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ifoundasound updates LiveProfessor to Beta 1.3

Thursday, October 7th, 2010

7th October 2010: ifoundasound recently updated LiveProfessor to version Beta 1.3. Nothing ground-breaking but still many important fixes and new features in this release. It is now possible to set a default audio p…

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ifoundasound updates LiveProfessor to Beta 1.3

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Freak Show Enterprises updates JambaLaya to v1.3.4

Thursday, October 7th, 2010

7th October 2010: Freak Show Enterprises has updated JambaLaya to v1.3.4. Changes since v1.3.1: 1.3.4: A bug fix for the bug fix for Snow Leopard. 1.3.3: Snow Leopard broke the display of Audio Unit user interfaces…

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Freak Show Enterprises updates JambaLaya to v1.3.4

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Rogue Amoeba updates Audio Hijack Pro (v2.9.7) and Nicecast (v1.9.12)

Thursday, October 7th, 2010

7th October 2010: Rogue Amoeba recently updated Audio Hijack Pro to v2.9.7 and Nicecast to v1.9.12. Changes in Audio Hijack Pro v2.9.7: The Instant Hijack component has been updated to 2.2.7, which fixes several sm…

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Rogue Amoeba updates Audio Hijack Pro (v2.9.7) and Nicecast (v1.9.12)

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LiquidSonics updates Reverberate to v1.614

Thursday, October 7th, 2010

7th October 2010: LiquidSonics has updated Reverberate to v1.614. Change since v1.610: 1.614: All: Control+click on post IR gain controls now resets the slider positions as well as the parameter value. 1.612: OS X…

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LiquidSonics updates Reverberate to v1.614

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vvvv group releases vvvv 45 beta 24.1

Thursday, October 7th, 2010

7th October 2010: vvvv group has released vvvv 45 beta 24.1. Beta 24 was a recent feature packed release; Beta 24.1 is a bug fix release for it. Change Log for vvvv45beta24.1 General: Better error message when .n…

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vvvv group releases vvvv 45 beta 24.1

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Pentacom releases ARPG8R Arpeggiator v0.9.5 for Mac

Thursday, October 7th, 2010

7th October 2010: Pentacom has released the first Mac version of its Arpeggiator VSTi plug-in ARPG8R. Alpha version 0.9.5 for Mac OS X Universal Binary VST is now available for testing. ARPG8R is a VSTi MIDI Arpeggi…

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Pentacom releases ARPG8R Arpeggiator v0.9.5 for Mac

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Sonimus releases SonEQ

Thursday, October 7th, 2010

7th October 2010: Sonimus has released SonEQ, a free 3-band EQ VST effect plug-in for Windows. Mac AU and VST versions are in the works. Features and specifications: 3-band EQ curves simulating vintage equipment. S…

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Sonimus releases SonEQ

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Space Designer Manager for Logic Pro

Wednesday, October 6th, 2010

3R Audio, a new German software company, released the first version of Space Designer Manager, a Logic Pro utility.
If you’re are a “heavy” Space Designer’s user, with tons of third parties’ IR files, this may come in handy.

According to the developer, “Space Designer Manager extends the usability of Logic’s popular Space Designer impulse reverb and is it’s perfect companion. The ever and ever growing number of 3rd party and user impulse responses shows Space Designer’s drawback: Before you can use a impulse response file you must load it into a setting and save it. If you have hundreds or thousands of files this will be an exhausting and almost impossible task, because you have do it one by one. Space Designer Manager keeps you being creative because it does the job automatically for you in seconds. Furthermore it can find and relink impulse responses back to the setting files they belong to, if Logic can not find the files at the position that was saved in the setting.
Space Designer Manager consists of two parts. On the left side you find the Generator which batch generates setting files for Space Designer compatible impulse responses. You can process single impulse response files, folders or multiple selections as you wish by drag and drop or the open file dialog. The program will process all files in folders and folders in folders with the format aif, wav, sd2 and sdir. On the right side resides the Relinker which relinks setting files with the impulse responses they were originally pointing to by selecting a setting folder and the according impulse response folder. Relinker lets you choose the right file if there should be any files with the same name.”

