated synth / music-making hardware OP-1 finally got an official release last week. Early stocks promptly sold out, but new waves of deliveries should refresh availability. We’ll have more from TE on the launch and the instrument soon.
In the meantime, you can thank early-adopter Ludwig Mueller for being brave enough to post early experiments with the instrument. Ludwig is a proud owner of the beta release, one of a handful of people who signed up to get access to the OP-1 prior to its public launch – and even before functionality in firmware was entirely finalized. I’ve heard now from several readers who are beta users, and a variety of reactions to the instrument. Oversimplifying, they appear to break down to those who adore the OP-1′s restrictions and those who curse them (and those who do both). In the video at top, Ludwig shows off the process of layering beats and tracks; he not only plays the OP-1, but uses it as a production and composition tool. I asked him to share some further thoughts on how he likes his OP-1 — and what, exactly, it really is.
The OP-1 in short is a mixup of an [Akai] MPC, a pretty great synth, a radio, a mic, and a DAW [Digital Audio Workstation]. All of these components are rather limited looked at individually, but I guess what you can say here is that the sum is greater than its parts. It is the mixture of these parts and the device’s limits – recording is destructive, [so there's] no undo once you record two or more instruments on one track – force you to think ahead. But at the same time, the OP-1′s layout and abilities make you want to try out things you’d never consider in a DAW. So depending which takes over – your brain or your inner child – your results will vary from one extreme to another.
A thing that I really like about OP-1 is the fact that you can’t overtweak. In a traditional DAW, I’d EQ every track and add a little compression, etc., etc. On the OP-1, there’s no such thing. It either sounds good or it doesn’t – and if it does sound good, you keep going and building the track. At the end you turn up the mastercompressor, which BTW is quite amazing, and you’re done! Again: I love the mastercomp!
I can say that I finish a lot more projects / beats / tracks with the OP-1 than with a DAW. Granted, they feel more raw and have some hiccups here and there, but I’m willing to take that in exchange for the fun I have using that little device. And by now, quite often I actually prefer this rawness to the slick sound of my DAW tracks.
Of course there are times when I crawl back to the laptop, and do another track dissecting every element. But this doesn’t last for too long usually. With the OP-1, I can focus more on the music than on the technical side of things; it’s so immediate: No long boot up, loading programs, plugging in things. It’s just a switch and 5-second wait and you’re good to go. It also really fits the bill regarding the overall sound I want to achieve: it’s warm yet punchy. You can actually overdrive the output quite nicely using the mastercompressor within the unit. The achieved overdrive can be quite pleasing to the ear, I think.
I have heard many people say that TE should bring out an OP-1 iPad App. I am 100% certain that a touchscreen can not give you the same feel as a nicely-designed device with quality buttons and encoders.
Right now, I am on the latest OS (the one that is also available for download on TE’s site) and I didn’t have any problems at all since upgrading to that version.
If you visit www.soundcloud.com/yellow-tangerine there is a set on my page called “OP-1 Stuff”. All these tracks are exclusively OP-1 and nothing else.
Let’s give that OP-1 Stuff a listen, indeed:
OP-1 Stuff by YΞll❍W T∆ΠgΞriΠΞ
Thanks, Ludwig, for the thoughts. Plenty of design and workflow thoughts to chew over here, I think, even if you aren’t using an OP-1 – some of these same ideas about limitation can be applied to other hardware and even to software. So I’m curious to hear people respond to the musical ideas here, and not just the issues specific to the OP-1.
I welcome any reactions from OP-1 users — praise and criticism alike.
For the latest from Teenage:
http://now.teenageengineering.com/

Looking for all the world like a high-end audiophile stereo radio receiver as much as pro audio equipment, the shiny, new Symphony I/O has arrived from Apogee. It’s a top-of-the-range audio interface designed for low latency, high-quality digital-to-analog conversion, and quality clocking, as well as flexible input and output, coming from a company known in the category. With Pro Tools HD support, it’s also a rival to Avid’s own audio interfaces, while also working with all major Mac DAWs – even Ableton Live. You’re talking an investment of a few grand here, depending on configuration, so this isn’t likely to appeal to every bedroom producer. But pricing, starting at US$3690 with the I/O modules, also isn’t astronomical.
Another big highlight: Ethernet and USB releases planned for later in the fall mean the Symphony I/O is a viable alternative for mobile, laptop-based users, not just PCI as on Avid’s Pro Tools HD interfaces. That makes the Symphony interesting as a solution for the road. (The Symphony also works as a standalone converter, not just as an interface.)