Price: 29 euro.

Product page

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Space Designer Manager for Logic Pro

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Reclaim the Album’s Soul: Tips for Handmade CD Artwork, Make One Sunday

Wednesday, October 6th, 2010

You hear the repeated chorus: music in the digital age has become meaningless and valueless, like turning on water from a tap in the middle of Rome. But, quietly, a movement is stirring that is reclaiming the value of music. Armed with nothing more sophisticated than markers, paper, collage materials, and imagination, they send mixes of music like grade school Valentines. Heck, they even use the mail. It makes the album more personal than it was even in its golden, mass-produced age.

Many of the practitioners in this case are returning to the cassette and mix tape. But I was also interested in handcrafting cases for demos, for your own music, and for mixes of Creative Commons-licensed and netlabel materials. Instead of just swapping behind our avatars and usernames on SoundCloud, it returns us to the glee of playing with markers and exchanging face-to-face.

If you’re in New York, we’ll be making our own musical packaging and then swapping records, starting with a 4:00 pm workshop on this Sunday 10/10/10 at the Lower East Side’s cozy (and tapas- and drink-stocked) Culturefix NY:

RSVP + location + Facebook; stay for the party, live music, and swap at 7p

But wherever you are, perhaps this Sunday you can make some handmade music.

Here’s a look at some of the work being done, via a Flickr group entitled “Handmade Mixes,” in a Flickr slideshow:

Group founder Samantha Saturday talks to CDM about her techniques, and gives us some crafting tips. Keeping it simple makes this manageable, too, in case you’re planning a handmade, limited edition-run of your next EP.

Tips for materials:

For collaging works I always keep a shoebox of paper scraps and snippets from newspapers, magazines, flyers, basically anything that can be glued or taped down. Keeping all your supplies close at hand is a huge help. Personally I make all my cases completely from scratch, but sometimes starting out with a pre-made CD sleeve and building on top of it is a great way to start.

My best advice is to keep the process fun and to not put too much pressure on yourself to make something totally awesome. If you just let it happen it will be awesome no matter what. There is no right or wrong way to do it.

What to bring to a workshop: (including ours on Sunday!)

Bring mixes specifically for the event and some paper, magazines, glue, snippets, or what have you to share with the workshop.

I talked to Sam about some other ideas, too…

Tell us what you’ve been making.

All of the works I have made are either for friends or for mix trades organized in different places around the internet, such as blogs and Swap-bot [an online-organized swap meet]. For every mix I make, I also create a collaged, cut & paste cover. Some are simpler than others, but I always try to make something nice to house all this great music.

In general I put so much effort and time into making individual covers for every mix because I feel that with the digital age music is starting to lose some of it’s specialness. There’s something about having album artwork to accompany the music you’re listening to. Now you don’t really get that with digital downloads and I miss that. I think it’s the same for a lot of the people who are so dedicated to creating unique artwork.

Who are some of the other people you’ve found working in this medium?

Jane Boston (Stab Heart zine) and Bianca Jagoe (Goodnight Little Spoon) are the first that come to mind. They are both pretty big swappers in the online and mail art community. I’ve sent to and received mixes from both of them and I adore the love they put forth in their creations.

Additionally some of the people that have really stood out to me are Richard Gallon [Flickr] and Evey in Orbit [Flickr. Richard creates really well-crafted covers for his cassettes. On the other hand Evey has a much more cut-and paste approach to it. Even though their techniques are very different I love the range that can be expressed because it's such an open medium.

I created the Flickr group Handmade Mixes for people to share their handmade covers, since it seems like every other mix group is mostly computer-generated works. Most of the people who contribute are people I invited, but a few other people are popping up here and there, which is so exciting! Everyone in the group does a great job and it's really inspirational to see that there are lots of people out there who make their own covers, too.