Your best bet – check out the full specs from Apogee.
Symphony I/O
I’m mostly ignorant of high-end audio boxes; I can speculate about them a bit as I would pro baseball. I can, say, however, that the trend in converter quality has absolutely been to greater quality for dramatically lower price. It’s also notable that configuring and using converters is much easier than it used to be. The Symphony I/O makes it easy to switch DAWs (though sadly only on Mac, not other OSes), and even plans 64-bit kernel support on Mac OS later this fall. It’s a far cry from the days in the 90s when you’d spend a couple of days mucking about with Mac classic drivers and expansion chassis just to get a Power Mac to do any audio recording at all. (I’m unfortunately more knowledgeable about that than I care to be; I’d like to leave that in the 90s with memories of the Lewinsky scandal.)
What I can offer is the first-hand thoughts of a very biased – but also very interesting – source. Kevin Vanwulpen is one of the engineers at Apogee, responsible for firmware, software, and digital engineering. He was excited enough about his baby that he wrote me an extended explanation of why it’s cool and why it matters. Note that this is not an official PR line (I’m sure PR’s not going to be terribly happy to see it – blame me, not Kevin, guys). And it should be taken with a grain of salt; this device is basically family to Kevin. But taken as such, I do enjoy hearing engineers talk about their creations, so here’s what Kevin has to say.
Executive summary of the highlights from Kevin:

the proverbial cat is out of the bag: SymphonyI/O is online. As usual, I won’t bore you with the stuff you might as well read on our website
…but I do want to highlight some other points about the product you may find of interest, which is one of the things I love about your blog.
Also note this was not written by marketing but by myself and thus there is some of my bias/opinion/whatever in there.
Ok here it goes, in random order:a. The sound….yes I am sure marketing covers that, but I am sure it will take a little while before people ‘get it’.
I do not have ‘golden ears’ (but some who do agree)…I truly can not tell doing a blind test whether I am listening to the analog source or AD-DA. Don’t get me wrong the previous generation was great…but well this is truly a major step up, which I am excited about (I am not in the business of designing the same thing in a new jacket…and neither are some others here, including Lucas our analog wizard)b. I am excited about the Modes (marketing called it Audio Interface Mode). I personally compare it to multi-booting a computer (such as bootcamp and many others)
In the past Apogee’s products often got complicated very fast, because they are used in very different contexts and we had a hard time squeezing features and trying to make them make sense to everyone. In the end of the day if you’re using Logic you don’t care about ProTools HD specific features and vice versa for example.
Symphony I/O can be restarted in a mode of the users choice and allowed us to keep the box make total sense and easy to use…for the context it’s living in at that moment. Rather than all contexts all at once![]()
I personally will use it with Symphony64 at home…but it’s nice to (down the road) hook it USB to a laptop as that’s plenty in most cases (for me at least) when on the go, which I am not all that often anyhow.
c. As you know I am personally an Analog-synth and modular (eurorack) geek…until now us poor CV-needy souls had to more or less pick between the DC-capable MOTU with it’s crappy sound (for some reason with modulars that is sooo obvious) or better sound quality. I am talking about use with Expert Sleepers’ Silent Way (which I use) or MOTU’s Volta.
Well this thing’s DA’s are DC capable…yay.
But not only that they have an amazing sense of zero (forgot what Lucas calls it, he calls it true-zero or something)…but in short the zero offset is not comparable to the other stuff out there. The legs are veeery symmetrical which does mean you absolutely without worry can use it to get double the voltage swing (and thus octave range)
Second it’s extreeeemely temperature stable, which is clearly important in that situation. I have not ‘measured’ it versus a MOTU but in my experience once tuned I have not had issues (which i do with MOTU as my rig happens to be near the AC airflow in my relatively small appartment where there are physical constraints where I cna put my modular)
I actually last week got an Expert Sleepers ES-1 with DB25 to use with this puppy. I pre-ordered my personal SymphonyIO. I like my Ensemble and all I use right now, but well this is a good notch up.Obviously it can go out quite hot (+24dBu) so you get a nice large range to play.
d. We do see this not just as a product but more so as a project or platform or whatever you call it.
That does imply we decided to not ship it all at once….yes it doesn’t do everything under the sun today and for those people they can hold of. Likewise for many it is everything they wished for.
Likewise the box is very modular in design in many aspects which will allow us to adapt and allow people to invest in this without the stuff that is valuable obsoleting as fast as technology in general does.
Personally I like the Hasselblad analogy where they had an impossible time selling such expensive digital cameras…untill they figured out to make the digital part a slide-in part that gets updated whenever new stuff comes out and evolves with digital camera technology…but the body/optics and all that stay.Don’t get me wrong there are many great aspects to this box, but well I know you know how to read and can go through our website and all that…the above is sort of my own input and highlight of less obvious stuff that I find cool about it.
If you’re an Apogee user or in the market for this kind of device, I’d love to hear your thoughts on this offering and how it stacks up to the competition. And what do you think of the staggered release schedule as far as features, which starts now but extends through 2010?
Read more from the original source:
Symphony I/O: Next-Gen Apogee High-end I/O, Works with Any Mac DAW Via USB
Algorithms are Thoughts, Chainsaws are Tools from Stephen Ramsay on Vimeo.
In an extended video that begins with Radio City’s Rockettes and kettle drum players, Stephen Ramsay explains a litany of technology’s most elusive topics, in terms anyone could understand — no, really. I dare you to ask anyone to watch a few clips of this video, regardless of whether they’re regular readers of this site. Secrets such as why the programming language Lisp inspires religious devotion, or how someone in their right mind would ever consider programming onstage as a form of musical performance, represent the sort of geekery that would seem to be the domain of an elite. But in the dry deadpan of this Professor of English, those mysteries actually begin to dissolve.
I love the title: “Algorithms are Thoughts, Chainsaws are Tools.”
I doubt very seriously that live coding is the right performance medium for all computer musicians. (I expect I’ve occasionally made people wince with a couple of lines of code in a workshop example; I shudder to think of scripting in front of an audience. I’d probably be less disastrous at stand-up comedy.) But Ramsay reveals what live coding music is. It’s compositional improvisation, and code simply lays bare the workings of the compositional mind as that process unfolds. Not everyone will understand the precise meaning of what they see, but there’s an intuitive intimacy to the odd sight of watching someone type code. It’s honest; there’s no curtain between you and the wizard.
That should be a revelation about other computer music performance instruments, even the MPC. They, too, bring in elements that are as compositional as they are about performance (though the MPC has the unique power to be both at the same time). And sometimes, it’s seeing the naked skeleton of that process that allows audiences back into the performance.
The live-coding composer in question is Andrew Sorensen, who has live-coded an orchestra and does, indeed, also use samplers in the tradition of Akai. Whether you do it in front of an audience or not, you can try his gorgeous Impromptu music language, among other tools.
If you’re messing with code at all, even just to make an occasional bleep in Csound or picture in Processing, it’s worth watching Stephen’s videos. In fact, if you compose at all, it might be worth watching. (See also his reflections on writing, programming, and algorithm.) After all, even someone strumming out a tune on an acoustic guitar and scratching the results on paper is using some sorts of algorithms.
This video has been out for a few months, but I sometimes wonder how we got into the business with blogs of posting stories with expiration dates in the hours. It’s like buying milk in Manhattan.
Thanks to Philip Age for the tip.
Go here to see the original:
Thought and Performance, Live Coding Music, Explained to Anyone – Really
eigenzone.org : Eigenharp Alpha Unboxing from Geert Bevin on Vimeo.
Eigenharp Alpha Experiment 20100624 from Geert Bevin on Vimeo.
A genuinely new instrument isn’t something you can expect to simply pick up and judge. Part of what makes music so addictive, so satisfying, is the amount of time and energy we put in. One would expect the same of new digital instruments.
And so, we’re fortunate that musician Geert Bevin is giving the Eigenharp, a new digital instrument combining touch-based, real depth and attention. The Eigenharp itself is a strange animal, with a crooked wind input and larger model form factor inspired by the bassoon, plus wind-style keys coupled with a fretted touch surface. Geert has followed the invention since its introduction, and shares an in-depth discussion of what it’s like playing the flagship Alpha instrument after three months of use.
EigenZone: Eigenharp Alpha Review
Of course, as with any instrument, different players will discover different techniques and have, well, different musical ideas. So Geert has also co-founded an Eigenharp video group on Vimeo, on which users share their experience.