Introduce us to one of your favorite mixes.

My mix "We're the Heirs to the Glimmering World" is definitely one of my favorite mixes that I've made, both because of the music and the cover art. Usually if I'm feeling a little down I will make a mix to focus my mind on something else and that was definitely the case with this mix. It's one of the most elaborate covers I've made.

You mention on one of the Flickr images that some of these mixes came from getting together for an in-person swap.

[That's] Mix Share Swap hosted by Bianca Jagoe of Goodnight Little Spoon. I found out about the swap from Jane Boston’s blog. If you keep your eye out, there are a lot of mix swaps like this around the blogosphere. Anyone could sign up, then you were assigned two random people you would send to from the list and you received mixes from two different people. It’s a great way to share music and connect with other people.

Any thoughts on how you translate the personality of a music mix to the visuals on the handmade packaging? (It’s an age-old question, of how to make something visual out of the auditory and ephemeral.)

When I make a mix the music, of course, always comes to mind first. After, and sometimes during, compiling a mix you listen to it and different themes or a general feel to the music will come forward and I think that’s where ideas for the packaging first start to form.

Everyone has their own aesthetic and although it sounds cliché it’s definitely about putting together what feels right. Sometimes the cover doesn’t necessarily tie in directly with the music, but generally I think there is something in the sub-conscience that drives the creation. Also, the handmaking process is a lot different than say, someone creates a cover on a computer. You’re connecting with the mix on a tactile level and that alone comes through in the visuals.

More inspiration:

Check out Sam’s Flickr: Handmade album
and the Handmade Mixes group on Flickr (which I hope will also apply to original music, CC-licensed music)

All images courtesy Samantha Saturday.

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Reclaim the Album’s Soul: Tips for Handmade CD Artwork, Make One Sunday

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Going Native: New Pro Tools HD Native, Your DAW, and Low-Latency Performance

Wednesday, October 6th, 2010

For some time, the move has seemed inevitable – even more so as the rumor mill started echoing with suggestions that a native release was coming. But now, it’s happened: Pro Tools HD will now run without HD DSP hardware. And that’s not all — you can also use the same hardware with your existing DAW of choice, for users of software like Cubase and Logic.

There’s a price tag attached, though. This remains what for many would be a high-end solution. At US$3495 retail and up, it’s not competition for buying a basic interface card and Cubase. Think, instead, a more affordable and flexible way to equip studio rigs, and some potentially serious competition for vendors like Apogee, especially since you can use any DAW you want.

Just to say that again: Avid is making a version of Pro Tools HD that runs on the CPU and supports any DAW on Windows 7 or Mac OS X Snow Leopard and higher.

The AIR (Avid) user blog has some terrific analysis on the announcement even before it became public, comparing leaked price info for Native to an Apogee rig. If you haven’t been reading the AIR blog, they’ve hardly been shills for Avid; they’ve savaged some of the company’s decisions. And they’re actually pretty positive here. (Spoiler: Avid winds up being cheaper than Apogee by a few hundred bucks in their calculus.)
Is An Avid Pro Tools HD Native Core System Expensive?

What you get for that investment, though, is something worth discussing. It also reveals what’s necessary to get real, low-latency audio operation, which is relevant even if you aren’t in the market for Pro Tools|HD Native. CDM gets some insight into that from the developers.

First, Pro Tools|HD Native at a glance. Bundles:

Native core: $3495 buys you the necessary PCIe native card plus Pro Tools HD 8.5 software. The card comes with two Digilink mini ports on it.

Native core + OMNI Add an HD OMNI interface to the above. Total: US$5995.

Native core + HD I/O 8x8x8 Get a full 8x8x8 HD I/O interface. Total cost: US$6995.

Native core + HD I/O 16

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