Don’t judge these tracks as polished, finished, perfect performances. In fact, on the contrary, what makes these videos useful is that, just like inviting a friend into your living room, you get to experience the music in progress. The artists are sharing their process of learning the instrument and finding musical ideas. (And Geert, I hope you forgive me for posting the video, but I got a lot out of it!)
For instance, here’s bar|none (see also his blog) trying a live jam:
Rainy Day from bar|none on Vimeo.
I wanted to know more about how Geert came to discover the instrument and what his approach was to it. He kindly shared still more insight with CDM:
Maybe my approach and discovery of the Eigenharp is a bit different than others, let me explain.
I had traditional music training in my childhood and learned to play the classical guitar and a bit of piano. Being an early computer geek, I tried to use my Amiga and a Yamaha YS-100 back in the day for music but never really felt comfortable with sequencing and the DSP capabilities back then. So I shifted gears and went full on towards being a singer-songwriter, learning to play the steel-string guitar and got vocal training. I gigged a lot back then and did a lot of busking also. I took some years of Jazz training on a basic electric guitar but realized that all that theory actually removed much of my spontaneity, so I stopped that, tried to forget much of the patterns I learned and which was quite easily done since I had already been using open-tunings a lot for my own compositions. I really focused on getting an atmosphere and a feeling out, either through music or through vocals or both, more blues and traditional folk song oriented, looking for expression more than for virtuosity. Then I recorded my CD in auto-production, too soon for this kind of thing and the music industry here in Belgium wasn’t very accepting of it, hence not even wanting to distribute my CD, even though it was produced by one of the biggest Belgian producers and I got a lot of well known musicians to play on it also. That got me to really ‘fall into a chasm’ and I kinda give up on music out of disappointment. I started my family and focused on being creative as a software engineer, building out that career for 7 years, mostly not playing music anymore.
Two years ago, I randomly picked up my acoustic guitar again and the songs started flowing out of me. I felt the need to start a band and my girlfriend (who’s a very good singer) joined me in on that. Within 6 months we had a full repertoire and started gigging quite regularly. For my band Flytecase, I moved on to the electric guitar since I discovered one that I loved: a Godin LGXT, with great magnetic pickups, a piezo pickup and MIDI out (none of the standard Fenders or Gibsons ever did it for me). Never really having liked playing an electric guitar before, I didn’t have any gear for it. So I decided to go virtual all the way. I bought a Metric Halo audio interface and created my whole performance setup with Plogue Bidule on my Mac, the built-in Metric Halo guitar amp simulations, Guitar Rig, Studiodevil and a bunch of AU effects. I also started using more and more of the MIDI capabilities of my guitar with Kontakt and Omnisphere, blending the real guitar and soft synth sounds together. The latter of course was never really expressive due to the latency of the MIDI tracking and the clean precision that was mandatory in my playing to avoid wrong detection of MIDI notes. I could however feel a great attraction towards the software instruments since they sound so authentic now.
This is when I saw a tweet about the Eigenharp’s release in November of last year. It lured me in, I felt too attracted to this instrument that promised the same expression and physical interaction as a real guitar … but with software instruments! So, I ordered a Pico, got mine mid November and fell in love. It inspired me to write a bunch of songs (which are all online on my YouTube channel http://www.youtube.com/gbevin) and it allowed me to treat the digital world with the same intimate passion as I did the real music instrument world. However, instead of being limited to one sound of my instrument, I was now able to venture into pretty much any direction I wanted. So I tried some classical, instrumental, jazz, … it all just felt right for me, but I couldn’t try it out before. I got into close contact with the guys at Eigenlabs since I wanted to know more of the details and internals, went to the first Pico meet-up in London and got to try out an Alpha. I liked it, but I also feared it. The Alpha is clearly different than the Pico, you don’t just pick it up and play it, its size and amount of keys requires real training. Even holding it is initially a challenge, let alone figuring out where to place your hands. I offered Eigenlabs to write a detailed review from my musician perspective after having learned to play the Alpha for a few months. They agreed and loaned me one of their final prototype Alphas, which I played daily for three months … and then I wrote the review.
My approach is different I think in that I don’t focus on learning to play the Alpha with its built-in step sequencer or looping engine. I want to be able to play whole songs in real time, just as I did with the guitar, ie. being a singer-songwriter first. I’ll probably move on to using the other features in time, but the Alpha allows so much expressiveness through its keys, that it feels a shame to loop things ’round and ’round, just as every note when you play the Eigenharp is different, it feels natural to me that every time a sequence is played, it is also expressed differently, hence no looping. As you can imagine, that’s quite a challenge since it means that I have to be comfortable enough to fill of an arrangement by playing chords, leads and/or rhythm in real time, without making mistakes … eventually while singing also
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That’s why I haven’t recorded many videos with the Alpha yet, I don’t feel I’m there yet. The video I put on Vimeo is not really for ‘the public’. We’re a bunch of Eigenharp Alpha player on Twitter than like to exchange our findings (since there’s no training or teachers), so that video is more to give them an idea of what I was working on two days ago than to show something to a wider audience (hence also Vimeo and not YouTube). I’m afraid that if you add that vid to the post it will be judged as a finished work, while it’s just something I was experimenting with at that time
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Perhaps more important than any of the particulars of the review, he notes that it’s that feeling of losing oneself that really makes this an instrument – and in a way that raises questions about what makes instruments most satisfying:
One aspect that I like to much about the Eigenharp is that you can get lost in it in the same way as I get lost when playing in open tunings on the guitar. You theoretically have no clue what you’re doing since all your reference points are gone, but due to the tuning, things sound good. Since the Eigenharp can be set up to play any scale in any key at the press of a button, you don’t play any ‘wrong notes’ anymore, just ‘less appropriate’ ones. I find that this on one hand limits me since I can’t play out of scale notes anymore. However, as is often the case, limitation fuels creativity since the bounds are clearly established and these are then boundaries in which you can fully express yourself. I find that I’m much more comfortable with improvising and experimenting since I’m not worried about actually playing the right key or scale, I’m just relying on my instinct and intuition to get to the notes I want to express. Of course, you can also play it fully chromatically if that’s your preference
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Cool and unique as the instrument is, I do find myself wondering if I couldn’t have similar experiences on a keyboard with expression controls. Of course, that’s because I’m a keyboardist by nature; a flute player might get ideas from a Tuvan throat singer and try them out on the flute.
So, anticipating what some people might say in comments – could you try similar explorations on something like, say, a $500 iPad? You lose a lot of the precision, the comfortable form factor, and pressure sensitivity for expression. But new iPad applications are trying some of the same ideas in regards to “no-wrong-notes” tuning and exploration. (Hey, it’s not a new idea – acoustic instruments have done this since the dawn of time – but it’s an idea that can continue to pay off.)
Sure enough, Geert has been playing with Jordan Rudess‘ MorphWiz app. Have a look and judge for yourself:
MorphWiz first experiment – Tiridum from Geert Bevin on Vimeo.
Be sure to read Geert’s complete review. And if you’re using an Eigenharp yourself, we’d love to hear your thoughts and see your videos – or those on other instruments, as well.
Read the original here:
Hands On Eigenharp: Exploring an Innovative New Digital Instrument
The Internet is supposedly about quantity over quality – endless releases of every sound a computer can spit out, limitless choice and access, albums as prolific and disposable as Twitter updates. Of course, whether it actually is that or not is, as always, up to the creators.
Netlabel Feedback Loop, based in Lisboa, Portugal, has some self-imposed discipline. They release only three or four editions a year, with tracks carefully curated to represent only the best. The initial EP is free, released in high-definition audio if desired; if successful, a paid full-length is the follow-up.

The latest release is an ideal selection for focusing your thoughts and musical energies on this Monday. “Kuss” is a selection of six exceptional tracks from the Guildford, Surrey (UK)-based artist Ambienteer. (I’ll let you guess his musical genre of choice.) The cuts off the EP are to me a perfect balance of organic and synthetic sound, always imbued with a sense of intention and change; there’s never the static quality ambient releases sometimes have. Gorgeous sound design combine with thoughtful, meditative composition. And that’s all I’ll say about it, because you should really just listen – in 320k MP3, FLAC, and other formats. (Bless you, Bandcamp. We deserve you, after all that suffering with MyS****.)
Download, plus more info from curator Leonardo Rosado:
http://feedbacklooplabel.bandcamp.com/album/kuss
And for other releases from the netlabel:
http://feedbacklooplabel.blogspot.com/
A side note: this comes to us by way of our friends at another exceptionally-fine netlabel, PublicSpacesLab. (Previously on CDM) I’m saddened to learn that the co-founder of that label, Alejandro Mendez, passed away last month. Condolences to his friends, family, and his colleagues at the label.
More here:
Monday Listening: Exquisitely-Crafted Ambient Album Kuss, Free EP on FLAC